Events: should be a small story, not just a few fights and over, rinse and repeat till dead. The story should have multiple obstacles of different types and require a bit of team work. The end reward should be able to be account bound and be chosen off a list. Some tokens can be gained as well like now, just more tokens. You should not have to do the event more than 5 or so times to get 3 items, more only if you want them for other characters or to get a special drop that can be sold or kept. Then you could make Travel powers 150, Auras maybe 50, the side kick is priced good, and the other things should be priced around 50 to 100 price range.
The cost of items now : 450 tokens is way too much as the events are now, as it takes repeating the current event now over and over and over and over a course of the event just to get a power or aura ect…
Forcing us to repeat an event many times just so you can keep us playing is not a good tactic, as you are the ones who worked on COH. You should understand what was working in the original game could work here, unless it is all about a money grab.
As it stands now the content has too little variation, maybe adding different goals during and adventure with different rewards, or multiple endings.
Again just pitching ideas.
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My super cool CC build and how to use it.
You know what happens when they make the event stuff easy to get? People start crying about how they already have all that stuff so they don't participate.
While I would have liked to have had more of a payoff for the nightmare invasion in terms of story (a lair that provided some background on the story and reason for the invasion), it was what it was and when it comes back next year I will still have reason to run it, even if not anything particularly important to me.
It's still something that could draw me into running the event missions which provides new players/alts with that much more help.
Yeah, they can add stuff over time, and eventually might have to in order to give players a reason to run it, but they do not need to make anything particularly easy to get.
They just need to make things easy enough so as not to completely frustrate people.
I was able to get several different things from the nightmare invasion. How much easier did things need to be?
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My characters
My super cool CC build and how to use it.
You can use an alt to maximize the daily when it comes to getting some account-wide rewards, like the action figure. A secondary character could unlock that in three days just running the daily and let your main save up for something more expensive.
Optionally, just do whatever you do and right before the event ends see what you can afford and decide what you want to spend your tokens on then.
See, that's how these annual events work.
That's exactly what you quoted me saying.
Prioritize and wait until next time.
And if you think that the world will end if you don't get all the shinys then you can always buy Patriot tokens at the Drifter store.