Ok so I know what the Villain Tokens get you and what the Guardian Tokens get you, but what the heck do the Onsluaght Tokens get you I don't see anything in the Onslaught store for them, they say they can buy you a villain but you can only buy those with guardian tokens, so what can you buy with them and where can you use them?
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This is poorly explained, I only know because of experimenting on pts.
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Silvers don't get the free consumable, so the only way for them to be a villain is to grind up the Guardian tokens necessary to buy one of the villain unlocks (or buy them from other players/auction house).
For a Gold player, I cannot see a strong real reason to bother (there's a weak reason -- Villain tokens are BoP, not BoA -- but farming tokens without the mission seems like a deadly bore), at least until they add new villains, since you can just cycle between alts; I doubt I'll want to play enough times per day to run out of alts.
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Or you can use 1000Q... which you can get in even less time thanks to Alert Dailies.
HOWEVER, from the Lockbox there is an item that can drop which gives you that unlock ( think it's all 3 of them too) for free so all you ever have to worry about is the Onslaught Tokens.
A grind like this is VERY common in MMOs nowadays and was, in some ways, pioneered by WoW. Grind for an item that you use to gain another item that helps you get to the SUPER item. In this case, instead of doing a single instance for hours and hours every single day you're just fighting some people for maybe 2-3 hours a day if you want to go slow.
In WoW it's Normal Dungeons for around a week until you get the best iLvL to let you into Heroic dungeons (or take much longer to craft heroic level gear without setting foot in an instance... MUCH longer), then doing them for around a month (give or take if you get lucky or not), to get the pre-raid gear.. then doing RAIDS progression style which can be anywhere from 2-5 days a week depending on the guild until you get fully geared from them.. and going up in difficulty level once you have enough people geared in the guild.
OR if you want to go the GW2 route, doing nearly impossible challenges for super gear that may never drop and is on an RNG table. OR taking potentially months to craft a full set of Draconians.
IOW. There is a grind. Suck it up, this is a fact of all MMOs since the beginning of time. CoH had Incarnates, Ultima had dungeon plundering and crafting, and CO has had a system like this since On Alert with the Vigilante gear. You have to grind. EVEN if you just want to spend G to get legion's gear, you have to grind that G. No one's giving you anything for no work. Suck it up.
So, I need one Onslaught Token to use a device that I also have to buy with more tokens that are a pain to get. I got 250 Guardian Tokens.... Just seem like to much work. The villains aren't easy to kill, they aren't really that fun to fight or even play. I can't even use any powers I want, only like 3 of them, even though I have like 8 of them....
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
Yes, Doctor. We have a serious case of the Entitleds.
I would try being a playable villain once in a while and it could be fun for a bit, but I don't see this as a huge draw for me personally.
It doesn't matter how much you paid. You have to do the same grind as everyone else if you want the Villain gear. If you don't want it, GRATS. You don't have to do it. And if you want to pull the "I paid blahbitty blah" card, I subbed for exactly 2 years and 3 months. $405 dollars spent, not including a few zen care packages because I wanted certain costume sets. Therefore, by your logic, my opinion is greater than yours. So if you don't like grinding then either accept your current gear and unlockables, or stop playing MMOs all together because it is a STAPLE of the genre and has been since Ultima Online first opened in 97. And AMERICAN game made by AMERICANS.
..oh wait, what's this? "UNITY"? Huh.. some sort of mission hub with dailies that gives special recog. And look, this recog can be used to buy gear! Why this gear is better than anything you'd get doing normal missions.
And what's this? Gear gotten from farming Rampages, a process which could take months? My god.. AND LOOK! Some that you get from Nemesis tokens and would take a good deal of farming missions.
Oh but this had to be added with On Alert. No way that-
What? Why UNITY used to have special gear anyway? And it took an inexorbant amount of time to get even one? Huh. And look, Hero Games had the same thing! And some of these even needed perks to even be able to buy.
It's.. it's almost as if the grind has always been there in varying forms.
Now good day, sir.
At the very least put proper documentation IN the FREAKING game.
Documentation in game was something Cryptic was terrible at when they ran COH/COV.
They still are.
NNNNNNNNNNNNNNNOOOOOOOOOOOOooooooooooooooooo!!!!
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All MMOs have grinds. In the end, if you want people to keep playing a game (instead of "okay, I've won, done now"), you have a few choices:
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So yes, we all got used to CO being our private little playground. PWI ignored the game and let that happen. However, now they are not ignoring the game. I guess the moral of the story is, "be careful what you ask for. You just might get it."
The game needs to be profitable.. it also needs to have standard MMO stuff to do in it. We're going to have to suck it up or quit.