I was doing some regular check ups on values etc and I've noticed that Congress of Selves has been nerfed/adjusted?
Not completely unexpected if I am honest but, I do find it a bit weird that I can't find any mention of this.
One of the many problems with this nerf is that parts of the passive (one part now mostly) does not work and this change means that Congress of Selves now only "enhances" the following
FOUR powers:
- Ego Sprites
- Mental Storm
- Mental Leech
- Shadow of Doubt
And nothing else in the entire game. What's more is that this boost is the same as a normal passive would grant to a whole suite of powers which share that damage type, not just four specific powers.
Whilst the description of the passive was a bit wrong (specifically states Ego DoT, and since there are only four of these powers in game, this was made to instead affect all Ego Damage abilities, so the passive wouldn't be completely useless/incredibly niche.)
I was just wondering if this was another stealth change to Telepathy or if there are patch notes somewhere and I just haven't found them?
I just don't recall any patch notes or PTS builds which focused on nerfing/adjusting Congress of Selves (or Con
gross of Selves as it has been labelled since 2012
)
Thanks in advance.
Note: Whilst my testing at this stage for the Ego Damage Resistance portion is minimal, it appears to be working for the most part now so that's sort of a plus.
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[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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Block timing explained
I believe this was mostly a description issue more so than anything else. The big "draw" to the passive was the still broken ability to grant Ego DoTs penetration, but this doesn't work.
I've never really agreed with CoS being snapped and stretched to fit all roles, it should have stayed Support/Hybrid.
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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[at]riviania Member since Aug 2009
My super cool CC build and how to use it.
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Unless the new tool-tip is a lie or it was stealth fixed.
[at]riviania Member since Aug 2009
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My characters
But, if you happen to be reviving an ally next to a dead enemy, the revive might not even work. For whatever silly reason, probably a minor slip from its advantage or something, it seems to want to go for the Nearest Defeated Target, as opposed to Nearest Defeated Allied Player.
And I will always be @DZPlayer122.
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