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Changed loading screen art

xrazamaxxrazamax Posts: 982 Arc User

*Apparently this was really early art*

Comments

  • thegrandnagus1thegrandnagus1 Posts: 447 Arc User
    So...?

    The-Grand-Nagus
    Join Date: Sep 2008

    og9Zoh0.jpg
  • xrazamaxxrazamax Posts: 982 Arc User
    edited May 2016
    Just found it neat. :)
    Nice to see something besides the mechanon loading screen.
  • jennymachxjennymachx Posts: 3,002 Arc User
    Been forever since I last saw that artwork. Always liked it.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    edited May 2016
    Yeah, I remember that from launch. So, does this mean Shadow Destroyer spawns when Qwyjibo is at 1/3 health and tries to turn him into a Qliphothic monster?

    Actually, that would be kinda amusing. When Qwyjibo is at 1/3 health, Shadow Destroyer appears and activates a timer. If the timer reaches the bottom before Qwyjibo is defeated, turn Qwyjibo qliphotic, add a bunch of health, and spawn a handful of Shadow Colossi.
  • thegrandnagus1thegrandnagus1 Posts: 447 Arc User
    If we're just discussing Champs art, here are some of my faves from over the years:

    http://imgur.com/a/nslBT

    The-Grand-Nagus
    Join Date: Sep 2008

    og9Zoh0.jpg
  • itsbrou#5396 itsbrou Posts: 1,779 Arc User
    Concept art, I guess. Looks like Destroyer was depicted having a more direct role, like the Lich King in WoW.
    Brou in Cryptic games.
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  • itsbrou#5396 itsbrou Posts: 1,779 Arc User
    gradii said:

    Concept art, I guess. Looks like Destroyer was depicted having a more direct role, like the Lich King in WoW.

    That's shadow destroyer though.
    I know the difference. I also doubt the real Dr Destroyer being alive was in the cards back then. If you check the audio tracks in demo editing, all of Shadow Destroyer's lines in the last cutscene of the Nemesis arc are labeled DrDestroyer_NemAmb, suggesting that this may have been a new Dr Destroyer and Cryptic changed their mind later.
    Brou in Cryptic games.
  • championshewolfchampionshewolf Posts: 4,376 Arc User
    Concept art, I guess. Looks like Destroyer was depicted having a more direct role, like the Lich King in WoW.

    That's shadow destroyer though.

    I know the difference. I also doubt the real Dr Destroyer being alive was in the cards back then. If you check the audio tracks in demo editing, all of Shadow Destroyer's lines in the last cutscene of the Nemesis arc are labeled DrDestroyer_NemAmb, suggesting that this may have been a new Dr Destroyer and Cryptic changed their mind later.

    The lore suggests otherwise. More than likely they didn't want people to know the difference so just labeled him as Dr. Destroyer.​​
    Champions Online player since September of 2008, forumite since February of 2008.
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  • guyhumualguyhumual Posts: 2,412 Arc User
    So we have Defender and Destroyer, are any of these other characters in the game?
  • jellycupsowbugjellycupsowbug Posts: 378 Arc User
    I believe the big one is called Qwyjibo. x3

    Seriously, though, I like a lot of those costumes. It kind of makes me want them to be in game characters, but I've never seen them, even in nemesis missions.
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    I think they're meant to be players....
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  • nacito#6758 nacito Posts: 984 Arc User
    I support the loading screen change too ;-;
    Just another reptile lover, known in game as @nacito
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    This is a big journey, so far if you're reading this, wish you a good day
  • violetnychusvioletnychus Posts: 137 Arc User
    edited May 2016
    http://i.imgur.com/rf4LO9f.jpg

    This one always is amusing to me. The one attacking Tako has about the most brutal sneer ever. He's completely unimpressed.

    Lower left guy is rather skeptical of Tako too.​​
  • superalfgornsuperalfgorn Posts: 558 Arc User
    It would be awesome to have a ROTATION of loading screens! Some of the old ones are cool, why let them languish?
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    because Mechanon sucks and I got tired of him last year? :p

    Actually STO does that and it's kinda neat.... except when it cycles to loading screens that are for previous season releases.

    Actually.... a while back the STO community manager ran a screenshot contest to add art to the loading screens.
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  • avianosavianos Posts: 6,200 Arc User
    A change of Scenery is always nice​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • spinnytopspinnytop Posts: 16,467 Arc User
    Loading screens should have tips for players. Stuff like "Block things" and "Tanks should hold aggro".
  • kyastralkyastral Posts: 342 Arc User
    spinnytop said:

    Loading screens should have tips for players. Stuff like "Block things" and "Tanks should hold aggro".

    The second loading screen does; the message goes by too fast to notice it most of the time.
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