Hello fellow players, i just want to ask a quick question.
What kind of natural powers and weapons whould a Qularr have, Drones seem to use claws and such obvioulsy, some Leaders and Shocktroopers use force and the World Burners fire but is that there Biotech? Or is some natural they developed on there planet?
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My own qeastion, whuold this effect their Tech overall?, Weapons, Ships, Food, Etc. I guess it whuold be nice to kown, about gender and how they, well get it on, and expand, including what jobs each Qularr has. Now even tho that My qularr toons, don't follow 100% on their lore, due to too much BS. Somethings are key such as their Regen and Some Biological stuff.
As for their gender and such I do not know the answer to that. They do not really seem to be true Hive insects so I would suggest they probably do not do the huge Queen that is the only female that can reproduce with a lot of infertile female wokers thing. For instance the main biggy we see in-game appears to be a male as far as we know.
So yeah... I mean you can speculate based on various Terran Insects but I am not sure how much of that is even really covered in proper lore.
Exclay what I thought about the BS queen stuff, this is way my RP and my toons don't follow the Qularr Lore, as I have 2 female qularrs, that are capable of getting it on, just as normal and have kids that way.But yeah your right, they don't seem to be
If anyone follows such lore, like that SG I saw poking around in the club, of Qularrs, then I just laugh at it, and have to keep explaining that Lizzy is a "Ture" qularr, and not the "Infested".
I let small things slide, but yeah.
Thanks for your Time Lotus, dispute that I won;t follow its lore, in any format or shape, It is something inreasting to kown.
Even IF there WERE such a system among the Qularr they are VERY advanced bioengineers and would be fully capable of altering themselves in order to fix this issue.
Lastly, Qularr resemble insects and may share some of their traits BUT they are clearly an alien species and are unlikely to be identical to Terran insects. Just as a for instance, they appear to be Warm Blooded from what we see of them. They obviously do not breathe with book lungs like our insects or they would not be as large. They do not have six legs nor are they segmented into three parts. So one has to be careful with assuming too much about them based on Terran insects. They are more like what may have happened if our insects had taken off and evolved to be much more intellectually and physically advanced and likely the dominate species of their world.
Could you see this from the outside, both sides have met brutally in combat, involving thousands of members of both societies. But to the billions (with a "B") of members of each side the war just does not exist (or does it?).
Not anymore
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"Impregnate" and the end result is quite disturbing (See Monster Island for this effect).
Qularr, also communicate through their own form of telepathy as well as spoken language (not sure if spoken language is to accomodate us as players or if it's there as well as the telepathy)
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I think the effect was a sort of Alien-esque event, but yea, they never put in anything and the firebug just appears after a bit of time. Probably one of the many things that got cut down because of time constraints and budget, sadly. Can only imagine in the end.
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I'd rather take a haymaker to the face or a more "delicate" area.
Uhhhh
Ok, that's.....new, for me atleast, welp, another reason to avoid this Qularr lore, and keep my own kind on my own Qularrs.
The visual is just you twitching uncontrollably for a few seconds and then it explodes out of your body.
The damage you take goes through dodge and block and most if not all forms of damage mitigation. You'll take roughly half your base (sans Conviction HP buff) HP in damage.
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I don't see how that is disturbing since it's essentially the lore that's in the game.
Silverspar on PRIMUS
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...
*backs away slowly...*
I have no idea what Jon's on about.
Silverspar on PRIMUS
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Qularr reproduction is not hive-like. They have two genders, but females consciously choose to lay eggs which a male of their choice then fertilizes. A very small percentage of Qularr females undergo a spontaneous metamorphosis into a "great brood mother," becoming huge, bloated, and hyper-fecund, capable of laying hundreds of eggs at a time.
One more interesting note about Qularr society: they don't have names as we would define them. They're referred to by their function, such as "Drone," "Technician," "Biologist," etc. All Qularr have a type of instinctive telepathy that lets them distinguish which Qularr one of them is talking about. For example, if a Qularr officer says, "Drone, parole that perimeter," all Qularr present know which drone he's speaking to.
Btw. i once had the Champions Beyond book but lsot in on my PC, is there any link to download that again maybe?
heheheehheehhhehe
Once you're logged in to the Hero Games website, you'll see your name at the top right of the page. Right-clicking on that will drop down a menu. Click on "Client Area" -- on the left side of the page that comes up, you'll see a table of links, including "Purchases." Clicking on that one should take you to a list of the books you bought, and the PDFs you can download again from there.
Unfortunately, about a year ago the website configuration had to be changed, and the record of purchases older than that was lost.
So it sounds like the World Burners are a Qularr sub-species which has been engineered to possess these specific powers from birth. That opens the possibility for Cryptic to devise other super-powered castes to appear in the game. But accidents or random mutations would probably be a better tack to take for a PC, since the character's powers can be defined to suit.
FWIW according to Champions Beyond the Qularr class the power level of their supers on a scale of 1 to 10, weakest to strongest. These scales become part of the individual Qularr's "name," e.g. "Class Three Metamorph" or "Class Seven Mentalist."