Hey guys!
I'm working out a solution to the problem of Single Frameworks being gimped/ rewards for specialization in the Comp version of the game in this thread:
http://forums.champions-online.com/showthread.php?t=101427
I was wondering if anybody could give me any insight into how Specialization is rewarded in the PnP, or post ideas in how to realize those paper-based concepts into the computer game.
Any and all help is appreciated. Number crunchers, imagination, and anything else is greatly appreciated. I believe that the Online game has as much potential to be as customizable as the PnP, and it's up to those of you who know the PnP to help make that happen!
Thank you!
Comments
Its not the same thing at all. In the PnP game you create your own powers and have essentially an unlimited number of options. For example one character might be conceived of as being a pure fire projector. Such a character can be built to have every bit as many options as a cherry picked character. Since there are essentially an unlimited number of powers for every concept this problem has less of an impact in the PnP game.
One thing does come to mind. In the PnP game characters with more tightly focussed power concepts, such as a firenwielder, can get their powers at a reduced purchase cost. This will generally not allow them to be more powerful since the allowed attack and defense values are set by the game master. It will however allow thwt character to buy more powers than a non themed character.