ZEN Store
- The Hanging Lantern costume pack is now available in the ZEN Store. This pack includes a variety of lanterns that you can wear on your back. This pack also includes the Shisa action figure.
Tailor
The tailor categories have received a massive overhaul to improve customization options and organization. What does this mean? Over time lots of costume options were placed in incorrect categories and far too many categories were created. We've condensed categories and opened up a lot more options in those categories.
NOTE:
- Since we are removing categories from the game when you enter the tailor with a costume that used one of these removed categories you may need to reapply some of your costume items.
- When a costume contains no longer valid categories the tailor will try to find the best category based on what costumes you are wearing. Your costume may go unchanged when you enter the tailor, or some items may vanish and you'll have to reapply them.
- This will also happen to any saved costume files.
- Nothing will happen to existing costumes as long as you don't enter the tailor with them. When you log in your character will remain the same.
- You will not lose any of your costume unlocks.
- Your scales will remain untouched.
- Because of these massive changes the tailor will be free of charge for a short time so players can adjust their costumes.
Changes:
The
Head Region has been condensed into the following categories:
- Tights and Skin
Contains standard heads that use the regular eye options.
- Mechanical and Full Helmets
Contains large mechanical heads that do not use regular eyes as options. The eyes selection is disabled in this category.
- Beasts and Monsters
Contains beastly and monstrous head options that do not use regular eyes as options. The eyes selection is disabled in this category.
- Partial
If you own Cosmic set this will contain the no head option. Eyes are optional in this category.
The following options are available in all
Head Region categories:
- Hairstyle A/B
- Eyebrow
- Head Wear
- Eye accessories
- Top Accessory
- Side Accessory
- Mouth Accessory
The
Upper Region has been condensed into the following categories:
- Tights and Skin
Contains standard chest options.
- Jackets
Contains chest options made specifically for jackets.
- Mechanical
Contains chest options made specifically for robotic limbs.
- Partial
Contains armless options. You will still be required to use hands.
The following options are available in all
Upper Region categories:
- Chest Layer
- Collar - Moved from the Head Region
- Neck
- Emblem Front
- Emblem Back
- Shoulders
- Back
The
Lower Region has been condensed into the following categories:
- Tights and Skin
Contains standard legs options.
- Pants
Contains pants specific options.
- Medium Skirts and Shorts
Uses a unique leg geometry for certain clothing options.
- Long Skirts
Uses a unique leg geometry for certain clothing options.
- Mechanical
Contains leg options made specifically for robotic limbs.
- Beasts and Monsters
Contains digitigrade leg options.
- Partial
Contains legless options. You will still be required to use feet.
The following options are available in all
Lower Region categories:
- Belt - Moved from Upper Region.
- Belt Accessory - Moved from Upper Region.
- Clothing
- Hips Layer
- Leg Accessories
- Feet
- Foot Accessory
- Tails
The
Hand Region has been condensed into the following categories:
The following options are available in all
Hand Region categories:
- Bracers - Moved from Upper Region
- Hands
- Arm Accessories - Moved from Upper Region
Other Costume Changes
- "Arms" and "Legs" costumes are now an attachment and will appear when you have selected a Chest/Leg piece that accepts them.
- Luchador Masks are now a head attachment and will appear when you have selected a Luchador specific head. This will allow you to also wear hats and helmets with them.
- Fixed a bug where the Long Loose hairstyle wasn't unlocking for females from the Luchador set.
- Added Cat Ears and Bunny ears to top accessories.
- Added Gas Masks to eye accessories.
- Added Beast Mane to Neck.
- Added Beast Greaves to Foot Accessories.
- Reordered Bare Feet and Short boot to appear at the top of the feet list.
- Added a new row of blue-purple colors to the color picker.
- Added a new row of greys to the color picker.
- Added cloth, leather or metal materials to a variety of eye accessory items.
- Added Leather and Cloth options to Robotic Arms.
- Fixed a few foot and leg accessories options from not appearing under the both option.
- Normalized all of the tights textures across Heads, Chest, Hands, legs and Feet so that certain materials don't have textures others do not. Some unlockable costumes may still be absent, please report those.
- Fixed the Armadillo leg textures from causing your legs to be a weird color.
- A variety of chest and leg costumes have been renamed for organizational purposes. For example, many costumes made specifically for a category have been renamed something like "Costume for Partial" or "Costume for Jackets."
Misc
- Updated temp versions of Punji Stick Trap and Teleiosaurus Experimental Injection to match the output of their permanent counterparts (they're still temp items).
- Fixed some of the Mechanon recognition rewards from not deleting the unlock item after unlocking the costume.
Comments
Ok short rant over \o/
Loving the sound of all the new additions to the tailor ^_^
*edit* In before Jon, Foxi or Smackwell says "but you don't need to go into tailor idiot". Nepht does. Nepht is Conquer. CCs are our main thing. I use the tailor often. I love you guys but shut up 8D
*double edit* Checked it out. This update is freaking majestic this will make the CC crowd grin ear to ear for like months.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
I have a character who was using the Victorian set, with the vest under the jacket. The category shift moving the jacket to the Jackets category has created a rift where two pieces of a set are now exclusive of each other. Long story short, I can't put the jacket on the vest when the two pieces are meant to go together, and it removes a lot of the charm of the very classy formal costume the character had.
Maybe the vest could be moved to be a piece in Jackets as well, to be reunited with its chest wear counterpart? It seems kinda dumb to seperate a set so thoroughly.
I hope the tailor updates continue in the coming weeks .
I would like to ask, which would be proper places to report bugs and suggest adding or changing categories for costume pieces? Also, please DON'T remove costume combinations just because they clip, allow players to decide which costumes to combine, thanks!
and boy there are a lot of items missing from Chest and Arms and Legs categories
start reporting them Ladies and Gentlemen
This a Bug actually, those pieces are MEANT to be used together
my only complain as a well is that there are a lot of Tights missing from Medium Skirts and Shorts categories, propably an oversight as well
but except of those 2 categories issues, everything is pretty great
Sounds like another bug
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Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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and hey first time i use the forums in like umm 2 years ?
*take time to see the changes*
Yeah, heheh maybe i over react at the lost of a few costumes but the general look of this is a good one, like they say "you need to break some eggs to do the omelette"
in General is a good change, thanks for the hard work, and i will try to report any bug i see
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YES! YES!
That Dork In The Suspenders, signing out.
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Its my third time asking for this in the forums since it was removed from the Gadgeteer weapon skins a while back. I don't know what the hardship is making it available? I'd think it would be a simple update. Perhaps the wide burst stance or power emination points are an issue? But there are already weapon skins that don't look quite right with the Experimental Blaster power or Experimental wide burst energy shotgun power such as the Marauder pistol (which is a wonderful weapon skin and I don't care that its power emination point is midway in the gun).
DoomedLuke at Primus Data Base
And at DeviantArt
One area of pain I'm feeling is that the Mechanical upper body category limits Chest & Arms options to "for Robotic" options where unlocked costumes used to not do this. I follow the logic, but as an example, you used to be able to use Robotic Samurai (which has a fully filled arm and torso) with Steampunk robotic arms to form an otherwise solid tech arm that had massive clockwork hinges at the elbow.
Can we have Up/Down buttons so that we can not only zoom in on the head, but also the feet? I've never really been able to see my boots at all.
SIGNATURE:
Used to be coach on the forums. Still @coach in game.
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My characters
Everything could be fixed except this one, but I knew I was using a bug to create it in the first place. It's just a Nemesis, so I'll just leave it as is, unless someone knows how to still "disappear" the torso (figured out the head and arms, but not that).
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods