hi everyone , im a returning player who is changing his build.
In the past i used to play with a martial arts tank build ( to solo dungeons ) , but i got bored, so im tryng to change to something funnier to play.
so made this build :
http://powerhouse.nullware.com/powerhouse.html?v=11&n=tech assassin&d=1215aG9NAI36170800082058900BD00A600J503DM00BF0B8I05EA078F007Q03DL05BA030mTO0CAT3bImbut im not shure if its a good build or not.
i tried to do a build with survability and damage, able to fight melee or in a mid range , being able to heal and survive, but i still think i need some advice with the choosen skills. I wasnt shure what aoe skill to choose, so i ended up with lead tempest wich i dont know if its a strong aoe skill or not ( eye of the storm was in the options too, also strafing run seems to have alot of damage). I have two gun mojo as principal mid range/melee damage skill, but i also wanted to have a hard hitting melee attack so i ended with dragon claws.
i chose dex/str/ego to have range and melee damage , and i use dex as principal to have critical chance/severity.
Also i got night avenger as passive to do damage and dodge ( but i read there was a dodge nerf or something like that), in the past i used invulnerability, but i want something different now.
with all those questions i wasnt shure if its a decent build or a waste, so any advice on how to improve it will be very appreciated, and sorry the bad english
Comments
PowerHouse (Link to this build)
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Ego (Secondary)
Talents:
Level 1: The Void
Level 6: Ascetic
Level 9: Acrobat
Level 12: Shooter
Level 15: Quick Recovery
Level 18: Wordly
Level 21: Impresario
Powers:
Level 1: Gunslinger
Level 1: Two-Gun Mojo (Rank 2, Close the Gap)
Level 6: Killer Instinct
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Form of the Tempest
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Masterful Dodge
Level 20: Dragon's Claws (Rank 2, Rank 3)
Level 23: Lead Tempest (Rank 2, Tread Softly)
Level 26: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 29: Ego Surge (Nimble Mind)
Level 32: Thunderbolt Lunge
Level 35: Telekinetic Shield (Rank 2, Telekinetic Reinforcement)
Level 38:
Travel Powers:
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Teleportation
Specializations:
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Offensive Expertise (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Con SS is really good to have, esp since dodge rating from gear has been nerfed. More health and dmg from gearing Con is great. Ego Surge w/ Nimble Mind also provides a good burst dps increase, since the flat crit% from NM scales w/ Con. Ya don't really need Str SS, since the melee dmg soft-caps at 70 and doesn't amount to much for FFs (though the knock resist is nice). I kept Ego SS in there mostly because of Killer Instinct.
Dropped the Support Drones since they only provide uncontrolled small healing,. and you have enough self-healing as is. Also cause the pets give you an energy penalty while they are out. You can full that last slot in w/ whatever you want. Strafing Run would be one of the min-max choices for dps, but its up to you.
- Be safe and have fun, champs - for science!