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Qularr Powers

Hello fellow players, i just want to ask a quick question.

What kind of natural powers and weapons whould a Qularr have, Drones seem to use claws and such obvioulsy, some Leaders and Shocktroopers use force and the World Burners fire but is that there Biotech? Or is some natural they developed on there planet?

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  • hasukurobihasukurobi Posts: 405 Arc User
    From what I understand they are very advanced bioengineers. They have created creatures that can attack with acid, poisons, fire, electricity, incredibly hard claws etc... They also create Giant monsters Godzilla style to attack other worlds.
  • ansemthedarkansemthedark Posts: 668 Arc User
    Thanks then but does that mean they modify themselfs then? Or does soem come naturaly already from there own biology?
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    Hay Lotus!, good to see you

    My own qeastion, whuold this effect their Tech overall?, Weapons, Ships, Food, Etc. I guess it whuold be nice to kown, about gender and how they, well get it on, and expand, including what jobs each Qularr has. Now even tho that My qularr toons, don't follow 100% on their lore, due to too much BS. Somethings are key such as their Regen and Some Biological stuff.​​
    Psi.
  • hasukurobihasukurobi Posts: 405 Arc User
    They do enhance themselves yes. Also almost ALL their tech is bioengineered. Ships, guns, blades, armor, it is all some sort of extremely advanced grown organism. Think sort of like the Undine/Species 8472 from Star Trek.

    As for their gender and such I do not know the answer to that. They do not really seem to be true Hive insects so I would suggest they probably do not do the huge Queen that is the only female that can reproduce with a lot of infertile female wokers thing. For instance the main biggy we see in-game appears to be a male as far as we know.

    So yeah... I mean you can speculate based on various Terran Insects but I am not sure how much of that is even really covered in proper lore.
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    hasukurobi wrote: »
    They do enhance themselves yes. Also almost ALL their tech is bioengineered. Ships, guns, blades, armor, it is all some sort of extremely advanced grown organism. Think sort of like the Undine/Species 8472 from Star Trek.

    As for their gender and such I do not know the answer to that. They do not really seem to be true Hive insects so I would suggest they probably do not do the huge Queen that is the only female that can reproduce with a lot of infertile female wokers thing. For instance the main biggy we see in-game appears to be a male as far as we know.

    So yeah... I mean you can speculate based on various Terran Insects but I am not sure how much of that is even really covered in proper lore.

    Exclay what I thought about the BS queen stuff, this is way my RP and my toons don't follow the Qularr Lore, as I have 2 female qularrs, that are capable of getting it on, just as normal and have kids that way.But yeah your right, they don't seem to be


    If anyone follows such lore, like that SG I saw poking around in the club, of Qularrs, then I just laugh at it, and have to keep explaining that Lizzy is a "Ture" qularr, and not the "Infested".

    I let small things slide, but yeah.

    Thanks for your Time Lotus, dispute that I won;t follow its lore, in any format or shape, It is something inreasting to kown.​​
    Psi.
  • hasukurobihasukurobi Posts: 405 Arc User
    cryneting said:


    Exclay what I thought about the BS queen stuff, this is way my RP and my toons don't follow the Qularr Lore, as I have 2 female qularrs, that are capable of getting it on, just as normal and have kids that way.But yeah your right, they don't seem to be





    If anyone follows such lore, like that SG I saw poking around in the club, of Qularrs, then I just laugh at it, and have to keep explaining that Lizzy is a "Ture" qularr, and not the "Infested".



    I let small things slide, but yeah.



    Thanks for your Time Lotus, dispute that I won;t follow its lore, in any format or shape, It is something inreasting to kown.​​

    No problem. I mean we do not see any hive structure among ANY Qularr in game. We see a command structure that is a lot more like our military. Ludwig seems to be a male and he is a BIG and POWERFUL Qularr. There is no evidence anywhere that there is a queen per se or that they follow a hive structure. The evidence seems to point to a society of creatures that all act more or less individually, like we do, but come together, like we do, around common cause. There is also nothing that would lead me to believe that Qularr reproduction is limited to a small number of Matriarchs. There seems to be a large number of eggs about which may be theirs and nowhere do we see an actual Matriarch that produced them.

    Even IF there WERE such a system among the Qularr they are VERY advanced bioengineers and would be fully capable of altering themselves in order to fix this issue.

    Lastly, Qularr resemble insects and may share some of their traits BUT they are clearly an alien species and are unlikely to be identical to Terran insects. Just as a for instance, they appear to be Warm Blooded from what we see of them. They obviously do not breathe with book lungs like our insects or they would not be as large. They do not have six legs nor are they segmented into three parts. So one has to be careful with assuming too much about them based on Terran insects. They are more like what may have happened if our insects had taken off and evolved to be much more intellectually and physically advanced and likely the dominate species of their world.
  • crabbycabbycrabbycabby Posts: 77 Arc User
    Also along the "They may resemble Terran insects, but are Alien" line, the "Queen" may not be a dominate creature, but something different (slave/brainless?, or not even a full self contained creature?) We have also only truly interacted with Qularr military, not their society at large.

    Could you see this from the outside, both sides have met brutally in combat, involving thousands of members of both societies. But to the billions (with a "B") of members of each side the war just does not exist (or does it?).​​
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  • theravenforcetheravenforce Posts: 7,148 Arc User
    Just from facing them in game, they can also use an ability which is literally called:

    "Impregnate" and the end result is quite disturbing (See Monster Island for this effect).

    Qularr, also communicate through their own form of telepathy as well as spoken language (not sure if spoken language is to accomodate us as players or if it's there as well as the telepathy)
  • pantagruel01pantagruel01 Posts: 7,091 Arc User

    "Impregnate" and the end result is quite disturbing (See Monster Island for this effect).

    It puts a weird blob of stuff around you, and then a few seconds later you take a fairly significant amount of damage and it spawns a Firebug. I don't recall any particularly special graphics for that.
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    It puts a weird blob of stuff around you, and then a few seconds later you take a fairly significant amount of damage and it spawns a Firebug. I don't recall any particularly special graphics for that.

    I think the effect was a sort of Alien-esque event, but yea, they never put in anything and the firebug just appears after a bit of time. Probably one of the many things that got cut down because of time constraints and budget, sadly. Can only imagine in the end.​​
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  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    I don't think she meant that it's visually disturbing. I mean, you would be a bit more than disturbed if you were fighting a giant bug man and he made you his baby daddy by injecting an egg in you that exploded out of your body a few seconds later, right?

    I'd rather take a haymaker to the face or a more "delicate" area.
    biffsig.jpg
  • Just from facing them in game, they can also use an ability which is literally called:

    "Impregnate" and the end result is quite disturbing (See Monster Island for this effect).

    Qularr, also communicate through their own form of telepathy as well as spoken language (not sure if spoken language is to accomodate us as players or if it's there as well as the telepathy)


    Uhhhh

    Ok, that's.....new, for me atleast, welp, another reason to avoid this Qularr lore, and keep my own kind on my own Qularrs.​​
    Psi.
  • theravenforcetheravenforce Posts: 7,148 Arc User

    I don't think she meant that it's visually disturbing. I mean, you would be a bit more than disturbed if you were fighting a giant bug man and he made you his baby daddy by injecting an egg in you that exploded out of your body a few seconds later, right?

    I'd rather take a haymaker to the face or a more "delicate" area.

    ^ This.

    The visual is just you twitching uncontrollably for a few seconds and then it explodes out of your body.

    The damage you take goes through dodge and block and most if not all forms of damage mitigation. You'll take roughly half your base (sans Conviction HP buff) HP in damage.
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    cryneting wrote: »
    Just from facing them in game, they can also use an ability which is literally called:

    "Impregnate" and the end result is quite disturbing (See Monster Island for this effect).

    Qularr, also communicate through their own form of telepathy as well as spoken language (not sure if spoken language is to accomodate us as players or if it's there as well as the telepathy)


    Uhhhh

    Ok, that's.....new, for me atleast, welp, another reason to avoid this Qularr lore, and keep my own kind on my own Qularrs.

    I don't see how that is disturbing since it's essentially the lore that's in the game.​​
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  • jonsillsjonsills Posts: 6,318 Arc User
    How is it less disturbing to fetishize sex with giant insects than to envision being the carrier for an egg sac?
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • beezeezebeezeeze Posts: 927 Arc User
    I don't think....wait. Is that what this thread is about?


    ...



    *backs away slowly...*

  • championshewolfchampionshewolf Posts: 4,375 Arc User
    beezeeze wrote: »
    I don't think....wait. Is that what this thread is about?


    ...



    *backs away slowly...*

    I have no idea what Jon's on about.​​
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  • jonsillsjonsills Posts: 6,318 Arc User
    edited November 2015
    cryneting said:


    Exclay what I thought about the BS queen stuff, this is way my RP and my toons don't follow the Qularr Lore, as I have 2 female qularrs, that are capable of getting it on, just as normal and have kids that way.

    That's what I'm "on about". Cry's previously demanded to play his "Qularr wives", but that Impregnate power is what freaks him out...
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • bulgarexbulgarex Posts: 2,310 Arc User
    edited November 2015
    Well, according to the published lore about the Qularr (primarily in Champions Beyond), they're bred as different classes with abilities and temperaments suiting them to specific functions in their society. The standard Qularr combat "drone" has a tough chitinous skin, claws and mandibles which can be used as weapons (and also to tunnel), and can spit acid. That's in addition to carried/worn technological weapons and protective gear (which is quasi-organic in composition). Qularr are capable of manifesting a wide range of super powers, under the same sort of "origin" conditions as humans, although less frequently and at a lower average power level. Their biological sciences are quite advanced, but although they breed specific classes of Qularr to have special abilities, there's no suggestion that they can induce at will any power in a Qularr that isn't typical for its class.

    Qularr reproduction is not hive-like. They have two genders, but females consciously choose to lay eggs which a male of their choice then fertilizes. A very small percentage of Qularr females undergo a spontaneous metamorphosis into a "great brood mother," becoming huge, bloated, and hyper-fecund, capable of laying hundreds of eggs at a time.

    One more interesting note about Qularr society: they don't have names as we would define them. They're referred to by their function, such as "Drone," "Technician," "Biologist," etc. All Qularr have a type of instinctive telepathy that lets them distinguish which Qularr one of them is talking about. For example, if a Qularr officer says, "Drone, parole that perimeter," all Qularr present know which drone he's speaking to.
  • ansemthedarkansemthedark Posts: 668 Arc User
    Thanks alot already all for the comments on this, helps me alot already on a few things.

    Btw. i once had the Champions Beyond book but lsot in on my PC, is there any link to download that again maybe?
  • jonsills said:

    cryneting said:


    Exclay what I thought about the BS queen stuff, this is way my RP and my toons don't follow the Qularr Lore, as I have 2 female qularrs, that are capable of getting it on, just as normal and have kids that way.

    That's what I'm "on about". Cry's previously demanded to play his "Qularr wives", but that Impregnate power is what freaks him out...

    heheheehheehhhehe


    Psi.
  • bulgarexbulgarex Posts: 2,310 Arc User
    edited November 2015

    Thanks alot already all for the comments on this, helps me alot already on a few things.

    Btw. i once had the Champions Beyond book but lsot in on my PC, is there any link to download that again maybe?

    If you purchased it recently, say in the past year, from the Hero Games website store, you should be able to download it again.

    Once you're logged in to the Hero Games website, you'll see your name at the top right of the page. Right-clicking on that will drop down a menu. Click on "Client Area" -- on the left side of the page that comes up, you'll see a table of links, including "Purchases." Clicking on that one should take you to a list of the books you bought, and the PDFs you can download again from there.

    Unfortunately, about a year ago the website configuration had to be changed, and the record of purchases older than that was lost.
    Post edited by bulgarex on
  • ansemthedarkansemthedark Posts: 668 Arc User
    bulgarex said:

    Thanks alot already all for the comments on this, helps me alot already on a few things.

    Btw. i once had the Champions Beyond book but lsot in on my PC, is there any link to download that again maybe?

    If you purchased it recently, say in the past year, from the Hero Games website store, you should be able to download it again.

    Once you're logged in to the Hero Games website, you'll see your name at the top right of the page. Right-licking on that will drop down a menu. Click on "Client Area" -- on the left side of the page that comes up, you'll see a table of links, including "Purchases." Clicking on that one should take you to a list of the books you bought, and the PDFs you can download again from there.

    Unfortunately, about a year ago the website configuration had to be changed, and the record of purchases older than that was lost.
    Oh, i see then, still thanks for your reply.
  • hasukurobihasukurobi Posts: 405 Arc User
    So by the book lore it sounds like Ludwig was probably breed as a command unit but that his fire control is probably a happy accident. That he is a super among Qularr.
  • bulgarexbulgarex Posts: 2,310 Arc User
    edited November 2015
    Well, according to CO lore on the old Wiki, "The Qularr only gestate their World Burner caste only when a war has become so intense that they consider incinerating entire ecologies a viable tactic. Each World Burner acts as both an engine of destruction and as a tactical relay for its fellow alien warriors, guaranteeing that the Qularr will cause the most damage to any foe. " http://web.archive.org/web/20130820194432/http://champions-online-wiki.com/wiki/"Ludwig"

    So it sounds like the World Burners are a Qularr sub-species which has been engineered to possess these specific powers from birth. That opens the possibility for Cryptic to devise other super-powered castes to appear in the game. But accidents or random mutations would probably be a better tack to take for a PC, since the character's powers can be defined to suit.

    FWIW according to Champions Beyond the Qularr class the power level of their supers on a scale of 1 to 10, weakest to strongest. These scales become part of the individual Qularr's "name," e.g. "Class Three Metamorph" or "Class Seven Mentalist."
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