Hello, i've been playing this toon for a while and having lots of fun with it; and i just wanted to know your thougts on his build - this is a rework of
this other build:
PowerHouse (Link to this build)Name: Magna Gear (goal)Archetype: FreeformSuper Stats:Level 6: Strength (Primary)Level 10: Intelligence (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The SavageLevel 6: TirelessLevel 9: NegotiatorLevel 12: RelentlessLevel 15: Quick RecoveryLevel 18: Body and MindLevel 21: Healthy MindPowers:Level 1: BludgeonLevel 1: Cleave (Rank 2, Rank 3, Challenging Strikes)Level 6: Eruption (Crippling Challenge)Level 8: Invulnerability (Rank 2, Rank 3)Level 11: Enrage (Endorphin Rush)Level 14: Decimate (Crippling Challenge)Level 17: Conviction (Rank 2, Rank 3)Level 20: Molecular Self-AssemblyLevel 23: Energy Shield (Rank 2, Laser Knight)Level 26: Skewer (Rank 2, Rank 3, Follow Through)Level 29: Masterful DodgeLevel 32: UnbreakableLevel 35: Energy Wave (Reverse Polarity)Level 38: I have no idea on what to put in here
Travel Powers:Level 6: Jet Boots (Rank 2, Rank 3)Level 35: Energy Slide - Got it with the costume bundle... might keep it, might not even use it at all but chances are i'll be flying most of the time :rolleyes:
Specializations:Strength: Physical Peak (3/3)Strength: Aggression (2/2)Strength: Brutality (2/2)Strength: Juggernaut (2/3)Strength: Overpower (1/3)Warden: Fortified Gear (3/3)Warden: Slaughter (2/3)Warden: Ruthless (2/2)Warden: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: The Rush of Battle (2/3)Vindicator: Mass Destruction (3/3)Mastery: Strength Mastery (1/1)
Comments
If you're willing to drop a one point, you could add ego surge as you last power, if you're not willing to do that aggressor would also work.
I would wonder if Cleave is better for threat (not dps) for bosses vs. Skewer w/ adv, since the latter doesn't have CS threat added. Even if ya used Skewer, though, ya could still be fine on threat w/ Eruption's CripC added in.
- Be safe and have fun, champs - for science!
PowerHouse (Link to this build)
Name: Magna Gear (2nd Ver)
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Savage
Level 6: Tireless
Level 9: Negotiator
Level 12: Relentless
Level 15: Quick Recovery
Level 18: Body and Mind
Level 21: Healthy Mind
Powers:
Level 1: Bludgeon
Level 1: Cleave (Rank 2, Rank 3, Challenging Strikes)
Level 6: Eruption (Rank 2, Crippling Challenge)
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Enrage (Endorphin Rush)
Level 14: Decimate
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Molecular Self-Assembly
Level 23: Energy Shield (Rank 2, Laser Knight)
Level 26: Skewer (Rank 2, Rank 3, Follow Through)
Level 29: Masterful Dodge
Level 32: Unbreakable
Level 35: Energy Wave (Reverse Polarity)
Level 38: Ego Surge (Nimble Mind)
Travel Powers:
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Energy Slide
Specializations:
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Strength Mastery (1/1)