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From Healer to Hurter

nornsavantnornsavant Posts: 93 Arc User
edited February 2016 in Builds and Roles
I am looking for build advice but as usual, I have brought a novel. Feel free to skip around.

Attribution
The build from which this all spawned was not my own. I started out with the build from this thread.

http://www.arcgames.com/en/forums/championsonline#/discussion/1203938/blossom-nature-themed-support-w-toxic-infernal

I was looking for a plant based build or some clues as to how to make one as CO doesn't have the explicit tool for such a thing. But no worries. I have a wide latitude as t what I can make work.

But I am not a healer sort of fellow. I Gravitar... err gravitate to either a damagey tank or a survival dps build. So in the powerhouse I started tinkering under the hood and came up with the following Frankencondensate

PowerHouse (Link to this build)

Name: Prince of Autumn - good

Archetype: Freeform

Super Stats:
Level 6: Presence (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: Abyssal
Level 6: Amazing Stamina
Level 9: Boundless Reserves
Level 12: Prodigy
Level 15: Survival Training
Level 18: Lasting Impression
Level 21: Quick Recovery

Powers:
Level 1: Infernal Bolts
Level 1: Condemn (Rank 2, Rank 3)
Level 6: Supernatural Power
Level 8: Medical Nanites (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Summon Nightmare (Rank 2, Night Terror)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Defile (Rank 2, Rank 3)
Level 23: Ebon Void (Voracious Darkness)
Level 26: Summon Shadows (Rank 2, Rank 3)
Level 29: Ascension (Rank 2)
Level 32: Attack Toys (Rank 2, Rank 3)
Level 35: Fire Snake (Rank 2, Trail Blazer)
Level 38: Rebirth

Travel Powers:
Level 6: Earth Flight (Rank 2)
Level 35: Tunneling

Specializations:
Presence: Selfless Ally (2/2)
Presence: Dominion (2/2)
Presence: Grandeur (2/3)
Presence: Force of Will (2/2)
Presence: Vulnerability (2/2)
Sentinel: Torment (2/2)
Sentinel: Caregiver (1/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Wither (2/2)
Sentinel: Genesis (2/2)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Honor (2/2)
Overseer: Trapped (3/3)
Mastery: Sentinel Mastery (1/1)

The Surprise
The combination of Medical Nanites, Compassion and a Presence main super stat along with Ebon Void allows me to retreat behind my dark shield while my healing aura blazes away non-stop even on me. It doesn't top me off instantly but it keeps me from incidentally being plinked to death through my shield and slowly makes me ready to go again even after a near death spike.

I seem to remember regen having trouble being useful from behind a void shield; one of the reasons I almost never use it.

Only two attacks?
Its true. I dumped a few additional attacks and settled into Condemn for minion killing and Defile for boss busting. Honestly I think Condemn works better because it causes me fewer energy bottlenecks.

I don't mind clicks and cool-downs but I usually keep charge and maintains to only what is strictly needed.

Why the pets?
Mostly for thematic purposes but I don't mind the extra dps at all. I know that pets are not the optimal method for doing damage but I had the extra slots so I stuffed them with pets.

Besides, I like the idea of using most of my build most of the time, not many powers sitting idle waiting for the right circumstances. It feels efficient to me.

Since I find myself hiding behind my shield a lot, it is also handy to be able to toss out a pet from time to time.

You want to do damage with Presence? What?
Well the presence is a hold over from the original healer build but as I went forward I quickly realized that I would need something else to transform this into a survival dps build. And if I changed out presence then my Medical Nanites might be less useful and without that why even have Compassion. You can see how the whole Jenga pile falls down without Presence but looking at the specializations I can tell that presence will not work for me doing damage and standing up to bad guys.

So yes, presence is a bad idea for this. I need another direction and some adjunct synergy.

You want a build that does what?
I am looking for a survival DPS build. Something tough enough to stand up to villains without looking like a complete pushover while still making a respectable showing for myself DPSwise. I don't mind duck-and-cover style defenses like Ebon Void where you ditch the fight and save your skin while cool downs refresh or what have you. In fact, Ebon Void is one of my favorites.

I still like the plant theme but certainly I can make any number of things work with that.

I would like to stick with ranged and I am not too picky about moving around. Stick me in a circle, I am fine with it.

While epidemic is the universal can opener, I already have a magnificent epidemic build, so I would like to try something other than epidemic for my minion demoralizing needs.

I am not married to the pets either, neither actually nor figuratively. Maybe some AOs or ADs might have some decent synergy there, especially given my desire to be standing (floating) at the end of the fight.

Having built myself into a bad place I would appreciate some other ideas. Thanks much.

Comments

  • riveroceanriverocean Posts: 1,690 Arc User
    Can't believe I missed this post!!!!
    • I think you might get more DPS if you swapped in an AO over one of the pets.
    • The new Medical Nanites is really good. I think it would work quite well with Ebon Void.
    • Medical Nanites triggers Honor - So no complaints there.
    • You could consider CON as a primary for added survival. Plus Con's self-heal spec also triggers Compassion.
    • Sentinnel Aura doesn't add much to your build w/Medical Nanites as the passive in my opinion. I'd go with the Sentry Tree for Sentry Aura specifically. It's an added layer of defense for you, team-mates and pets.
    Looks like a fund build!!
    Questions About AT Play? Visit Silverwolfx11's Updated AT Guides!
  • flowcytoflowcyto Posts: 12,859 Arc User
    I'd use Infernal Blast as the main single target attack. Its cheap, and does decent dps w/ DP stacks built up. Can always keep Defile for its debuff too. Ya can prob replace one of the pets to free up a slot for it.

    I also notice you took hold-related debuffs, Vuln, Wither, Trapped, etc. Those won't work w/ the build as is. Ya can make them work via Condemn's special adv, though. That depends if ya want more team-related debuffs vs. more personal dps and/or defense by getting other specs.

    If ur not going the hold/debuff/CC route, then ya can change ur stats and specs around, if desired.

    The build won;t be doing great dps, but as a Hybrid w/ some team support (w/o direct healing) it'll be okay.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • nornsavantnornsavant Posts: 93 Arc User
    edited April 2016
    PowerHouse (Link to this build)

    Name: New Pets Lite

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Presence (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: Abyssal
    Level 6: Amazing Stamina
    Level 9: Boundless Reserves
    Level 12: Prodigy
    Level 15: Survival Training
    Level 18: Lasting Impression
    Level 21: Quick Recovery

    Powers:
    Level 1: Infernal Bolts
    Level 1: Condemn (Rank 2)
    Level 6: Supernatural Power
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Compassion
    Level 14: Summon Nightmare (Rank 2, Night Terror)
    Level 17: Force Shield (Rank 2, Rank 3, Force Sheathe)
    Level 20: Defile (Rank 2, Rank 3)
    Level 23: Conviction (Rank 2, Rank 3)
    Level 26: Summon Shadows (Rank 2, Devouring Darkness)
    Level 29: Masterful Dodge
    Level 32: Pyromancer's Blades (Rank 2, Rank 3)
    Level 35: Fire Snake (Rank 2, Rank 3)
    Level 38: Rebirth

    Travel Powers:
    Level 6: Jet Pack (Rank 2)
    Level 35: Teleportation

    Specializations:
    Constitution: Unyielding (2/2)
    Constitution: Fuel My Fire (1/3)
    Constitution: Resilient (2/2)
    Constitution: Quick Healing (3/3)
    Constitution: Adrenaline Rush (2/2)
    Sentry: Twist Fate (2/2)
    Sentry: Sentry Aura (3/3)
    Sentry: Stalling Tactics (3/3)
    Sentry: Persevere (2/2)
    Overseer: Administer (3/3)
    Overseer: Ruthless (2/2)
    Overseer: Overseer Aura (3/3)
    Overseer: Honor (2/2)
    Mastery: Constitution Mastery (1/1)


    I thought this had faded into obscurity without comment but seeing as how it got some traction I thought I might offer an update.

    The original build has transmogrified into something far from its origins. Long gone are its healer roots. I worked with some of the suggestions made and found that with Constitution as my main SS all the healing really underperformed which made me a sad and often dead camper. Gear might have made a difference but I test with what I got.

    So new tack. Keeping Con as my primary SS, I retooled the loadout to be a bit more defensive and offer a little more long term survival. I tweaked and tested until I could stomp through the PTS battle station set for Demon, group of five, without any real effort.

    Not a good testing solution? Tell the devs. I use what I have and being able to switch out powers for free endlessly pretty much locks me into the Power House and makes the Battle Station my laboratory.

    Since moving out of Presence as a main SS crippled Medical Nanobots and I really needed a way to stay alive, I switched in Invulnerability. Someone out there just shouted that I should have gone Defiance and save the advantage slots. They said its even better than Invulnerability. Well I heard you and I don't believe you. I call shenanigans on defiance. So Invulnerability keeps me alive long enough to get something done. It also marks the real and non refundable departure from the previous build.

    I dumped Ebon Void for Energy Shield which solved any energy problems I might have had. Yes I know that depends on whether or not I am being hit and I have no taunt advantages. But then I don't really WANT to get pounded. If I can just drop attacks and pets from the sidelines in peace that would be fine. Attacking me supercharges me though and lets me chuck those fire and forget pets on cooldown while my shield does its thing.

    The shield also makes condemn more useful. Having all that power makes it easier to throw down fully charged condemns.

    Still can't fully charge defile. I don't get too much use out of it. If anything replaces it though, it would have to do at least as much as condemn or why replace it right? I have no clue where to take that slot.

    Not sure if Supernatural power is doing me any good. It is supposed to feed condemn and defile and I suppose conviction as well, but I can't tell if I am getting juiced via my shield or if Supernatural power is really catching the slack and that might make a difference when mobs aren't hitting me.

    Damage output is not great as you might imagine, but it is steady so long as I can keep the pets cycling out with my own attacks as attention permits.

    Not sure what I have here really. I might have just found an efficient way to be super mediocre.

    So that is what became of this. More suggestions are welcome.

    Thanks for the guidance so far.

  • flowcytoflowcyto Posts: 12,859 Arc User
    edited April 2016
    Defiance and Invuln have diff strengths. Defiance takes no ranking up to be good and gives ya lotsa energy, and its the best passive at tanking big hits due to it giving the largest boost to dmgRes. However, Defiance solely scales w/ Con, unlike other passives, isn't as good w/o decent gear/Con, and isn't strong vs. smaller hits or vs. trash- where Invuln (and Regen) shine. Any Defensive passive can be good, but it'll depend how you support it and what content ur doing.

    Imo there's not much need to fully charge Defile, esp since its Toxic debuff can work on tap. Defile's ST dps isn't as good as it could be due to the cost and the delay ya may experience activating it when/if Supernatural Power procs- that effectively adds to its activation time. Due to the Deadly Poison buildup and innate poison refresh, Infernal Blast can actually be decent ST dps (not great, just decent) while being much cheaper. R3 Epidemic also has decent per-target dps. I'd also get Condemn to R3 (or get the CC adv) if ur using it heavily.

    Are you having issues stacking Compassion atm? Quick Healing can stack it (though I'd only get 1 point in it, its healing itself scales poorly) Ya could stack it okay in groups w/ Sentinel Aura, so ya dun necc need to be taking dmg urself to get stacks, but atm ya have no passive heal aura.

    If the SP EU is not working out much, considering ya have some non-SN powers, ya could just use MSA w/ Int SS. You'd have to roll it via Pyro Blades, Shadows, Conviction, and/or Firesnake (or w/e other cd powers you'd include). Up to you if you want to change the build's playstyle a bit for MSA.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • nornsavantnornsavant Posts: 93 Arc User
    You have schooled me on defiance before and I don’t dispute its merits. I just spend much of my time under-geared so the powers I have need to carry their own weight and then some. I usually do PVE content and deal with mobs of mobs with the occasional Hard Target boss. So Invulnerability seems to work well for me and Defiance fails me almost entirely. It just has to do with the way the game and I get together.

    Epidemic is amazing. Too amazing. It is such a good decimator that I try to build without it. I have an Epidemic toon that makes the maxed powerhouse testbed look like a kindergarten in a tornado. Just with base off-the-shelf ungeared power builds. So just as a point of diversity, I am building to get some infernal powers combos outside the Epidemic Sphere of Awesome. But if I just wanted to out and out WIN. Epidemic would be my infernal go-to.

    Compassion is a holdover from when I had Presence as a main SS. I don’t know if it is as relevant now. I am having no trouble rocketing up to 8 stacks with the Specialties build-out but that may not mean anything. Maybe I should be going a bit more boilerplate with Aspect of the Infernal or Concentration or some such. That might necessitate some restructuring of the specialties as well. Oh, my aching brainulator!

    I don’t know that Supernatural Power is NOT working. I can’t really tell. MSA might give me a little more power when I am not being beat on. The shield pours power all over me when I have attention, and MSA might give me some more power when I don’t. I will have to test it but it sounds good.

    You think I should be using Infernal Blast instead of Condemn? It feels weird not having an AoE for ankle biting minions. I think it might mean more damage on single targets like bosses and less damage on groups. Not sure who I could rob to get the extra advantage points. Maybe demote Firesnake to R2 to get Condemn to R3.

    Even if I did switch in Infernal Blast, it would want to be R3 as well.

    Maybe Firesnake should become something else that doesn’t need as many ranks.
  • flowcytoflowcyto Posts: 12,859 Arc User
    Invuln is still good, ofc. Defiance is just more gear (and Con) reliant, and won't handle most solo or lower-end content as well- where Invuln's dmg shield is really nice (and Regen's auto-healing is also nice). Burst dps or big hits are Invuln and Regen's weaker points, but its not bad enough that neither are unviable for any content, at least imo. So go w/ w/e suits you or w/e ur goals are.

    And I don't mean to replace ur only AoE w/ IBlast- more if ya had a free power point I'd use both (Condemn obv for AoE). Infernal SN's AoE dps can be amazing, but its ST dps isn't as stellar- despite there being many ways to go about ST dps for the powerset. Ya got Defile spam (not as good as on paper for the reasons I mentioned before, though still decent), IBlast spam w/ Defile's debuff, Epidemic spam w/ Defile's debuff, DE spam (melee builds), and an Epidemic -> fast IBlast charge rotation using Avenger Mastery and Defile's debuff. Can also stack bleeds and poison using Vile Lariat w/ adv,

    Defile spam is straightforward and takes few power slots, but eats energy the most (and MSA instead of SP EU may not cover that better- though its worth testing cause I'm not sure). No rotation is perfect, so it kinda comes down to playstyle and how many power slots ya wanna devote to it.

    Also, I think they changed Firesnake so normal ranks don't improve the debuff anymore, so ya can prob just get Trailblazer on it and be fine.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • nornsavantnornsavant Posts: 93 Arc User
    My Snake! Those sneaky... okay, thanks much though.
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