hello all again i need som help with a earth might toon i want too make. heres what i've put together so far
PowerHouse (Link to this build)Name:Archetype: FreeformSuper Stats:Level 6: Dexterity (Primary)Level 10: Strength (Secondary)Level 15: Intelligence (Secondary)Talents:Level 1: The FistLevel 6: Martial FocusLevel 9: Body and MindLevel 12: CoordinatedLevel 15: Covert Ops TrainingLevel 18: Physical ConditioningLevel 21: AcrobatPowers:Level 1: Wield EarthLevel 1: Onslaught (Rank 2, Excessive Force)Level 6: Earth Form (Rank 2, Rank 3)Level 8: Molecular Self-AssemblyLevel 11: Conviction (Rank 2, Rank 3)Level 14: Seismic Smash (Rank 2, Massive Attack)Level 17: Enrage (Giant Growth)Level 20: Fault Line (Rank 2, Rank 3)Level 23: Haymaker (Rank 2, Rank 3)Level 26: Demolish (Rank 2, Below the Belt)Level 29: Unleashed Rage (Rank 2, Rank 3)Level 32: Ego Surge (Nimble Mind)Level 35: Masterful DodgeLevel 38: ResurgenceTravel Powers:Level 6: Electric Arc (Rank 2, Rank 3)Level 35: AcrobaticsSpecializations:Dexterity: Combat Training (2/3)Dexterity: Gear Utilization (3/3)Dexterity: Deadly Aim (3/3)Dexterity: Expose Weakness (2/2)Warden: Fortified Gear (3/3)Warden: Ruthless (2/2)Warden: Elusive (2/2)Warden: The Best Defense (3/3)Sentry: Fortified Gear (1/3)Sentry: Twist Fate (2/2)Sentry: Sentry Aura (3/3)Sentry: Fortify (2/2)Sentry: Reinforce (2/2)Mastery: Dexterity Mastery (1/1)any help would be will come
Comments
I'm not sure Seismic Smash's special adv works as intended. R3 may be better. I'd suggest getting STR/Con/Int for the SS setup here. You'll lose some dps, but gain maxHP, Defense via Juggernaut, melee cost discount, and some knock resist. I'd also take Wardicator over Warden + Sentry for the specs.
The build looks mostly fine, though it may have energy issues using Haymaker heavily.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
PowerHouse (Link to this build)
Name:
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Master
Level 6: Healthy Mind
Level 9: Body and Mind
Level 12: Negotiator
Level 15: Covert Ops Training
Level 18: Physical Conditioning
Level 21: Quick Recovery
Powers:
Level 1: Wield Earth
Level 1: Onslaught (Rank 2, Rank 3)
Level 6: Earth Form (Rank 2, Rank 3)
Level 8: Molecular Self-Assembly
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Seismic Smash (Rank 2, Rank 3)
Level 17: Enrage (Giant Growth)
Level 20: Fault Line (Rank 2, Rank 3)
Level 23: Haymaker (Rank 2, Rank 3)
Level 26: Demolish (Rank 2, Below the Belt)
Level 29: Unleashed Rage (Rank 2, Rank 3)
Level 32: Aggressor (Rank 2)
Level 35: Masterful Dodge
Level 38: Resurgence
Travel Powers:
Level 6: Displacement Acrobatics (Rank 2, Rank 3)
Level 35: Earth Flight
Specializations:
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
If ur sticking w/ Onslaught + Enrage, then I'd keep the special adv that knocks. I'd also prioritize taking Juggernaut over Overpower.
- Be safe and have fun, champs - for science!
hows this?
PowerHouse (Link to this build)
Name:
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Master
Level 6: Healthy Mind
Level 9: Body and Mind
Level 12: Negotiator
Level 15: Covert Ops Training
Level 18: Physical Conditioning
Level 21: Quick Recovery
Powers:
Level 1: Wield Earth
Level 1: Tremor (Rank 2, Rank 3)
Level 6: Earth Form (Rank 2, Rank 3)
Level 8: Molecular Self-Assembly
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Seismic Smash (Rank 2, Rank 3)
Level 17: Enrage (Giant Growth)
Level 20: Fault Line (Rank 2, Rank 3)
Level 23: Haymaker (Rank 2, Rank 3)
Level 26: Demolish (Rank 2, Below the Belt)
Level 29: Unleashed Rage (Rank 2, Rank 3)
Level 32: Ego Surge (Nimble Mind)
Level 35: Masterful Dodge
Level 38: Resurgence
Travel Powers:
Level 6: Displacement Acrobatics (Rank 2, Rank 3)
Level 35: Earth Flight
Specializations:
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!