I am building a Tech ranged/critical character. However I am finding it hard to work in heals (other than pets, which I am trying to avoid).
So is there a list of heals and how they work or something?
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But I really should have been more specific about the information I was looking for this time.
What I am looking for is a quick "Tap/Click" power for a quick instant heal. However, so many of the powers that fit this description are based on Presence, which this build has no other use for. Thus the actual heal you receive ends up being just not worth it.
It seems that there would/should be one such power for the non-"supernatural" type builds.
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http://web.archive.org/web/20130808131939/http://champions-online-wiki.com/wiki/Healing
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pantagruel01: And thanks to you also. I may go with conviction after all, even though I'm trying for a Tech based character.
Just a thought: Why does this game not have a "First Aid" or "Medical Training" type of skill? Seems that all of the healing is magical, with no Tech based balance.
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With all the other changes that made nearly everything base on your Super Stats (not one specific stat ) (most of the time) (OK, the exceptions are there, but they aren't that many)
Edit: Medic Drones and Bionic Shielding are supposed to be very slow HoT, whereas I am looking for a burst heal (Save my Butt) power. Had been counting on Empathic or Psionic Healing (thought they were Ego based) but... Then I switched over to Palliate, only then to discover that without Presence SS nothing seems to heal very much.
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General rule: powers that say "heal" use your superstats and bonus healing; powers that say "regain" or "gain health" only use superstats.
It's also worth noting that you can get gear with sizable healing bonuses, which many folks do to make things like Conviction even more worthwhile.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Another decent non-Pre option for healing is dodge and BCR with the advantage. Still scales with Pre I believe but is great mitigation with high Dodge (don't even need Dex SS to get a decent dodge). As with all healing it is only as good as the base mitigation you also have.
Shields are useless unless you are full pre, have gear buffs and spec'd correctly. They need to be massive as they do not have mitigation (or limited if something does affect it. None to my knowledge).
What you are shooting for is effective health pool which means your base health plus mitigation. Self healing should not take more than a click. If you have to maintain or charge it means you aren't doing damage and high damage that kills is the best mitigation for DPS builds.
If self healing turns out to be difficult to fit into a build then I suggest an aggro wipe ability. Pet builds require dedicated build but of course aggro bounce like mad and offers a great deal of mitigation simply by not being targeted. Also use your healing items and learn to hotkey them like you would powers and practice seamless integration into your normal rotations when needed.
Personally I find damage easy to build but always a pain and frustrating experience ensuring a build has enough defense to not make your healers cry and scream at you for being a glass cannon. One of my characters is a healer and if I see a DPS die very quickly I simply cannot waste my time healing them. A DPS must have the capacity to absorb the largest boss hits under full defense to allow time for the group to recover.
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Um... last I checked Stimpack scales off your superstats... yes it gets a bonus from Pre but it scales mostly off superstats and pretty well too... Bionic Shielding also scales primarily off superstats and the return from it is pretty reliable. It's just a bit akward to use as a self heal...
Additionally: Holdout Shot w/Stimpack can crit, when it crits all ticks of the heal crit, and when the power gets it's double damage bonus from low energy the first tick of the heal will also be doubled... it is a VERY reliable self heal... I've got a tank who uses it to great effect without Pre.
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- Be safe and have fun, champs - for science!
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