Having completed most if not all of the regular quests in the game, I now turn my attention to the Adventure Packs and other simillar things, including Serpent Lantern, Demonflame, Resistance, Aftershock, Operation Frankenstein, and so forth. I started with Serpent Lantern, completed it and did Aftershock, but half way through I realized I have done it out of order with Demonflame which came before it. I dropped Aftershock and decided to do things in order.
So I have to ask, all of the Adventure Packs and quest lines at lvl 40, what order do they go in? I've all ready done Serpent Lantern.
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Will warn you about Teleios Ascendant if you haven't done it though, it is a rough instance and isn't actually an Adventure Pack or Comic Series. Anyway, I'm no lore-hound, do with that information what you will. Have fun!
And I will always be @DZPlayer122.
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My super cool CC build and how to use it.
Not much aside from Aftershock taking place in the same location as Serpent's Lantern, pretty much giving way to Aftershock being after it. Aftershock is basically a continuation of Demonflame that begins at the location of Serpent's Lantern after UNTIL's operations successfully foil VIPER. That's what I got out of it, at least.
And I will always be @DZPlayer122.
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I would also note that it is worth doing Teleios Tower and Monster Island Crisis before Teleios Ascdenant. You will have a much better sense of Teleios and what he is trying to accomplish.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Sadly my immersive experience was completely ruined by the criss-crossing, messy nature of quest progression and unclear order in Champions Online, not to mention group content being forced to conclude stories. I couldn't get a group for Teilios Tower in Canada at lvl 30, so I ended up doing it at 40, AFTER I completely cleared Monster Island. I recently went back and soloed Teilios Tower and then went back in time to do the Monster Island crisis. So messy.
It bothers me how there are no linked restrictions on quests and "messenger" quests. For example, I did all of the missions in Canada a month ago, but while clearing Lemuria, I'm told that contacts in Canada need my help. They didn't, so I went to see them and they had nothing for me, because I all ready cleared it. Those messenger quests should be removed as soon as you complete the quest they're supposed to be about.
I also completed the finale of the Westside Gangs story arc before doing all of the middle parts. I completed the Prison Break mission and stopped the Death Dragon before I even put most of the gang bosses in prison. I had no idea why there was a Qular in Prison at the time.
Another example, I cleared all of the Desert, including Menton's prison break, and then I went back to do some of the missions I missed in Millenium City. While concluding the Argent MC quest chain, who do I see? None other than Menton, who brings up his scheme to break out of his prison and turn it into his fortress. The very same scheme I all ready stopped.
What a mess. I hope Cryptic makes some adjustments to questing and what is available and when, as well as providing information on what order things go in at a later date so other new players immersive experience isn't ruined.
One thing I've noticed in this game is that the programmers/writers have issues with conveying information. Information is either not provided or worded poorly.
That has an effect, too.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
The Shadow Destroyer story arc goes something like:
Museum/Factory (Search and Destroyer) -> Lemuria (stuff involving Karkadons) -> VB crisis -> Nemcon -> Resistance.
Edit: got a mission name wrong >.<
Epic Stronghold
Block timing explained
As for storyline, the following timeline is how an unoffical CO lore primer covers orders it. From my observation, the major story arcs do seem to go in this order.
Telios Ascendant and the Nightmare Horror invasion would be Year 2016. Not sure if we had anything specific for Year 2015.
Specifically on the subject of Aftershock, I believe it's a sequal to both Serpent Lantern and Demonflame simultaneously. The events of both those previous adventure packs lead into the events of Aftershock.
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