Hey everyone, I'm in need of a little build assistance (Or a lot, I could have really done a doosie on this one)!
So I tried building a thematic build using dual pistols and magick, but I found that difficult to mix the two power sets to make something actually viable. I decided, in order to be an effective ranged damage dealer, to just use munition dual pistol powers with some self healing and what not.
Currently, I'd like to know if I'm on the right track or not. The ultimate goal is to be an effective ranged DPS role in PVE content. I've noticed I'm having some energy troubles, so any help would be great! I borrowed one of Flowcyto's old dual pistol builds for spec trees and such.
I did end up trying MSA over Killer Instinct since I do have a lot of cooldowns, but I was having even more energy problems with that energy unlock and decided to go back.
Please help me!
PowerHouse (Link to this build)Name:Archetype: FreeformSuper Stats:Level 6: Ego (Primary)Level 10: Intelligence (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The InvincibleLevel 6: Field Ops TrainingLevel 9: Healthy MindLevel 12: AsceticLevel 15: AcademicsLevel 18: Quick RecoveryLevel 21: NegotiatorPowers:Level 1: GunslingerLevel 1:Burst Shot (Taking Names) Level 6: Killer InstinctLevel 8: ConcentrationLevel 11: Quarry (Rank 2, Rank 3)Level 14: Holdout Shot (Rank 2, Stim Pack)Level 17: Conviction (Rank 2, Rank 3)Level 20: Lead Tempest (Rank 2, Rank 3)Level 23: Two-Gun Mojo (Rank 2, Rank 3)Level 26: Force Geyser (Nailed to the Ground)Level 29: Ego Surge (Rank 2, Nimble Mind)Level 32: Evasive Maneuvers (Sleight of Mind)Level 35: Bountiful Chi Resurgence (Rank 2, Rank 3)Level 38:Travel Powers:Level 6: Athletics (Rank 2, Rank 3)Level 35: TeleportationSpecializations:Ego: Force of Will (2/2)Ego: Insight (3/3)Ego: Follow Through (3/3)Ego: Sixth Sense (2/3)Guardian: Fortified Gear (3/3)Guardian: Ruthless (2/2)Guardian: Find the Mark (2/3)Guardian: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: Focused Strikes (3/3)Vindicator: Offensive Expertise (2/2)Mastery: Ego Mastery (1/1)
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PowerHouse (Link to this build)
Name: Captain Arcane 7
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Disciple
Level 6: Quick Recovery
Level 9: Acrobat
Level 12: Ascetic
Level 15: Shooter
Level 18: Impresario
Level 21: Wordly
Powers:
Level 1: Shadow Bolt
Level 1: Two-Gun Mojo (Rank 2, Rank 3, Accelerated Metabolism)
Level 6: Holdout Shot (Stim Pack)
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Telekinetic Shield (Rank 2, Telekinetic Reinforcement)
Level 14: Masterful Dodge
Level 17: Concentration
Level 20: Imbue
Level 23: Killer Instinct
Level 26: Lead Tempest (Rank 2, Rank 3)
Level 29: Circle of Primal Dominion (Rank 2, Rank 3)
Level 32: Hex of Suffering (Rank 2, Rune of Lethargy)
Level 35: Ego Surge (Rank 2, Nimble Mind)
Level 38: Conviction (Rank 2, Rank 3)
Travel Powers:
Level 6: Mach Speed
Level 35: Magic Carpet (Rank 2, Rank 3)
Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Exploit Opening (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (1/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Ego Mastery (1/1)
Here's one way to mix 'em together:
PowerHouse (Link to this build)
Archetype: Freeform
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Glacier
Level 6: Healthy Mind
Level 9: Boundless Reserves
Level 12: Investigator
Level 15: Acrobat
Level 18: Coordinated
Level 21: Accurate
Powers:
Level 1: Gunslinger
Level 1:
Level 6: Holdout Shot (Stim Pack)
Level 8: Concentration
Level 11: Aura of Primal Majesty (Rank 2, Rank 3)
Level 14: Molecular Self-Assembly
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Two-Gun Mojo (Rank 2, Rank 3)
Level 23: Skarn's Bane (Rank 2, Rank 3)
Level 26: Hex of Suffering (Rank 2, Rune of Lethargy)
Level 29: Eldritch Shield (Rank 2)
Level 32: Ego Surge (Nimble Mind)
Level 35: Resurgence (Rank 2)
Level 38:
Travel Powers:
Level 6:
Level 35:
Specializations:
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Impact (2/2)
Overseer: Trapped (3/3)
Mastery: Intelligence Mastery (1/1)
Tried to make the Sorcery part a bit more prominent, as its easy for the dual pistol stuff to overshadow it from a practical standpoint. Theme will be the main reason to take this over a traditional TGM dps build, so it'll just come down to how devoted to the concept you are.
- Be safe and have fun, champs - for science!
Updated example of a TGM dps build using the TC + Ego route:
PowerHouse (Link to this build)
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Void
Level 6: Ascetic
Level 9: Acrobat
Level 12: Shooter
Level 15: Quick Recovery
Level 18: Wordly
Level 21: Impresario
Powers:
Level 1: Gunslinger
Level 1: Burst Shot (R2, Taking Names)
Level 6: Killer Instinct
Level 8: Concentration
Level 11: Targeting Computer (Rank 2, Rank 3)
Level 14: Holdout Shot (Stim Pack)
Level 17: Energy Shield (Rank 2)
Level 20: Lead Tempest (Rank 2, Rank 3)
Level 23: Two-Gun Mojo (Rank 2, Rank 3)
Level 26: Ego Surge (Nimble Mind)
Level 29: Resurgence (Rank 2)
Level 32:
Level 35:
Level 38:
Travel Powers:
Level 6:
Level 35:
Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
Even w/ the changes, Muni is a tightly-knit powerset, so it leaves the last 3 power slots open.
- Be safe and have fun, champs - for science!