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FC.31.20160729.8 - Qliphothic Warzone

kaiserin#0958 kaiserin Posts: 3,087 Cryptic Developer
edited August 2016 in PTS - The Archive
Qliphothic Warzone
The Qliphothic Warzone has been enabled. Please talk with Until Liaison Bradley in the Renaissance Center for more information nd to start the main mission arc. You must be level 40.

NOTE: We are currently looking for feedback on the missions present in the zone. Many other things are implemented but are still being worked on!

NOTE: Rewards have not been put in place yet. The regular missions will grant Silver Champion Recognition while the cosmic encounter will grant Silver and Gold Champion Recognition. All rewards will also give Hermes Requisition.


Open Missions
NOTE: The timers for these missions are not final.

Portal Breaker Open mission
NOTE: Portal Guardian is still going through revisions for his encounter.
NOTE: Portal Guardian is not using his correct costume.

Worm Wrecker Open mission
NOTE: Slug is still going through revisions for his encounter.

Assault the Battery Open mission
NOTE: Oubliette is still going through revisions for her encounter.

Shadow Fall Open mission
NOTE: Eidolon of Destruction is still going through revisions for his encounter.
NOTE: In order to open up this mission you must have the Assault the Battery, Portal Breaker and Worm Wrecker open missions on a successfully completed cooldown.






Recognition Stores
NOTE: There is a known issue with the store UI extending beyond the default window height. Extend the window to see all the store items.
  • The Silver and Gold Champions Recognition vendor stores have been merged. They still require different currency.
  • MCPD, Snake Bucks and PRIMUS tokens have been removed from the game. Unity tokens will be awarded in their place.
  • The currency exchange vendor will allow you to exchange those tokens for Unity tokens.
  • Removed Justice gear from the Drifter store.
  • Added Justice gear to the Champion Recognition store.
  • Justice gear now costs a combination of 2 Superdense Diamonds, 2 of another type of Rampage token, 225 GCR and 450 SCR.


Added the following items to the Champion Recognition vendor:
NOTE: More will be added in future patches.
  • Spook V, Spook J, Slug, Oubliette, Portal Guardian and Eidolon of Destruction action figures.
  • Psionic and Dark essence auras.
  • Shadow Destroyer's Shoulder Capes (currently male only), Helmet, Armor (currently male only), Gloves and hip armor.
  • Mind Drain and Shadow Eruption power unlocks.
  • Manifest Mind Worms, Elder Worms Crystal Eruption, Shattering Rain and Devouring Shadows devices.
  • Cosmic "of Rage" secondary items.
  • Paranormal Perfection, Darkness Consumption, and Shadow Destroyer's Contempt mods.



Hermes Vendor
NOTE: This vendor is still under construction but will feature numerous temporary items to aid you in your challenges in the Qliphothic Warzone.




Power Changes
  • Fixed some powers applying an old version of Snare.
  • Fixed the Freedom! buff from not properly locking out the nailed to the ground debuff.
  • Leg Rumbler advantage now applies nailed to the ground.

Corrupt Effect
  • Adjusted the way corrupt works.
  • Duration slightly increased with ranks of the powers.
  • Amount of damage done to villains after the effect expires decreased per rank.
  • The Corrupt effect does not scale with any stats (and never has). This is intended and will not change.
  • Currently Corrupt does not trigger Manipulator. This may change in a future update but is intended for now.
  • This changes will affect the following powers: Mind Control, Endbringer's Grasp and Blood of Corruption device.


New Power: Shadow Eruption
  • PBAoE Dimensional damage and knocks back foes.
  • NOTE: This power will be receiving additional effect and advantages.


New Power: Mind Drain
  • NOTE: The FX for this power are still being worked on.
  • Similar to Lifedrain this power deals damage and restores your health.
  • Advantage: Deplete. Makes the power heal nearby allies.






Enemy Groups
  • Fixed a bug where Aura of Radiant Protection on mobs wasn't actually doing anything.
  • Fixed a bug where Aura of Ebon Destruction on mobs wasn't actually doing anything.
  • Adjusted some attacks on Elder Worms and Trey Kings/Qliphothic Horrors so they chain together more fluidly.



Elder Worms
  • The Elder worms have gained the ability to apply Stress (-Ego Resistance, Malaise (-Recharge Speed), Graceless (-Dodge) and Disorient (-Damage, Minor snare) through some of their attacks.


Follower
  • Now uses a group pbaoe heal.
  • Now uses a group pbaoe shield.


Substantiator
  • Fixed a bug where it could not use its manifest worms attack that summons mind worms.





Trey Kings/Qliphotic Horrors
NOTE: This group is still under revision.
  • Adjusted damage types to Toxic.
  • The Trey Kings have gained the ability to apply Poison (Damage over Time), Noxious Poison (AoE Damage over Time) and Debilitating Poison (-Toxic Resistance) through some of their attacks.


Manipulator
  • Now uses Aura of Ebon Destruction.


Qliphothic Acolyte
  • Now uses Aura of Radiant Protection.
  • Now uses Planar Fracture.
  • Now uses a group shield.




Karkaradon

NOTE: This group is still under revision.



Destroids
NOTE: This group is still under revision.






Misc
  • Made some adjustments to Teleiosaurus to lessen the amount she slides while doing her roar animation. This currently just affects Teleiosaurus, not any of the Hatchlings.





Please post mission related feedback here:
http://www.arcgames.com/en/forums/championsonline#/discussion/1206012/fc-31-20160729-8-qliphothic-warzone-mission-feedback/p1?new=1

Please post enemy group revamp related feedback here:
http://www.arcgames.com/en/forums/championsonline/#/discussion/1206011/fc-31-20160729-8-enemy-group-adjustments/p1?new=1

Please post zone related feedback here:
http://www.arcgames.com/en/forums/championsonline/#/discussion/1206014/fc-31-20160729-8-qliphothic-warzone-zone-feedback/p1?new=1

Please post Recognition related feedback here:
http://www.arcgames.com/en/forums/championsonline#/discussion/1206022/fc-31-20160729-8-recognition-stores-feedback/p1?new=1

Please post Justice gear related feedback here:
http://www.arcgames.com/en/forums/championsonline#/discussion/1206023/fc-31-20160729-8-justice-gear-price-changes/p1?new=1

Please post power changes related feedback here:
http://www.arcgames.com/en/forums/championsonline#/discussion/1206024/fc-31-20160729-8-power-changes-feedback/p1?new=1

Please format any bugs you find in the following format:
Bug
Where it happens
What happens


Please format any suggestions you find in the following format:
Suggestion
Your suggestion



Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here: http://forum.arcgames.com/championsonline/categories/gameplay-bugs1.
Posts that do not specifically pertain to the current PTS patch will be removed.
​​
Post edited by kaiserin#0958 on

Comments

  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    There are currently many players who do not feel comfortable playing Cosmic level missions and do not earn GCR. The change in Justice Gear acquisition will come as a huge shock to these players, and could potentially drive some away.
    Please do not do this. Do not require GCR for Justice Gear.
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  • chaelkchaelk Posts: 7,732 Arc User
    so now that you also require a huge amount of GCR and SCR for Justice gear,are the Justice tokens going to be changed from the god awful RNG?
    Just so that all the people who gave up on getting any, due to being on the wrong end of the Bell curve, might have a chance.​​
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  • aiqaaiqa Posts: 2,620 Arc User
    Bug:
    Shadow Eruption does a full charge automatically when you activate it.
  • chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    kaizerin said:


    Recognition Stores

    • The Silver and Gold Champions Recognition vendor stores have been merged. They still require different currency.
    • MCPD, Snake Bucks and PRIMUS tokens have been removed from the game. Unity tokens will be awarded in their place.
    • The currency exchange vendor will allow you to exchange those tokens for Unity tokens.
    • Removed Justice gear from the Drifter store.
    • Added Justice gear to the Champion Recognition store.
    • Justice gear now costs a combination of various Rampage tokens, GCR and SCR.
    ​​
    I'm sorry but this is such a damn bitter move. It's already hard to farm tokens just for Justice Gear and now you add SCR and GCR to it? Well, SCR I may understand but GCR is just terrible.

    On the Unity Tokens, the cap for it should be increased to 9999 since all the other recog got removed. Heck, why not just increase the cap for all the recognitions?
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  • soulforgersoulforger Posts: 1,649 Arc User
    Hm...unless rampages are now going to drop GCR, I do not agree with the GCR price on justice gear.
  • riltmosriltmos Posts: 204 Arc User
    edited August 2016
    Because of these changes, can we make Justice Gear and the likes account bound instead when used? Because the game is quickly plummeting from being alt friendly, but all the events in the game require you to have at least 12 characters before they vanish and you have to wait for them to pop up again. Justice gear was already a pain to get, this just makes it even harder to get than Onslaught Gear now.
  • meeoeoowiemeeoeoowie Posts: 78 Arc User
    Costume checkins commenced!

    Bug/Issue:
    The Destroyer helmet lacks a surface at the back of the mask, makes it reeaaal awkward without covering up!
    90fdd96bcc5827016e12064c2ce51109.png

    Bug:
    Due to players blinking, one eye does the crazy-twitch whenever you blink, as shown below:
    838cde4f4ca96c88e4a0f989e7b6eed1.gif

    Bug:
    Specular:Gold Specular doesn't work the same way for the helmet as the rest, causing a hardly noticeable change to the shading, but nothing else.
    The gloves also have this issue, at least when tested on the male model.

    Bug:
    Female currently only has the helmet "Shadow Destroyer", hands "Armor Destroyer" and hip layer "Shadpw Destroyer", missing the shoulders and chest layer entirely. Aside from the typo on the hip piece, I would suggest naming all the pieces "Shadow Destroyer", keeping the search function reliable and effective.

    Bug:
    Some of the pieces are inconsistent when first equipped, namely the shoulderpieces and their capes. Room for a quality-of-life improvement:
    873acdba8497a61c825064c424aa1f22.png
    0ba422bf9107ba1338ceb1c2b30944d5.png

    Bug:
    As shown above, the two shoulders also have completely different cape options, one having the mystic strands, while the other has traditional cape patterns. I suggest giving either both options, as I'm sure is the intention anyway!

    Will edit if something else shows up related to these new costume pieces!​​
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  • championshewolfchampionshewolf Posts: 4,375 Arc User
    Bug:
    MCPD to UNTIL tokens in the token conversion vendor only accepts PRIMUS and converts PRIMUS tokens.

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  • theravenforcetheravenforce Posts: 7,065 Arc User
    edited August 2016
    Thoughts on Justice Gear changes:

    Changes to the way we gain Justice Gear need to be taken back to the drawing board.

    Currently whilst it is annoying because nothing is guaranteed, this change essentially enforces that...PLUS a requirement for an absurd about of SCR and GCR.

    Unless these missions are dropping like...20 SCR per mission or something...this is going to be very very negative and will dissuade anyone except those who are already endgame geared from running this content. Which, would be a massive shame because it is actually a very very nice place and good content.

    We already have players who don't run things like TA or Cosmics because they are wholly unappealing and only run Rampages and other content, no need to add this update to the list.

    Whilst it is nice to see Justice Gear turned into more SCR/GCR friendly...you should then remove the token requirement altogether.

    I'd SUGGEST doing one or two of the following:

    * We should be allowed to convert our Rampage tokens into SCR and GCR.

    * Revise the price of Justice Gear to this: 150 SCR and 90 GCR + 2 superdense diamonds and 2 [Insert appropriate token type]

    * Allow players to now pool SCR and GCR resources using our hideout banks. You do not lose anything by doing this because the same amount of effort is put in. If I am using my main or my alt, it is still my time investment and that should be respected instead of disregarded. The game used to be very alt friendly but seems to have recently moved towards punishing you for wanting to gear more than one character.

    * Adjust the drop rates in rampages to be less RNG more assured drop, there is nothing more annoying than spending time in a rampage and not being rewarded for it appropriately (i.e. a token). IF there ARE plans to adjust Rampages, PLEASE do NOT go forward with these Justice price changes UNTIL those Rampages have been adjusted in terms of difficulty and reward.

    --

    Thoughts on Mind Drain:

    I figured there'd be a little bone thrown at Telepathy, good to see I wasn't wrong :wink: anyways:

    * Mechanics for this power as well as the initial maintained animation are pretty pleasing at the moment.
    * It's basically an ego damage version of Lifedrain (as noted), so the energy cost is pretty much where it should be IMO, however it should benefit from Mentalist power cost reductions from ID Mastery, Ego Form and Congress of Selves. Currently it does not as Lifedrain and Mind Drain have identical energy costs.
    * Adjust where it sits on the All Powers window, it is listed as a HEALING power, whilst Lifedrain is listed as a RANGED ATTACK power.



    Suggestion


    Mind Drain: Allow Mind Drain to benefit from Mentalist Cost reductions from ID Mastery, Ego Form and Congress of Selves.


    Suggestion


    Mind Drain: Is listed as a heal power whilst Lifedrain is in the Ranged Attack category. Either move Lifedrain to "Healing" category or move Mind Drain to "Ranged Attack" category within their respective power sets.

    Suggestion


    Mind Drain: STEAL Courtney Olmacher's VFX for this power's maintain!! Note: Courtney's maintain is not actually a power but is a VFX only, so it won't be attached to a power. Just make it thicker and "cooler" :wink: (I refer to the pink semi circle like chains from my character's head to his (whilst he is trying to use Bite). Perhaps change the way it 'moves' so it looks like it's draining from your enemy and boosting you? IIRC his maintain looks like a constant back and forth stream.



    Oh! Bonus points if you make the end of the maintain shatter like his psychic link does! Bit difficult to see here, but the "tally marks" near my character's hands is what happens when you shatter the link:



    Suggestion


    Mind Drain: Use some older SFX from Telepathy for this power's maintain. Something like Empathic Healing or some "mentalist" sounding maintain (not TKA). Older Telepathy has nice sounds mostly, please re use them or variants of them for telepathy powers. (#SaveMindBreakFromItsAwfulSound2016)

    Suggestion

    Mind Drain: Adjust Mind Drain's animation so that your character is not shoving their fingers into their right eye or near to it. Like so:





    Suggestion

    Halve the Silver Champions Recognition & Gold Champion Recognition cost for Mind Drain (or just get rid of its cost) - Mind Drain's cost for SCR/GCR...is stupid. Halve the needed amounts for this power and the rest which are priced similarly. 250 SCR and 125 GCR for Mind Drain, Shadow Eruption & Hydra. Better yet...just let Mind Drain and Shadow Eruption be free powers. There is already plenty in that store to spend stuff on.
    Post edited by theravenforce on
  • aiqaaiqa Posts: 2,620 Arc User
    Suggestion:
    Make the objects, like the books, usable while your affected by DoTs. Having to wait out the poison every time you want to use one get annoying fast.
  • beerbanebeerbane Posts: 197 Arc User
    edited August 2016
    kaizerin said:



    Recognition Stores

    NOTE: There is a known issue with the store UI extending beyond the default window height. Extend the window to see all the store items.

    • The Silver and Gold Champions Recognition vendor stores have been merged. They still require different currency.
    • MCPD, Snake Bucks and PRIMUS tokens have been removed from the game. Unity tokens will be awarded in their place.
    • The currency exchange vendor will allow you to exchange those tokens for Unity tokens.
    • Removed Justice gear from the Drifter store.
    • Added Justice gear to the Champion Recognition store.
    • Justice gear now costs a combination of 2 Superdense Diamonds, 2 of another type of Rampage token, 225 GCR and 450 SCR.

    Rather than add such a hefty a GCR/SCR cost to Justice gear, why not keep the current Rampage token requirements that are on Live but allow for the individual Rampage tokens to be purchased from the recognition store for GCR/SCR. This would create an endgame currency sink with the added benefit of addressing community complaints about RNG -- this approach still preserves the difficulty and time components in getting the gear. Puh-Puh-please?

    Edit: I also really agree with theravenforce that we should be able to acquire or sell GCR with other recog tokens.
    Post edited by beerbane on
  • aesicaaesica Posts: 2,537 Arc User
    edited August 2016
    beerbane said:

    Rather than add such a hefty a GCR/SCR cost to Justice gear, why not keep the current Rampage token requirements that are on Live but allow for the individual Rampage tokens to be purchased from the recognition store for GCR/SCR. This would create an endgame currency sink with the added benefit of addressing community complaints about RNG -- this approach still preserves the difficulty and time components in getting the gear. Puh-Puh-please?

    I second this. Like, massively. As of this post, the currency costs look like this:

    image

    Which is just AWFUL.

    225 GCR for Justice
    250 GCR for Distinguished

    If the goal is to make people queue less often for Rampages, this is a step in the right direction. Why bother with the Rampage grind at all when people can just slap around a few more giant animals or clones and, for 25 additional GCR, they can opt out of Rampage RNG entirely and get BiS gear?

    I suppose an alternative approach would also be to add GCR to Rampage rewards somehow, but I like what the guy I quoted suggested better.
    aiqa said:

    Suggestion:
    Make the objects, like the books, usable while your affected by DoTs. Having to wait out the poison every time you want to use one get annoying fast.

    This is something deep-rooted within the Cryptic engine in general, because this same thing happens in STO and it's extremely annoying.
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  • theravenforcetheravenforce Posts: 7,065 Arc User
    edited August 2016
    Thoughts on Shadow Eruption:

    *Needs specifics & more information to better understand what it should be doing, so I'll reserve judgement until it is updated.

    *Shadow Eruption VFX and SFX. All the YES from me! :smiley: Looks very cool, sounds cool too!: Click here for screenies

    *Current power description states that it applies a stun, but it does not actually apply any sort of stun to targets, only knocks them back, so I'm guessing either its a direct rip from Shady D (his stuns I think) OR, it's meant to be an advantage. Either way, it stacks Manipulator, so something is wrong.

    *Shadow Eruption has a forced charge. This should probably be removed. I think the knock back and stun should only occur on full charge, whilst spam taps just apply a lower end of damage.

    *This power is basically like a better TK Maelstrom, so probably needs a cool down on par with TK Maelstrom (Ignore this piece of feedback if the power is NOT meant to innately stun).


    Suggestion


    Shadow Eruption: Remove the forced charge from Shadow Eruption


    Suggestion


    Shadow Eruption: Give this power a cool down to bring it in line with TK Maelstrom as they both stun (or try to) at base level. Ignore this suggestion if the power is only meant to knockback without any advantages.


    Suggestion


    Shadow Eruption: Remove the stun from this power and turn it into an advantage. 2 point Screaming Darkness advantage - You expose your foes to wailing horrors in a short space of time, temporarily stunning them. - Allows your Shadow Eruption to apply a stun to affected targets.


    Suggestion


    Shadow Eruption: 2 point Advantage: Umbral Surge: By exposing your enemies to your dark powers you can reinvigorate yourself and any allies within the power's radius by feeding off the fears of your enemies. - Shadow Eruption now applies Feed on Fear to you and allies within a 25ft sphere by consuming the Fear Debuff. Feed on Fear is a HoT. (Would require another clause for Spirit Reverberation which rewards players for consuming the Fear Debuff perhaps)


    Suggestion


    Shadow Eruption: Shadow Eruption is classed as a "Ranged Area Attack" when it is actually a "Close Area Attack". Please adjust.


    Suggestion


    Shadow Eruption: One thing I've noticed with Darkness is that there are actually not many instances to reliably apply Fear. Consider allowing Shadow Eruption to innately: Deal Damage, Knock Back & Apply Fear to targets.

    Bug: This ability stacks Manipulator but does not apply a stun to targets.
    Post edited by theravenforce on
  • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
    beerbane said:

    kaizerin said:



    Recognition Stores

    NOTE: There is a known issue with the store UI extending beyond the default window height. Extend the window to see all the store items.

    • The Silver and Gold Champions Recognition vendor stores have been merged. They still require different currency.
    • MCPD, Snake Bucks and PRIMUS tokens have been removed from the game. Unity tokens will be awarded in their place.
    • The currency exchange vendor will allow you to exchange those tokens for Unity tokens.
    • Removed Justice gear from the Drifter store.
    • Added Justice gear to the Champion Recognition store.
    • Justice gear now costs a combination of 2 Superdense Diamonds, 2 of another type of Rampage token, 225 GCR and 450 SCR.

    Rather than add such a hefty a GCR/SCR cost to Justice gear, why not keep the current Rampage token requirements that are on Live but allow for the individual Rampage tokens to be purchased from the recognition store for GCR/SCR. This would create an endgame currency sink with the added benefit of addressing community complaints about RNG -- this approach still preserves the difficulty and time components in getting the gear. Puh-Puh-please?

    Edit: I also really agree with theravenforce that we should be able to acquire or sell GCR with other recog tokens.
    I agree wholeheartedly on this! I understand that you want to make obtaining justice easier, but please don't! This is the biggest slap to the face of endgame one could have! Perhaps allow each rampage token to cost 200 SCR/100 GCR to definitely compensate the price be a tad bit higher but still a fair amount in comparison to the total of Distinguished primaries. Get lucky enough to find a token, that's 200 SCR+100 GCR Saved on the player's part, and we all know how rare getting tokens can be!

    Well, I don't agree with the other means to obtain GCR other than Cosmics or Epic Lairs. Unless you make it an even greater grind to make players realize, "Hey... you can do it your way, but Cosmics and Epic lairs gain you GCR many times better.".

  • riveroceanriverocean Posts: 1,690 Arc User
    - The Stress and Regret debuffs from the new Manifest Mind Worms device are building up on the caster instead of targeted enemies. Thanks for the new device!!

    - Mind Drain is a fun & thematic Mind power (Thank You!!!) Energy costs seems a bit high. I like the animation suggestion Ravenforce mentioned. That would look very cool. I'm disappointed that this power will cost SCR & GCR --- as it rounds out the weak telepathy set so nicely. C'est la Vie. :(

    - Any chance that other pets in the mind tree can learn to cast any of the telepathy debuffs? I.E Psychic Vortex and Summon Nightmare? The debuffs are nice and would make those pet powers a bit more desirable than they are now.

    Overall, thank you for new toys for telepathic builds to play with.

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  • kamokamikamokami Posts: 1,633 Arc User
    People need to stop it with the panicked kneejerk reactions. Let's play the new content, see how much faster we're able to obtain GCR with it there, and then provide constructive feedback that is more likely to be listened to.

    Prices can generally more easily be lowered as opposed to raised. Reach your conclusions instead of jumping to them. You'll give better feedback and have a much better shot at affecting change if you actually play things through before saying the first thing that comes to mind.
  • crypticbuxomcrypticbuxom Posts: 4,589 Arc User
    edited August 2016
    GCR grind is the worst this game has ever seen. Yes, worse than CTPs. Now Justice gear requires GCR. These GCR prices need to be slashed into a tenth. Why are you devaluing the effort of Rampage tokens gotten up to this point. Rampages is the sole place to get Justice gear. The game converts everything into a worse grind fest each year without the content to make up for it. Stop it.

    The only positive to this update is that it looks like a proper Rampage with Zone dedication.​​
  • stalcstalc Posts: 1 Arc User
    Woa I suddenly wana get justice gear (no sarcasm at all). I can mindlessly grind gcr scr; it doesn't come close to the time when those stupid travel powers where a thing to grind. No one says a thing about the new zone. Last time something remotely similar to this scale has been done was vibora, but man the majority of this playerbase can't do anything without muh gear or even conceive the benefits of an endgame zone. Being on the sidelines and not saying a thing with this account despite being here since 2009, and I honestly have to say this is a good direction and I'm looking forward to it.
  • cheesesloppycheesesloppy Posts: 245 Arc User
    edited August 2016
    They did say they were adding more ways to get GCR in the future. Well, the future is now. Time to test and see how the drop rates stack up.

    If they suck, let 'em know.
  • nbkxsnbkxs Posts: 768 Arc User
    edited August 2016
    I concur with Aqa on this one, that poison making it impossible to activate the books, and other things is infuriating. Another problem is that if you have a bunch of players around, trying to do the book mission. The books take way too long to become claimable again. And I was getting pretty irritated fighting with other players to get the mission done. And there were just a few others, imagine how bad this will be on live, with 100s of people trying to do this at once.

    EDIT: After finally getting done with the missions, I took a battle against Obbie, and holy jesus, her dps is WAY too high. She pretty much one shot me no matter what I did, blocking or not. Hope it will come down some.​​
    Post edited by nbkxs on
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  • alt0angel0skalt0angel0sk Posts: 137 Arc User
    beerbane said:

    kaizerin said:



    Recognition Stores

    NOTE: There is a known issue with the store UI extending beyond the default window height. Extend the window to see all the store items.

    • The Silver and Gold Champions Recognition vendor stores have been merged. They still require different currency.
    • MCPD, Snake Bucks and PRIMUS tokens have been removed from the game. Unity tokens will be awarded in their place.
    • The currency exchange vendor will allow you to exchange those tokens for Unity tokens.
    • Removed Justice gear from the Drifter store.
    • Added Justice gear to the Champion Recognition store.
    • Justice gear now costs a combination of 2 Superdense Diamonds, 2 of another type of Rampage token, 225 GCR and 450 SCR.

    Rather than add such a hefty a GCR/SCR cost to Justice gear, why not keep the current Rampage token requirements that are on Live but allow for the individual Rampage tokens to be purchased from the recognition store for GCR/SCR. This would create an endgame currency sink with the added benefit of addressing community complaints about RNG -- this approach still preserves the difficulty and time components in getting the gear. Puh-Puh-please?

    Edit: I also really agree with theravenforce that we should be able to acquire or sell GCR with other recog tokens.
    also i agree on this one
  • jaazaniah1jaazaniah1 Posts: 5,428 Arc User
    Terrible change on how to acquire Justice Gear. Please do not do this. You ask for player feedback on PTS changes. Do not ignore the feedback you say you want.
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  • notyuunotyuu Posts: 1,121 Arc User
    Adding a SCR/GCR cost to justice gear is just, to be blunt about it, as foolish a move as you can make when it comes to regarding high end gear, all it is going to achieve is pissing off more people, add in the fact that the prices are disgustingly high....and it becomes rather clear that the effort needed to get justice gear far out-weighs the reward it gives...however if you are hellbent on breaking what is an already fine [if something rng] system for getting justice gear, implement at least one of the following.

    A: Make the cost in SCR only, that way people can not only get it in a reasonable amount of time, but players that don't live in the US have a chance at getting it without having to stay up until 3AM on a work night to get enough players for the cosmics/TA

    B: Massively reduce the cost...by at least half.

    C: Change rampages to drop GCR, SCR and the required tokens.

    outside of your foolish decision about justice gear, the rest of the changes are looking rather promising...provided you increase all of the recog caps to 9999..other wise things just become annoying.
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  • sanguinevipersanguineviper Posts: 451 Arc User
    edited August 2016
    I was actually hoping the justice gear would cost more GCR than SCR. Right now all my characters that I play for Cosmics/TA have like... 2-3 times as much GCR as SCR because the game just throws it at us like candy. (And there's almost nothing on live to actually spend GCR on.) I'm hoping that maybe the new zone will offer enough SCR to maybe balance it out a bit.

    Also, wow you people. They make the literal objectively best gear in the game actually require that you do content matching its reward level instead of just being able to leech in alerts all day, and you just start moaning and whining. This is the most legitimate case of entitlement I've seen in awhile. I've been disgusted by how easily they've handed out justice gear since it was introduced, (not that it should have ever been introduced in the first place since we were already absolutely destroying everything in the game already with just heroic/legion gear, and still are, but too late for any argument there).

    Here's an idea to try before immediately complaining and saying you quit or whatever: Go play the game, like, go do the new content and stuff... They're legitimately trying to give us content for the first time in years guys! Yeesh, this community...

    Also: Holy hell, you guys actually managed to get Stalc to forum post for the first time nearly 7 years of playing the game because even he can't believe the immediate knee jerk complaints over justice gear acquisition change and total ignorance of A WHOLE ZONE OF CONTENT TO DO, (even if it is just endgame dailies)....

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  • aesicaaesica Posts: 2,537 Arc User
    The number of books required is pretty high compared to the other two quest requirements. Assuming the ones that can be grabbed without engaging trash packs get fixed, this is definitely going to be the most agonizing of the lot to get done.

    Suggestion: Drop the number of books required to around 8 or so. Otherwise, this particular quest is going to take a much longer amount of time than the other two. Unless that's intended.
    kamokami said:

    People need to stop it with the panicked kneejerk reactions.

    Given the SCR/Heroic trainwreck that remains to this day, can you really blame people for being nervous when version 2.0 rears its ugly head?

    Besides, it's important for the devs to be aware that a fair amount of their playerbase doesn't appreciate changes which make the game less accessible and less enjoyable. Multiple paths to gear (GCR for Distinguished, Rampage token RNG for Justice) was just fine and didn't need to be changed like this.

    While I intend to wait and see what happens from here, I'm still concerned.
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  • soulforgersoulforger Posts: 1,649 Arc User
    I think the Justice gear direction was taken because people were saying Justice was easier to get than heroic. Which is absurd, it is pretty easy to get heroic. Just took more time than it previously did. I for one think it is stupid that they require so much stuff, but, its to balance out the fact that its end game gear, that was easy to get via rampages if you were lucky. And personally, I always thought that Justice was to easy to get. But, the price, is not right. But, maybe they plan on adding GCR to rampages? We don't know yet, this update is not fully updated yet. For I doubt the hermes vendor is supposed to have just one item.
  • xcaligaxxcaligax Posts: 1,096 Arc User
    Bug?: Vehicles are not being affected by Snare, despite having 5 stacks.
  • theravenforcetheravenforce Posts: 7,065 Arc User
    Suggestion


    Endbringer's Grasp - Corruption Mechanic: Reduce the time needed to activate Corruption on targets from 3 seconds to 1 second. The power is pretty fixed and enemies can move around freely as it does not apply any sort of snare or movement reduction whilst active (it probably should, to maximize Corruption)
  • theravenforcetheravenforce Posts: 7,065 Arc User
    edited August 2016
    aesica said:

    The number of books required is pretty high compared to the other two quest requirements. Assuming the ones that can be grabbed without engaging trash packs get fixed, this is definitely going to be the most agonizing of the lot to get done.

    Suggestion: Drop the number of books required to around 8 or so. Otherwise, this particular quest is going to take a much longer amount of time than the other two. Unless that's intended.

    I think it may be a bug that the lore points do not refresh? Because at the moment they force you to find new points, which means you can be disrupting others on a regular basis and spend much more time than necessary on that mission.

    Bug?: Lore points cannot be taken again if you've already interacted with them once, meaning you have to find TWELVE DIFFERENT lore points across the given area for that mission, which is quite a drag. Normal interaction points for stuff either vanish and later respawn for you to use again (see Biotechnical Difficulties in MC) or allow you to reuse the same objective location multiple times.


  • theravenforcetheravenforce Posts: 7,065 Arc User
    edited August 2016


    Also, wow you people. They make the literal objectively best gear in the game actually require that you do content matching its reward level instead of just being able to leech in alerts all day, and you just start moaning and whining. This is the most legitimate case of entitlement I've seen in awhile. I've been disgusted by how easily they've handed out justice gear since it was introduced, (not that it should have ever been introduced in the first place since we were already absolutely destroying everything in the game already with just heroic/legion gear, and still are, but too late for any argument there).

    I would appreciate what your saying more if Justice Gear was actually incredibly easy to obtain. There is no Rampage which guarantees that you will gain a token.

    If tokens were guaranteed? Then yes, I could see your "disgust" by how easily Justice is handed out. But currently? Unless you are farming the hell out of Rampages...you are not going to see tokens very often if at all.

    Actually, in the past two rotations I have not seen any of the following: Superdense Diamond, Destreum Bearing, Hypercooled Ignimbrite or Petrified Scale.

    And yes, I have run rampages multiple times (over 10 times) on different characters and just received 'worthless' rewards for my time.

    There is a valid reason for the sour feedback that such a proposed change to Justice has given rise to. Justice Gear now requires too much.

    Justice has always required you to participate in available content, but now it practically forces people to run content which to some is highly unappealing for various reasons.

    It is serving to widen the gear divide instead of closing it. Not many people who post on forums are not running TA or Cosmics, so our opinion on stuff may likely be biased in favor because we have grown accustomed to such missions.

    That isn't the case for everyone and that is something which should be understood.

    Granted, this is not the final update and we may see that missions grant...20 SCR and 5 GCR from the missions and perhaps more from the dailies and that mobs in that zone have a chance to drop SCR on kill but right now, this is looking like a very sour change alongside a very cool content addition.
  • kyastralkyastral Posts: 342 Arc User
    nbkxs said:

    I concur with Aqa on this one, that poison making it impossible to activate the books, and other things is infuriating. Another problem is that if you have a bunch of players around, trying to do the book mission. The books take way too long to become claimable again. And I was getting pretty irritated fighting with other players to get the mission done. And there were just a few others, imagine how bad this will be on live, with 100s of people trying to do this at once.



    EDIT: After finally getting done with the missions, I took a battle against Obbie, and holy jesus, her dps is WAY too high. She pretty much one shot me no matter what I did, blocking or not. Hope it will come down some.​​

    I agree; the first mission is a race to see who can gather those books the fastest. Also, I have noticed the book reactivation is not in line with the enemy respawn. Sometimes the book reactivates before the enemies respawn. If a player can read the timing of the book respawns, that player can claim books without having to fight any enemies.

    The second mission is a race as well, except there are too few Dark Disciples. I ran into the same problem; with only about 4 other people (2 teams of 2 players) taking them out as well, it was a chore completing that mission as the Dark Disciples do not respawn quickly.

    The third mission is pretty straighforward, except for the Nightmare Demolisher. In my opinion, there was no reason to add toxic damage to this powerful enemy. You can sustain up to 5 stacks of poison debuff damage from one aoe knock attack.

    Suggestion: Please consider using the empty floating platforms to place more books and mobs.
    Suggestion: Please reduce the toxic damage of the Nightmare Demolisher.
    Suggestion: Please add more Dark Disciples
  • magpieuk2014magpieuk2014 Posts: 1,268 Arc User
    Also, wow you people. They make the literal objectively best gear in the game actually require that you do content matching its reward level instead of just being able to leech in alerts all day, and you just start moaning and whining.

    That logic, of course, makes most of the people who already have Justice Gear massive leeches. Which is just plain rude.

    The devs have floated this Justice+ GCR idea before, it got a negative reaction. They didn't listen. It will not improve player participation, it will simply make people not play the existing content (Rampages) because they are not sufficient in and of themselves to obtain the gear if they don't like the Epic stuff. If they want to make the higher level gear tied to participation then Justice Gear should only be obtainable via GCR and a new category of equipment put into Rampages only, with a system which rewards repeated replaying, rather than the aggravating RNG.

    Any way. Off to the new stuff, let's see what it's like.
  • aiqaaiqa Posts: 2,620 Arc User
    Some of the "kill such and such enemies" need targets that have only a few spawn points. That is going to be rather annoying when there are lots of players trying to get their kills in.
  • magpieuk2014magpieuk2014 Posts: 1,268 Arc User
    I can't get to the first mission, so that's academic. :)
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    Elder Worms slow stacking;

    While I consider it nice that the enemies are using more tactics and powers, the fact the elder worms can seemingly stack slows on players without end tends to be a bit annoying. 5 stacks already is quite limiting but I've had 8 on me and probably can get more. This might need to be capped off.
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  • chaelkchaelk Posts: 7,732 Arc User
    and the same people who don't get the token drops, will continue to not get the token drops. Making how much recognition it requires, a moot point​​
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  • championshewolfchampionshewolf Posts: 4,375 Arc User
    Resource gains;

    I don't know if the amount of resources we are getting for some kills are accurate. I am seeing numbers as low as 400 but also as high as over 1,000. I am not considering the easy kill of the one boss since he was bugged, and gave over 11,000 resources, but that seems excessive amounts, to me.
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  • angelightncgangelightncg Posts: 11 Arc User
    edited August 2016
    I must be the only person that hated the rampage grind to death and am actually really glad for this change.

    I want to play this game, dang it. I want new content like this. I want story. I want an excuse to play to get stuff without doing rampages all the time which was extremely tedious, boring, and I never bothered with it. I'm going to go test it out myself but to be able to get Justice Gear through doing NEW content? Like, actual story that continues on what we've been playing?

    Sign me up, please. I want to play this game! I don't want to just come on for roleplay events and that's it. I want to do more so maybe this is a good change. I am going to test it out, give it a shot and then write something more later.

    Now to test this out.
  • jaazaniah1jaazaniah1 Posts: 5,428 Arc User
    It's going to be a grind anyway. The major difference is that to get the gear you will be stuck using one character to get the required gcr and scr, instead of being able to swap among all your 35+s to just get tokens.

    I must be the only person that hated the rampage grind to death and am actually really glad for this change.

    I want to play this game, dang it. I want new content like this. I want story. I want an excuse to play to get stuff without doing rampages all the time which was extremely tedious, boring, and I never bothered with it. I'm going to go test it out myself but to be able to get Justice Gear through doing NEW content? Like, actual story that continues on what we've been playing?

    Sign me up, please. I want to play this game! I don't want to just come on for roleplay events and that's it. I want to do more so maybe this is a good change. I am going to test it out, give it a shot and then write something more later.

    Now to test this out.

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  • soulforgersoulforger Posts: 1,649 Arc User
    edited August 2016
    All they can do is improve the drop rate of the rampage tokens, and maybe add more SCR to rampages as well. That would be ideal.
  • qawsadaqawsada Posts: 739 Arc User
    I dont know why some of you are concern about the GCR when SCR seem to be more of problem in comparison. You have to grind more of those in contents that is unfavorable compare to most of the GCR content.
  • kyastralkyastral Posts: 342 Arc User

    Elder Worms slow stacking;

    While I consider it nice that the enemies are using more tactics and powers, the fact the elder worms can seemingly stack slows on players without end tends to be a bit annoying. 5 stacks already is quite limiting but I've had 8 on me and probably can get more. This might need to be capped off.

    I agree; the same is also true for the poison damage that the Horrors can dish out now.
  • kaiserin#0958 kaiserin Posts: 3,087 Cryptic Developer
    Hey guys, I'm going to be closing this thread. Please use the threads listed in the main post to post feedback. We want to keep the feedback as organized and focused as possible, thanks!​​
This discussion has been closed.