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FC.31.20160524.15 - Tailor Bug Fixes

kaiserin#0958 kaiserin Posts: 3,210 Cryptic Developer
edited June 2016 in PTS - The Archive
Tailor Changes
  • Removed Skeletal categories. The skeletal items are now available in the partial category.
  • Removed Luchador category. The Luchador masks are now attached directly to the Luchador specific heads and are available in Tights and Skin. You can now wear hats with Luchador masks because of this, yay!
  • Removed various Luchador head cateogry items that were direct copies of existing costumes (Like eyebrows for Luchador).
  • Fixed a bug where the Long Loose hairstyle wasn't unlocking for females from the Luchador set.
  • Renamed some cape items that had identical names.
  • The partial categories should now be available.
  • Added Cat Ears and Bunny ears to top accessories.
  • Added Gas Masks to eye accessories.
  • Added Beast Mane to Neck.
  • Added Beast Greaves to Foot Accessories.
  • Reordered Bare Feet and Short boot to appear at the top of the feet list.
  • Added a new row of blue-purple colors to the color picker.
  • Added a new row of greys to the color picker.
  • Added some luchador costumes to the debugger.




When providing feedback please report any missing costumes or oddities you find in regards to the revamped categories.
This is NOT the place to report existing costume bugs.
Please report those here: http://www.arcgames.com/en/forums/championsonline/#/discussion/1203590/costume-bug-list/p1
Please post all tailor-specific suggestions here: http://www.arcgames.com/en/forums/championsonline#/discussion/1205581/fc-31-20160524-10-tailor-feedback/

Please format any bugs you find in the following format:
Bug
Where it happens
What happens


Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here: http://forum.arcgames.com/championsonline/categories/gameplay-bugs1.
Posts that do not specifically pertain to the current PTS patch will be removed.​​

Comments

  • soulforgersoulforger Posts: 1,649 Arc User
    Loving the new colors. Nice job on those!
  • tmenif3904tmenif3904 Posts: 19 Arc User
    Thank you so much for the new row of colors.
  • riltmosriltmos Posts: 204 Arc User
    I just got on to the PTS to test a few things, and I just have to say. THANK YOU! Thank you so much Kaiserin for all of this! Especially the new colors. We now have true browns instead of having to use those ugly orange browns. The magenta brown, off white yellow, off white browns, and the steel blues are beautiful! I am super happy you have also made it possible to make invisible limbs as well with the partial option!

    However, the Beast Mane has an odd effect when used. Instead of putting on the mane, it instead duplicates part of the right hand and offsets it. It's amusing, but I don't think that was intended.
  • thebuckeyethebuckeye Posts: 814 Arc User
    o.O Luchador masks with hats o.O heh sweet I can't wait to play with that combination.
  • kriss94kriss94 Posts: 88 Arc User
    edited June 2016


    EDIT: Damn, still no footless option.



    Post edited by kriss94 on
  • avianosavianos Posts: 6,195 Arc User
    edited June 2016
    MORE COLOURS! YES! onion-35.gif
    Could we get even more colours?
    Added Beast Mane to Neck.
    OH YES! Finally!​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • kriss94kriss94 Posts: 88 Arc User
    edited June 2016
    I tried making this text red using every HTML tag under the sun but nothing worked, so I'll leave it white.

    BUG: Beast greaves aren't actually showing up in the Foot Accessories category. Neither are the nephilim large or nephilim blade large pieces.
  • themightyzeniththemightyzenith Posts: 4,599 Arc User
    Absolutely amazing. Thank you Kai!
    zrdRBy8.png
    Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
  • stellariodragonstellariodragon Posts: 588 Arc User
    Really nice! Sorry to nitpick, but I think it would look better with the cool greys on one row and the warm greys on another. It always bothered me that they were placed together. Oh, wait... the first row is neutral greys, huh? Maybe the row of neutral greys, then 1/2 row cool, and then 1/2 warm greys? IDK.

    82020e8cb90331e67a7b909c1c3662a6.jpg​​
  • notyuunotyuu Posts: 1,121 Arc User
    the ability to have just one robotic arm [present in the original tailor] is still MIA on the current PTS tailor.
    In all things, a calm heart must prevail.

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    Yeah some things are broken... no I don't use/abuse them.. where would be the fun in that?
  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    edited June 2016
    kaizerin said:


    Added a new row of blue-purple colors to the color picker.
    Added a new row of greys to the color picker.




    Woohoo!
    Thanks
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  • raighnraighn Posts: 2,339 Arc User
    notyuu said:

    the ability to have just one robotic arm [present in the original tailor] is still MIA on the current PTS tailor.

    O.o please fix this...
    ^-^ cute, cuddly, @Pandabutt ^-^
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  • morigosamorigosa Posts: 710 Arc User
    Hm. One robot arm worked for me when I tried it. Of course, I'm still not sure why "mechanical" and "partial" are different categories...

    (For reference, I was able to do single mechanical arms on a female using the mechanical category. Did not test on a male.)
  • kriss94kriss94 Posts: 88 Arc User
    The Knit/Chainmail detail on skirts and the tight cowl would be really cool.
  • deadman20deadman20 Posts: 1,529 Arc User
    edited June 2016
    BUG: Beast Mane Neck currently tries to wrap its model around the Right Hand.
    2zhpf90.jpg

    Suggestion: The highlighted color in the image could be moved two tiles to the right to be more fluid with the rainbow. In addition, perhaps the new warm and cool grays could be looked into as well. On the very bottom row with the new grays, the fifth and six tiles from the right could be swapped with one another to be more consistent with the rest of the Warm-Cool-Warm-Cool pattern on the bottom row.
    14abty.jpg

    Do you think it would be possible to add more hues between Yellow and Green as well as from Green to Cyan and Red to Magenta? When you can, of course.​​
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  • thelastsonofzodthelastsonofzod Posts: 658 Arc User
    edited June 2016
    Bug: Beast greaves has a mirroring issue. It works for each side individually, but both cannot be selected at the same time.
  • kriss94kriss94 Posts: 88 Arc User
    deadman20 said:


    Suggestion: The highlighted color in the image could be moved two tiles to the right to be more fluid with the rainbow. In addition, perhaps the new warm and cool grays could be looked into as well. On the very bottom row with the new grays, the fifth and six tiles from the right could be swapped with one another to be more consistent with the rest of the Warm-Cool-Warm-Cool pattern on the bottom row.

    14abty.jpg

    That color is just in the wrong spot, it's in the place of the one to the right of it and vice-versa.
  • knightironstarknightironstar Posts: 38 Arc User
    More Colors in general would be nice.
  • dakrushmordakrushmor Posts: 592 Arc User

    More Colors in general would be nice.

    Let's make RGB picker.
  • kyastralkyastral Posts: 342 Arc User
    kriss94 said:

    deadman20 said:


    Suggestion: The highlighted color in the image could be moved two tiles to the right to be more fluid with the rainbow. In addition, perhaps the new warm and cool grays could be looked into as well. On the very bottom row with the new grays, the fifth and six tiles from the right could be swapped with one another to be more consistent with the rest of the Warm-Cool-Warm-Cool pattern on the bottom row.

    14abty.jpg

    That color is just in the wrong spot, it's in the place of the one to the right of it and vice-versa.
    Thank you for adding two more rows of colors; I hope more will be available. May we please have the same colors available for powers and auras?
  • nacito#6758 nacito Posts: 984 Arc User

    More Colors in general would be nice.

    and for skin colors? (base color)
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  • jaazaniah1jaazaniah1 Posts: 5,553 Arc User
    Personally, I'd make the black to while boxes vertical to match the current format of vertical columns going from light to dark.
    JwLmWoa.png
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  • soulforgersoulforger Posts: 1,649 Arc User

    Personally, I'd make the black to while boxes vertical to match the current format of vertical columns going from light to dark.

    Even though there is more black and whites going accross than the other colors going down? Would look odd.
This discussion has been closed.