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Mecha Swordsman Tank Revamped

cheelanghocheelangho Posts: 95 Arc User
edited March 2015 in Builds and Roles
Hello, i've been playing this toon for a while and having lots of fun with it; and i just wanted to know your thougts on his build - this is a rework of this other build:

PowerHouse (Link to this build)

Name: Magna Gear (goal)

Archetype: Freeform

Super Stats:
Level 6: Strength (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)

Talents:
Level 1: The Savage
Level 6: Tireless
Level 9: Negotiator
Level 12: Relentless
Level 15: Quick Recovery
Level 18: Body and Mind
Level 21: Healthy Mind

Powers:
Level 1: Bludgeon
Level 1: Cleave (Rank 2, Rank 3, Challenging Strikes)
Level 6: Eruption (Crippling Challenge)
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Enrage (Endorphin Rush)
Level 14: Decimate (Crippling Challenge)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Molecular Self-Assembly
Level 23: Energy Shield (Rank 2, Laser Knight)
Level 26: Skewer (Rank 2, Rank 3, Follow Through)
Level 29: Masterful Dodge
Level 32: Unbreakable
Level 35: Energy Wave (Reverse Polarity)
Level 38: I have no idea on what to put in here

Travel Powers:
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Energy Slide - Got it with the costume bundle... might keep it, might not even use it at all but chances are i'll be flying most of the time :rolleyes:

Specializations:
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Strength Mastery (1/1)
SIGNATURE.
Post edited by Unknown User on

Comments

  • aiqaaiqa Posts: 2,608 Arc User
    edited March 2015
    It looks fine for the most part.
    If you're willing to drop a one point, you could add ego surge as you last power, if you're not willing to do that aggressor would also work.
  • flowcytoflowcyto Posts: 12,922 Arc User
    edited March 2015
    Yeah it looks good. I'd prob try to find a way to get Eruption to R2, since it is one of HW's better ST dps moves - as well as a CripC apply and MSA trigger. Ya may not need CripC on two diff powers, but I would keep it on Eruption at least (since lunges themselves are poor for dps).

    I would wonder if Cleave is better for threat (not dps) for bosses vs. Skewer w/ adv, since the latter doesn't have CS threat added. Even if ya used Skewer, though, ya could still be fine on threat w/ Eruption's CripC added in.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • cheelanghocheelangho Posts: 95 Arc User
    edited March 2015
    Thanks aiqa and flowcyto for the advice, so i guess here's the build again with the suggested changes :biggrin::

    PowerHouse (Link to this build)

    Name: Magna Gear (2nd Ver)

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Intelligence (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1: The Savage
    Level 6: Tireless
    Level 9: Negotiator
    Level 12: Relentless
    Level 15: Quick Recovery
    Level 18: Body and Mind
    Level 21: Healthy Mind

    Powers:
    Level 1: Bludgeon
    Level 1: Cleave (Rank 2, Rank 3, Challenging Strikes)
    Level 6: Eruption (Rank 2, Crippling Challenge)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Enrage (Endorphin Rush)
    Level 14: Decimate
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Molecular Self-Assembly
    Level 23: Energy Shield (Rank 2, Laser Knight)
    Level 26: Skewer (Rank 2, Rank 3, Follow Through)
    Level 29: Masterful Dodge
    Level 32: Unbreakable
    Level 35: Energy Wave (Reverse Polarity)
    Level 38: Ego Surge (Nimble Mind)

    Travel Powers:
    Level 6: Jet Boots (Rank 2, Rank 3)
    Level 35: Energy Slide

    Specializations:
    Strength: Physical Peak (3/3)
    Strength: Aggression (2/2)
    Strength: Brutality (2/2)
    Strength: Juggernaut (2/3)
    Strength: Overpower (1/3)
    Warden: Fortified Gear (3/3)
    Warden: Slaughter (2/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (2/3)
    Vindicator: Mass Destruction (3/3)
    Mastery: Strength Mastery (1/1)
    SIGNATURE.
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