Its quite good to see this awsome game becoming better with the rebalances. However, i think there are still somethings that could be worked.
1- Auras. They are great, but with vehicles "stages" like Rampage (Lemuria and Sky Commando) and the new Cosmics world bosses, they lack in range. If they get some boost range to 200 or even party only, that would be bad for balance issue?
2- Buff toggle. We could have or more SS options in the existing ones or have more types of toggle buffs(more dificult to implement). Like for instance for Strengh SS, there are only knock or bleed option. Having all toggles supporting 2 or 3 SS would give more freedom for the builds. Again, dont know if that would be bad for balance issues. If there is then maybe something like "main" SS get 100% bonus while "sub" SS getting about 75% bonus dmg? Would be good a non dex martial arts toggle still getting 75%dmg bonus...
3- Pets, summons etc. I remember reading about it a long time ago someone saying "...pets dont block...". They are quite good now for damage, but their HP are somewhat low? If they had some HP boost or better scaling?
Guess thats it for now. Sorry if i said something already said and no good. Im a just casual player but that loves this games too.
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*I know that the above example isn't in any way reflective of how the game works, as CO's blah blah blah Diminishing Returns blah blah blah damage not proc'ing blah blah blah Hitler did 9/11 blah blah blah stacking bonus falloff blah blah blah. I get it. I'm trying to be practical, here.
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Most often Slice N Dice@zap-the-eradicator in-game.
Of course, some might say that this homogenizes forms. But I say they were doomed to be samey from the moment it was decided that nearly all of them should provide virtually the same benefit (+X% damage per stack and +Y energy every Z seconds).
Just because we passed up the opportunity to create interesting differentiations between these powers doesn't mean we need to keep the poorly-designed ones.
But as for the forms, you just gotta think outside the box. My main's a STR PSS, using Aspect of the Infernal and ranged dps, and she still throws 4-5k dps without a drop of Ego. I've even seen some gunslingers using Form of the Tempest, because "blah blah blah Diminishing Returns" pretty well covers it and even having *a* melee attack can make the concept work. Most of em do stack off of multiple SS' though, but yeah. Not saying that homogenizing the forms would be a terrible thing, some of us already use em that way.
RIP Caine