My concept for this build is a split personality, where one side is more aggressive and the other is passive.
The power frameworks are mostly Electric and Force.
Aggressive would use Ranged DPS/Electric Form/Concentration.
Passive would use Hybrid/Personal Force Field/Inertial Dampening Field.
First question is whether to switch the Guardian & Vindicator trees (G then V or V then G)?
Second Question is regarding powers: there are only 5 actual attacks, 3 of which are AOE attacks, and 3 of which are 100 Foot long range attacks.
Electric Bolt....
Energy Builder
Lightning Arc
Single Target Maintain/Negative Ion/100 Foot
Spark Storm.......PBAOE/
Knock Back/Negative Ion
Thunder Strike...Ranged
Sphere AOE Charged/Negative Ion/100 Foot
Gigabolt........
Cylinder AOE Charged/Negative Ion/100 Foot
You can see (hopefully) see the pattern here. Each attack brings with it something different, and each sticks to the theme, Electric.
However, the "all Electric" may be an Achilles Heel that I would like to get around...
Third Question brings me to my Stats, which is where I probably should have started.
Ego Ranged damage boost (and the Specialty Tree)
Constitution Hit Points
Endurance Energy
Dexterity Increases Critical Chance (not a SS, but is boosted by Talents)
Do I go with Con/End or End/Con (or something totally different)?
Fourth Question is Travel Powers. I really like the idea of Athletics/Acrobatics but with this build(s) being centered around long range attacks maybe some form of flight might be better, especially in the early to mid leveling?
Anyway, here is the Build itself:
PowerHouse (Link to this build)Name: AC/DC Split Personality BuildArchetype: FreeformSuper Stats:Level 6: Ego (Primary)Level 10: Constitution (Secondary)Level 15: Endurance (Secondary)Talents:Level 1: The Void Con: 10, End: 10, Dex: 8, Ego: 10Level 6: Ascetic Con: 5, Ego: 5Level 9: Daredevil Ego: 5, End: 5Level 12: Boundless Reserves Con: 5, End: 5Level 15: Shooter Dex: 5, Ego: 5Level 18: Acrobat Dex: 5, Con: 5Level 21: Accurate Dex: 5, End: 5Stats From Talents:Ego: 25Constitution: 25Endurance: 25Dexterity: 23Powers:Level 1: Electric BoltLevel 1: Lightning Arc (Rank 2, Crippling Challenge)Level 6: Electric Form (Rank 2, Rank 3)Level 8: SparkstormLevel 11: Thunderstrike (Rank 2)Level 14: Personal Force Field (Rank 2, Rank 3)Level 17: ConcentrationLevel 20: Inertial Dampening Field (Rank 2, Rank 3)Level 23: Ionic ReverberationLevel 26: Electric Sheath (Rank 2, Rank 3)Level 29: Conviction (Rank 2, Rank 3)Level 32: Force Shield (Rank 2, Force Sheathe)Level 35: Gigabolt (Rank 2, Rank 3)Level 38: RebirthTravel Powers:Level 6: Athletics (Rank 2, Rank 3)Level 35: Jet BootsSpecializations:Ego: Force of Will (2/2) Secondary Super Stats now grant DefenseEgo: Insight (3/3) Ego grants a cost discount to your Ranged powersEgo: Follow Through (2/3) Ego now increases Critical SeverityEgo: Sixth Sense (3/3) Secondary Super Stats now increase your Critical Hit ChanceGuardian: Fortified Gear (3/3) 30% bonus Defense from ItemsGuardian: Locus (2/2) AoE attacks stack up to give you a burst of Offense & DefenseGuardian: Ruthless (2/2) Increase Critical Severity by 10%Guardian: The Best Defense (3/3) Gain 100% of you Defense as OffenseVindicator: Aggressive Stance (2/2) Gain 20% of your Offense as DefenseVindicator: Merciless (3/3) Increase Critical Severity by 15%Vindicator: Offensive Expertise (2/2) Reduce Active Offense recharge time by 14%Vindicator: Mass Destruction (3/3) Increases AoE Critical Hit Chance by 6%Mastery: Ego Mastery (1/1) Increase your Secondary Super Stats by 20
Thanks in advance for any help and advice.
Comments
I changed the Defensive side of the split personality to center on self healing.
Also added Smoke Bomb for the threat cleanse.
Also switched many of the powers around (along with changes to the advantages).
Swapped the order of the Specialty Trees (Ego, Vindicator then Guardian).
Changed the Travel Powers around, but still not certain if I like the outcome.
Dropped Spark Storm for Lightning Storm w/Stolen Thunder (Knock Down) (and more powerful).
New List of Attacks
Still thinking about switching the order of the Super Stats (and thus changing the First Spec Tree). See the next post for that build's details.
PowerHouse (Link to this build)
Name: AC/DC Split Personality Build 2.0
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents:
Level 1: The Void Con: 10, End: 10, Dex: 8, Ego: 10
Level 6: Ascetic Con: 5, Ego: 5
Level 9: Daredevil Ego: 5, End: 5
Level 12: Boundless Reserves Con: 5, End: 5
Level 15: Shooter Dex: 5, Ego: 5
Level 18: Acrobat Dex: 5, Con: 5
Level 21: Accurate Dex: 5, End: 5
Stats From Talents:
Ego: 25
Constitution: 25
Endurance: 25
Dexterity: 23
Powers:
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Crippling Challenge)
Level 6: Electric Form (Rank 2, Rank 3)
Level 8: Thunderstrike (Rank 2, Rank 3)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Smoke Bomb
Level 20: Lightning Storm (Rank 2, Stolen Thunder)
Level 23: Ionic Reverberation
Level 26: Force Shield (Rank 2, Force Sheathe)
Level 29: Electric Sheath (Rank 2, Rank 3)
Level 32: Resurgence (Rank 2, Rank 3)
Level 35: Gigabolt (Rank 2, Rank 3)
Level 38: Rebirth
Travel Powers:
Level 6: Jet Boots
Level 35: Athletics
Specializations:
Ego: Force of Will (2/2) Secondary Super Stats now grant Defense
Ego: Insight (3/3) Ego grants a cost discount to your Ranged powers
Ego: Follow Through (2/3) Ego now increases Critical Severity
Ego: Sixth Sense (3/3) Secondary Super Stats now increase your Critical Hit Chance
Vindicator: Aggressive Stance (2/2) Gain 20% of your Offense as Defense
Vindicator: Merciless (3/3) Increase Critical Severity by 15%
Vindicator: Offensive Expertise (2/2) Reduce Active Offense recharge time by 14%
Vindicator: Mass Destruction (3/3) Increases AoE Critical Hit Chance by 6%
Guardian: Fortified Gear (3/3) 30% bonus Defense from Items
Guardian: Locus (2/2) AoE attacks stack up to give you a burst of Offense & Defense
Guardian: Ruthless (2/2) Increase Critical Severity by 10%
Guardian: The Best Defense (3/3) Gain 100% of your Defense as Offense
Mastery: Ego Mastery (1/1) Increase your Secondary Super Stats by 20
Thanks in advance again for any help or suggestions.
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Gold since Christmas 2015
Changed the order of the Super Stats (End, Ego, Con) and changed the "minor super stat" (dropped Dex for Int), the Talents, and the First Spec Tree & Mastery.
PowerHouse (Link to this build)
Name: AC/DC Split Personality Build 2.1
Archetype: Freeform
Super Stats:
Level 6: Endurance (Primary)
Level 10: Ego (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Invincible Con: 10, End: 10, Int: 10, Ego: 8
Level 6: Daredevil Ego: 5, End: 5
Level 9: Boundless Reserves Con: 5, End: 5
Level 12: Ascetic Con:5, Ego: 5
Level 15: Investigator Int: 5, End: 5
Level 18: Academics Int: 5, Ego: 5
Level 21: Healthy Mind Con: 5, Int: 5
Stats From Talents:
Endurance: 25
Constitution: 25
Ego: 23
Intelligence: 25
Powers:
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Crippling Challenge)
Level 6: Electric Form (Rank 2, Rank 3)
Level 8: Thunderstrike (Rank 2, Rank 3)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Smoke Bomb
Level 20: Lightning Storm (Rank 2, Stolen Thunder)
Level 23: Ionic Reverberation
Level 26: Force Shield (Rank 2, Force Sheathe)
Level 29: Electric Sheath (Rank 2, Rank 3)
Level 32: Resurgence (Rank 2, Rank 3)
Level 35: Gigabolt (Rank 2, Rank 3)
Level 38: Rebirth
Travel Powers:
Level 6: Jet Boots
Level 35: Athletics
Specializations:
Endurance: Readiness (3/3) Endurance increases Equilibrium
Endurance: Gear Utilization (2/3) Increases Offense & Defense from items 12%
Endurance: Outburst (2/3) When your energy is above 90% the damage, healing, and energy costs of your powers are increased by 10%
Endurance: Power Overwhelming (3/3) Your Secondary Super Stats now grant Offense
Vindicator: Aggressive Stance (2/2) Gain 20% of your Offense as Defense
Vindicator: Merciless (3/3) Increase Critical Severity by 15%
Vindicator: Offensive Expertise (2/2) Reduce Active Offense recharge time by 14%
Vindicator: Mass Destruction (3/3) Increases AoE Critical Hit Chance by 6%
Guardian: Fortified Gear (3/3) 30% bonus Defense from Items
Guardian: Locus (2/2) AoE attacks stack up to give you a burst of Offense & Defense
Guardian: Ruthless (2/2) Increase Critical Severity by 10%
Guardian: The Best Defense (3/3) Gain 100% of your Defense as Offense
Mastery: Endurance Mastery (1/1) You gain 3% of your maximum energy when certain criteria are met
Coming back soon with version 2.2 (Dex Primary)
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Gold since Christmas 2015
Again, I changed the Super Stats (dropped Con for Dex), Talents, First Spec Tree & Mastery.
This version is much more invested in Critical Hits and Dodging. Also replaced Rebirth with Masterful Dodge. I'll just have to carry some sort of go juice...
PowerHouse (Link to this build)
Name: AC/DC Split Personality Build 2.2
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Ego (Secondary)
Level 15: Endurance (Secondary)
Talents:
Level 1: The Void Con: 10, End: 10, Dex: 8, Ego: 10
Level 6: Shooter Dex: 5, Ego: 5
Level 9: Accurate Dex: 5, End: 5
Level 12: Daredevil Ego: 5, End: 5
Level 15: Acrobat Dex: 5, Con: 5
Level 18: Ascetic Con: 5, Ego: 5
Level 21: Boundless Reserves Con: 5, End: 5
Stats From Talents:
Dexterity: 25
Ego: 23
Endurance: 25
Constitution: 25
Powers:
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Crippling Challenge)
Level 6: Electric Form (Rank 2, Rank 3)
Level 8: Thunderstrike (Rank 2, Rank 3)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Smoke Bomb
Level 20: Lightning Storm (Rank 2, Stolen Thunder)
Level 23: Masterful Dodge
Level 26: Ionic Reverberation
Level 29: Force Shield (Rank 2, Force Sheathe)
Level 32: Electric Sheath (Rank 2, Rank 3)
Level 35: Resurgence (Rank 2, Rank 3)
Level 38: Gigabolt (Rank 2, Rank 3)
Travel Powers:
Level 6: Jet Boots
Level 35: Athletics
Specializations:
Dexterity: Combat Training (3/3) Offense now grants Critical Strike Rating
Dexterity: Gear Utilization (2/3) Increases Offense & Defense from items by 12%
Dexterity: Evasion (2/2) Your Secondary Super Stats now grant Avoidance Rating
Dexterity: Quick Reflexes (3/3) Your Dex now grants Dodge Chance Rating
Vindicator: Aggressive Stance (2/2) Gain 20% of your Offense as Defense
Vindicator: Merciless (3/3) Increase Critical Severity by 15%
Vindicator: Offensive Expertise (2/2) Reduce Active Offense recharge time by 14%
Vindicator: Mass Destruction (3/3) Increases AoE Critical Hit Chance by 6%
Guardian: Fortified Gear (3/3) 30% bonus Defense from Items
Guardian: Locus (2/2) AoE attacks stack up to give you a burst of Offense & Defense
Guardian: Ruthless (2/2) Increase Critical Severity by 10%
Guardian: The Best Defense (3/3) Gain 100% of your Defense as Offense
Mastery: Dexterity Mastery (1/1) You gain 20 Dexterity, 10 Critical Severity, and 10 Avoidance
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Gold since Christmas 2015
One issue for the builds is that ya have CripC on ur main single target attack (LArc). That's great when ur tanking w Regen, but not so much when trying to dps w/ Elec Form. If ya don't want to be a formal group tank, then ya can just drop CripC for R3.
I'd prob go w/ either EGO/Con/End, INT/Con/End, or CON/Int/End for SS setups (Con PSS more for tanking and knock resist; other two for dps).
Order of the specs doesn't really matter- unless ur leveling, and even then its not really a big deal either way.
I'd prob keep 2 adv points leftover for ranking ur main travel power. I usually have one fast ground TP for indoors, and the other for flight.
- Be safe and have fun, champs - for science!
I must have looked at the wrong/out of date articles regarding Smoke Bomb. When I went back and looked further guess what I found? Duh... Palliate here I come.
I also did go back to the faster ground Travel power, like I originally (way back yesterday) planned on doing. Wish you did not have to wait so long for your second Travel power to kick in.
Following are the three Builds, revamped with your suggestions. Note that all now either have Dex as a minor or Primary, allowing for better Critical and Dodge.
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Gold since Christmas 2015
Dual personality; Aggressive & Defensive.
New(er) List of Attacks (and Specials):
(Each of these brings something different from the others)
And now for the Builds themselves:
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Name: AC/DC Split Personality Build 3.0 Ego
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents:
Level 1: The Void Con: 10, End: 10, Dex: 8, Ego: 10
Level 6: Ascetic Con: 5, Ego: 5
Level 9: Daredevil Ego: 5, End: 5
Level 12: Boundless Reserves Con: 5, End: 5
Level 15: Shooter Dex: 5, Ego: 5
Level 18: Acrobat Dex: 5, Con: 5
Level 21: Accurate Dex: 5, End: 5
Stats From Talents:
Ego: 25
Constitution: 25
Endurance: 25
Dexterity: 23
Powers:
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Rank 3)
Level 6: Electric Form (Rank 2, Rank 3)
Level 8: Thunderstrike (Rank 2, Rank 3)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Palliate (Absolve)
Level 20: Lightning Storm (Rank 2, Stolen Thunder)
Level 23: Ionic Reverberation
Level 26: Force Shield (Rank 2, Force Sheathe)
Level 29: Electric Sheath (Rank 2, Rank 3)
Level 32: Resurgence
Level 35: Gigabolt (Rank 2, Rank 3)
Level 38: Rebirth
Travel Powers:
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Boots (Rank 2)
Specializations:
Ego: Force of Will (2/2) Secondary Super Stats now grant Defense
Ego: Insight (3/3) Ego grants a cost discount to your Ranged powers
Ego: Follow Through (2/3) Ego now increases Critical Severity
Ego: Sixth Sense (3/3) Secondary Super Stats now increase your Critical Hit Chance
Vindicator: Aggressive Stance (2/2) Gain 20% of your Offense as Defense
Vindicator: Merciless (3/3) Increase Critical Severity by 15%
Vindicator: Offensive Expertise (2/2) Reduce Active Offense recharge time by 14%
Vindicator: Mass Destruction (3/3) Increases AoE Critical Hit Chance by 6%
Guardian: Fortified Gear (3/3) 30% bonus Defense from Items
Guardian: Locus (2/2) AoE attacks stack up to give you a burst of Offense & Defense
Guardian: Ruthless (2/2) Increase Critical Severity by 10%
Guardian: The Best Defense (3/3) Gain 100% of your Defense as Offense
Mastery: Ego Mastery (1/1) Increase your Secondary Super Stats by 20
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Gold since Christmas 2015
Name: AC/DC Split Personality Build 3.1 End
Archetype: Freeform
Super Stats:
Level 6: Endurance (Primary)
Level 10: Ego (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Void Con: 10, End: 10, Dex: 8, Ego: 10
Level 6: Daredevil Ego: 5, End: 5
Level 9: Boundless Reserves Con: 5, End: 5
Level 12: Ascetic Con: 5, Ego: 5
Level 15: Accurate Dex: 5, End: 5
Level 18: Shooter Dex: 5, Ego: 5
Level 21: Acrobat Dex: 5, Con: 5
Stats From Talents:
Endurance: 25
Ego: 25
Constitution: 25
Dexterity: 23
Powers:
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Rank 3)
Level 6: Electric Form (Rank 2, Rank 3)
Level 8: Thunderstrike (Rank 2, Rank 3)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Palliate (Absolve)
Level 20: Lightning Storm (Rank 2, Stolen Thunder)
Level 23: Masterful Dodge
Level 26: Ionic Reverberation
Level 29: Force Shield (Rank 2, Force Sheathe)
Level 32: Electric Sheath (Rank 2, Rank 3)
Level 35: Resurgence
Level 38: Gigabolt (Rank 2, Rank 3)
Travel Powers:
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Boots (Rank 2)
Specializations:
Endurance: Readiness (3/3) Endurance increases Equilibrium
Endurance: Gear Utilization (2/3) Increases Offense & Defense from items 12%
Endurance: Outburst (2/3) When your energy is above 90% the damage, healing, and energy costs of your powers are increased by 10%
Endurance: Power Overwhelming (3/3) Your Secondary Super Stats now grant Offense
Vindicator: Aggressive Stance (2/2) Gain 20% of your Offense as Defense
Vindicator: Merciless (3/3) Increase Critical Severity by 15%
Vindicator: Offensive Expertise (2/2) Reduce Active Offense recharge time by 14%
Vindicator: Mass Destruction (3/3) Increases AoE Critical Hit Chance by 6%
Guardian: Fortified Gear (3/3) 30% bonus Defense from Items
Guardian: Locus (2/2) AoE attacks stack up to give you a burst of Offense & Defense
Guardian: Ruthless (2/2) Increase Critical Severity by 10%
Guardian: The Best Defense (3/3) Gain 100% of your Defense as Offense
Mastery: Endurance Mastery (1/1) You gain 3% of your maximum energy when certain criteria are met
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Gold since Christmas 2015
Name: AC/DC Split Personality Build 3.2 Dex
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Ego (Secondary)
Level 15: Endurance (Secondary)
Talents:
Level 1: The Void Con: 10, End: 10, Dex: 8, Ego: 10
Level 6: Shooter Dex: 5, Ego: 5
Level 9: Accurate Dex: 5, End: 5
Level 12: Daredevil Ego: 5, End: 5
Level 15: Acrobat Dex: 5, Con: 5
Level 18: Ascetic Con: 5, Ego: 5
Level 21: Boundless Reserves Con: 5, End: 5
Stats From Talents:
Dexterity: 25
Ego: 23
Endurance: 25
Constitution: 25
Powers:
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Rank 3)
Level 6: Electric Form (Rank 2, Rank 3)
Level 8: Thunderstrike (Rank 2, Rank 3)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Palliate (Absolve)
Level 20: Lightning Storm (Rank 2, Stolen Thunder)
Level 23: Masterful Dodge
Level 26: Ionic Reverberation
Level 29: Force Shield (Rank 2, Force Sheathe)
Level 32: Electric Sheath (Rank 2, Rank 3)
Level 35: Resurgence
Level 38: Gigabolt (Rank 2, Rank 3)
Travel Powers:
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Boots (Rank 2)
Specializations:
Dexterity: Combat Training (3/3) Offense now grants Critical Strike Rating
Dexterity: Gear Utilization (2/3) Increases Offense & Defense from items by 12%
Dexterity: Evasion (2/2) Your Secondary Super Stats now grant Avoidance Rating
Dexterity: Quick Reflexes (3/3) Your Dex now grants Dodge Chance Rating
Vindicator: Aggressive Stance (2/2) Gain 20% of your Offense as Defense
Vindicator: Merciless (3/3) Increase Critical Severity by 15%
Vindicator: Offensive Expertise (2/2) Reduce Active Offense recharge time by 14%
Vindicator: Mass Destruction (3/3) Increases AoE Critical Hit Chance by 6%
Guardian: Fortified Gear (3/3) 30% bonus Defense from Items
Guardian: Locus (2/2) AoE attacks stack up to give you a burst of Offense & Defense
Guardian: Ruthless (2/2) Increase Critical Severity by 10%
Guardian: The Best Defense (3/3) Gain 100% of your Defense as Offense
Mastery: Dexterity Mastery (1/1) You gain 20 Dexterity, 10 Critical Severity, and 10 Avoidance
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First (Ego Primary) is heavy on the ranged damage (from the high Ego), and also carries a big Critical Rating.
Second (End Primary) is a real powerhouse, with all the energy you might need.
Third (Dex Primary) really brings the Critical and Dodge into the game.
Now to decide... Decisions, decisions, decisions...
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End PSS is good for getting much more energy regen, but it also may be excessive here. If ya dun need the extra energy gains, then most of the other PSS trees would overall fare better. Ego PSS does have Insight to help reduce energy costs, and Int PSS means ur innately reducing energy costs w/ stacking Int. Con PSS (for group tanks- meaning you want to hold aggro- which may not apply to any build here) has Fuel My Fire as well.
So I'd still say that EGO/Con/End or INT/Con/End would be best here for a mix of dps, energy, and survival. End PSS taken only if ur really struggling w/ energy using those other options, and DEX/Int_Ego/End only if ya wanna make a pure glass cannon build that focuses on dps (taking Expose Weakness and Deadly Aim- not dodge/avoid).
- Be safe and have fun, champs - for science!
On the specs, I would recommend 3 points in Follow Through, and only 2 in Sixth Sense. Follow Through scales much faster than Sixth Sense, and you'll be stacking a decent bit of EGO to fuel Concentration.
I would prioritize Focused Strikes over Mass Destruction or Offensive Expertise, since a minor damage boost tends to become most important when you're battling a single health-stacked boss.
I'd probably opt for a couple points in Find The Mark instead of Locus and/or Fortified Gear, but that could be considered personal preference.
I tend to prefer Lightning Storm's Rank 3 damage over Stolen Thunder; but that could also be chalked up to personal preference.
Even with Regeneration as a fallback, I find it helpful to have a reliable self-heal to patch up minor damage-over-time. I would shoehorn Conviction into the build, probably replacing Electric Sheath (unless the Sheath is important thematically).
I tend to prefer Ball Lightning (with Triplicity) over Thunderstrike. Thunderstrike has a weird bug where, if used on an enemy that already has Negative Ions, it will sometimes refresh-then-consume the status (instead of the other way around).