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Druid...Tank?

Looking for a Druid build(ranged) looking for him to be a bit tankish, supportive(heals), have a pet or to not focused on pets but he definitely has one , and can dish out a bit would like to see if thunderstrike and Hurricane or twister or whirlwind could fit so pretty much a hybrid. Thanks in advance :smile:.

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  • flowcytoflowcyto Posts: 12,852 Arc User
    Here's one that may fit:

    (Unnamed Build) - Freeform

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Boundless Reserves (Con: 5, End: 5)
    Level 21: Investigator (Int: 5, End: 5)

    Powers
    Level 1: Wind Lash
    Level 1: Hurricane (Rank 2, Perfect Storm)
    Level 6: Wind Barrier (Rank 2)
    Level 8: Concentration
    Level 11: Aura of Primal Majesty (Rank 2, Rank 3)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Molecular Self-Assembly
    Level 20: Thunderstrike (Rank 2, Rank 3)
    Level 23: Lightning Arc (Rank 2, Rank 3)
    Level 26: Arcane Vitality (Rank 2, Rank 3)
    Level 29: Ritual of Primal Summoning (Unbound Ritual)
    Level 32: Resurgence (Rank 2)
    Level 35: Ego Surge (Nimble Mind)
    Level 38: Rebirth
    Adv. Points: 33/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Intelligence Mastery (1/1)

    Gears mostly for Int and Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • blackmass#4403 blackmass Posts: 26 Arc User
    edited January 2017
    Hey flow thnks for the help. I'm wondering what would be a good earth power to go with if you were to swap out LA or would LA just serve better overall?
  • flowcytoflowcyto Posts: 12,852 Arc User
    LArc is a strong single-target power, and Earth doesn't have a great replacement for that atm (Cave In is the closest). If you want more Earth and Wind, then you could try this approach:

    (Unnamed Build) - Freeform

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Shrug It Off (Con: 5, Pre: 5)
    Level 21: Diplomatic (Int: 5, Pre: 5)

    Powers
    Level 1: Wind Lash
    Level 1: Hurricane (Rank 2, Rank 3)
    Level 6: Gust (Rank 2, Toppling Winds)
    Level 8: Concentration
    Level 11: Aura of Primal Majesty (Rank 2, Rank 3)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Molecular Self-Assembly
    Level 20: Thunderstrike (Rank 2, Rank 3)
    Level 23: Resurgence (Rank 2)
    Level 26: Cave In (Rank 2, Rank 3)
    Level 29: Arcane Vitality (Rank 2, Rank 3)
    Level 32: Stone Shroud (Rank 2)
    Level 35: Ritual of Primal Summoning (Unbound Ritual)
    Level 38: Rebirth
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Battle of Wits (2/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Intelligence Mastery (1/1)

    Gust can setup Stagger so Cave In charges can stun trash. DPS won't be as high w/o LArc, but it should still be decent and a bit easier on energy. Uses TStrike for theme and to proc MSA.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Cool, thnks for the info flow.
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