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Not liking my healer, need some help

akaara1akaara1 Posts: 174 Arc User
I have trouble in cosmics with healing, especially Dino; ape and kiga are easy. I was thinking about re-rolling her into a ranged DPS build. But maybe I just need a better healing build? It seems like celestial doesn't cut it, or takes too long. There are plenty of powers and power sets I have never used so want something new. Either ranged DPS (magic of some kind) or healing (easier to get a quick heal off). thanks. I like the animation for celestial though so its too bad it's not a little easier. celestial conduit is a long maintain so when you have to block so much it seems inefficient for the job.

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    flowcytoflowcyto Posts: 12,752 Arc User
    Sorc Ranged dps, since its pretty straightforward:

    (Unnamed Build) - Freeform

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Negotiator (Int: 5, Rec: 5)

    Powers
    Level 1: Eldritch Bolts
    Level 1: Pillar of Poz (Rank 2, Dizzying Impact)
    Level 6: Enchanter (Rank 2, Rank 3)
    Level 8: Concentration
    Level 11: Conjuring
    Level 14: Star Barrage (Rank 2, Light Everlasting)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Hex of Suffering (Rune of Dismay, Rune of Terror)
    Level 23: Soul Beam (Rank 2, Rank 3)
    Level 26: Resurgence (Rank 2)
    Level 29: Eldritch Shield (Rank 2)
    Level 32: Ego Surge (Nimble Mind)
    Level 35: Rebirth
    Level 38:
    Adv. Points: 30/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Battle of Wits (2/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Intelligence Mastery (1/1)

    Soul Beam for single target, Star Barrage for AoE. Add in Hex for its dmg debuff in either case. Pillar of Poz can add extra healing when standing in it (and can help proc Conjuring). Gears mostly for Int and Con.

    -


    AoRP healer build w/ Celestial's Iniquity + Conviction combo:

    (Unnamed Build) - Freeform

    Super Stats
    Level 6: Presence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Intelligence (Secondary)

    Talents
    Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
    Level 6: Shrug It Off (Con: 5, Pre: 5)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Diplomatic (Int: 5, Pre: 5)
    Level 15: Boundless Reserves (Con: 5, End: 5)
    Level 18: Prodigy (Pre: 5, End: 5)
    Level 21: Investigator (Int: 5, End: 5)

    Powers
    Level 1: Infernal Bolts
    Level 1: Condemn (Redemption Denied, Corrupting Force)
    Level 6: Compassion
    Level 8: Aura of Radiant Protection (Rank 2, Rank 3)
    Level 11: Iniquity (Rank 2, Rank 3)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Molecular Self-Assembly
    Level 20: Arcane Vitality (Rank 2, Rank 3)
    Level 23: Redemption (Rank 2, Salvation)
    Level 26: Rebirth
    Level 29: Eldritch Shield (Rank 2)
    Level 32: Ascension (Rank 2, Judgment)
    Level 35: Will-o'-the-Wisp (Guide, Ghost Fire)
    Level 38:
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Presence: Repurpose (3/3)
    Presence: Selfless Ally (2/2)
    Presence: Moment of Glory (2/3)
    Presence: Force of Will (1/2)
    Presence: Vulnerability (2/2)
    Sentinel: Caregiver (3/3)
    Sentinel: Sentinel Aura (3/3)
    Sentinel: Moment of Need (2/3)
    Sentinel: Wither (2/2)
    Overseer: Administer (3/3)
    Overseer: Ruthless (2/2)
    Overseer: Impact (2/2)
    Overseer: Trapped (3/3)
    Mastery: Sentinel Mastery (1/1)

    Condemn is like Vengeance in Celestial (aesthetically copied spells, aside from the tint) but has a healing rune adv, and can be buffed by Wisp. Wisp itself debuffs and helps proc MSA. Iniquity is the build's long-range and burst ally heal, Conviction is ur main self-heal, and Arcane Vit is a spammable self or ally heal that can AoE. AoRP makes you and allies sturdier so hopefully you won't need to triage or burst heal as much. Can use Charged Condemn in downtime and/or in dps checks to debuff mobs so they take considerably more dmg in groups. Gears mostly for Pres and Con.
    -

    Last power slot for either build can be w/e ya want.

    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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    akaara1akaara1 Posts: 174 Arc User
    thank you, now have to make a decision :)
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