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Munitions Characters: you want this gear.

Archived PostArchived Post Posts: 1,156,071 Arc User
edited November 2009 in Power Discussion
I haven't seen much mention of this on the forums, so just a quick note. The Science tradeskill can make "Catalytic" gear, which reduces the energy cost of your ranged powers by 50%. If you're munitions, that's huge - all your attacks sans Bullet Ballet now cost half as much energy!
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited November 2009
    I DO want that gear... time to have another toon of mine make some.


    WOOT !
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited November 2009
    Thats INCREDIBLE!!!
    Whatta gear!

    If you have int super statted its gives AMAZING 10-15 % reduction to your ranged attacks energy costs....
    ...that might be the reason it has not gained so much attention...

    But anyway its good gear for ranged attack toon...who has int...
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited November 2009
    I haven't seen much mention of this on the forums, so just a quick note. The Science tradeskill can make "Catalytic" gear, which reduces the energy cost of your ranged powers by 50%. If you're munitions, that's huge - all your attacks sans Bullet Ballet now cost half as much energy!

    Is that 50% off your current cost, or is it like the 50% Lashing Dragon Tail avoidance increase that's 50% of your BASE avoidance (which is in effect about a 5% increase)?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited November 2009
    stjobe wrote:
    Is that 50% off your current cost, or is it like the 50% Lashing Dragon Tail avoidance increase that's 50% of your BASE avoidance (which is in effect about a 5% increase)?

    It's 1-1/(1+%) Cost, or 33% a piece multiplicative.
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