Release Notes for FC.31.20150919.17
This build is available on PTS as of 10/21/2015
Blood Moon Event Changes
- Extended perception/aggro range of ghost ship.
- Added control immunity to ghost ship.
- Fixed Blood Moon Action figures to unlock correctly.
- Updated end date of event to November 11th.
- Spectral Aura no longer stacks with itself.
- Reduced cooldown on Ghost Ship to 1 hour.
- Added chance of Turakian Coins to drop from Treat Bags (and update info on Dweomer).
- Fixed text on Ghost Pirate Action Figure.
- Added new icons for the new Blood Moon rewards.
Please format any bugs you find in the following format:
Bug
Where it happens
What happens
Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here:
http://forum.arcgames.com/championsonline/categories/gameplay-bugs1.
These player & moderator maintained threads are checked weekly by the development team:
-
http://www.arcgames.com/en/forums/championsonline/#/discussion/1203148/onslaught-bugs-and-balance-qol-concerns-
http://forum.arcgames.com/championsonline/discussion/1198089/known-power-bugs-
http://forum.arcgames.com/championsonline/discussion/1194284/champions-online-alerts-issues-
http://forum.arcgames.com/championsonline/discussion/1199083/costume-bug-list-
http://forum.arcgames.com/championsonline/discussion/1198119/compiled-list-of-bugs-issues-and-qol-concerns-version-2-0
Comments
Hope I'm wrong.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Epic Stronghold
Block timing explained
Hmm.. 1 hour reset time for the Ghost Ship? Vibora Bay may become lag city with players trying to spawn camp it. However, it may deter just enough players for other character classes to get a shot at it. Zone chat is going to be SPAMMED with people shouting Ghost Ship AND Takofanes spawn times.
Here we go again...
This logic of this point is baffling.
Oh well. I don't see how that is a negative thing.
Silverspar on PRIMUS
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This update isn't perfect, but it's good. We're getting active and engaged development. And I'm thrilled.. perhaps alone in it.. but still thrilled.
Uhhh you get a reward for not placing first, and I hardly think an only useless piece of junk gear from pre On Alert counts as a world shattering reward since it does nothing. The difference between first and not first is 5 Turakian tokens. Wooo.
Silverspar on PRIMUS
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Epic Stronghold
Block timing explained
Be news to me since last time we did it first got 10 and everyone else that did it got 5 if they qualified.
Silverspar on PRIMUS
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Whoever you are, be that person one hundred percent. Don't compromise on your identity.
just pointing out an issue with the cursed set.
If you have already unlocked some of the pieces from before, then the rest will not unlock
I also noticed that cursed costumes are not listed when you try to search for them
i wonder if anyone else have had this problem
Plus any idea when you are gonna re-enable the pts store, as the costumes I have bought on live cannot be used or tested against these new one.
It's been this way since alert was released, when before it was active and useful
Due to the reward structure of the Ghost Ship Open Mission, the event is little more than a race to use Backup Champions Devices in order to earn first place. The Open mission is over in less than 10 seconds (that is unfortunately not a hyperbole).
It would make more sense to make the ghost ship more along the lines of the "Clarence" Open Mission that is available during the winter event. 10 Million health or so would absorb those Backup devices and still leave players with a fight. After all, Vibora is a level 34 gated zone, so players will be more powerful than your average line up in an open mission.
Also, if the rewards could be evened out so that support characters and tanks could have an equal chance at earning tokens, that would also be great. 10 tokens all around for a challenging open mission would be nice and make the even more memorable.
Sincerely,
Mira Kimbal - Space
PirateMerchant.-Sterga
Epic Stronghold
Block timing explained
EDIT: out of 50 treat bags.... i got only 1 token
She is right, not even a hyperbole, the Ghost ship melted withing 15 Seconds, and I got 0 Tokens out of it
Another failure, not even gonna bother with this open mission event, its DPS-reward only
To fix this, the tokens should only be rewarded upon completion of the mission you receive when entering the crypt. This would solve two problems: First, everyone would get turakian coins when they complete the mission. Second, it removes the exploitation of being able to run into the crypt, kill the boss for 5 turakian coins, then use Socrates to exit map without completing the mission, then re-enter the crypt to repeat. You can farm tokens incredibly fast this way. Fast enough to acquire almost 50 tokens in 10 minutes if you are good enough.
A moderator may need to remove the above if it is found too exploit-y
@carrionbaggage
@kaiserin
If you do add that 2 minutes between each crypt run however, it adds up fast. Say you can just use teleport or skip right through the crypt fighting as little as possible. It would take you about 2 mins to clear the crypt. You go back in, that is another two minutes. So you're roughly taking <5 minutes per 10 tokens. Add in the time it would take to find another crypt (we'll use your 2 minutes) and you've increased the amount of time needed for 2 tokens by 40% - that is assuming the crypt you get to is open. Over time, that adds up to a sizable, but not unfair amount.
Ultimately not a huge deal, but still seems unintended.
The Incendiary Rounds mk3 on the Crimson Demonwing is the pre-nerf version. It has lower energy cost, huge threat bonus, 120 feet range and no target limit. Without a target limit it kills everything in a huge area in a few seconds, that was changed for a reason.
Go in, kill Boss, get reward, leave without finishing mission(by turning off bomb/checking sarcophagus),leave, repeat.
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I'm guessing it needs a space before/after the | to fuction properly. Not technically to do with the update, but still Bloodmoon related.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
One of the crypt layouts has only that mini boss.
It took around 10 minutes or so with five or six level 40 heroes. My toon actually got damage significantly a few times by the hordes of pirates. It was a pretty boring, stand and spam fight.
I got 5 Turakian coins.
Seems as though the luster of DPS-leaderboards is pretty dull when there is no big reward.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Bug Bug Bug (PTS and Live) The Coin chest has an item level, so changing the sharing scheme can reward you with an unopenable chest. In addition, this item level is "viral" and "infects" all chest drops (they all round up and can't be opened)
PS: If you happen to get a bugged chest, hide it in your bank to avoid infestation.