she currently pulls aggro from regular rampage boss aggro hogs using just challenging strikes on a couple attacks. her damage is pretty acceptable to me, but I feel she could use more durability.
her energy economy could be better as well.
She's supposed to be an inexperienced heroic counterpart to Dr D himself, I'd like her to be as powerful as possible.
concussor beam however is required for me. and she should be very tanky and be able to hold aggro really well.
after all, haven't you seen what an aggro monster Dr D is in resistance? (when its not bugged)
also no circles please.
I'd like to run tank role if possible.
PowerHouse (Link to this build)Name: Silver SentinelArchetype: FreeformSuper Stats:Level 6: Intelligence (Primary)Level 10: Endurance (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The InvincibleLevel 6:Level 9:Level 12:Level 15:Level 18:Level 21:Powers:Level 1: Power BoltsLevel 1: Concussor Beam (Rank 2, Rank 3)Level 6: Invulnerability (Rank 2, Rank 3)Level 8: ConcentrationLevel 11: Micro Munitions (Rank 2, Rank 3, Challenging Strikes)Level 14: OverdriveLevel 17: Fire All Weapons (Rank 2, Rank 3, Challenging Strikes)Level 20: Shoulder Launcher (Rank 2, Rank 3)Level 23: Energy Shield (Rank 2, Rank 3)Level 26: Reconstruction Circuits (Rank 2, Rank 3)Level 29: Resurgence (Rank 2, Rank 3)Level 32: Lock N LoadLevel 35: RebirthLevel 38: Resurrection SerumTravel Powers:Level 6: Jet Boots (Rank 2, Rank 3)Level 35: Displacement SuperspeedSpecializations:Intelligence: Preparation (2/2)Intelligence: Enlightened (1/3)Intelligence: Tactician (2/2)Intelligence: Detect Vulnerability (3/3)Intelligence: Expertise (2/2)Guardian: Fortified Gear (3/3)Guardian: Ruthless (2/2)Guardian: Tenacious (2/2)Guardian: The Best Defense (3/3)Protector: Fortified Gear (3/3)Protector: Bulwark (2/2)Protector: Defensive Expertise (2/3)Protector: Resolute (3/3)Mastery: Protector Mastery (1/1)
Comments
You have Overdrive, but don't have SS Rec. Should probably either switch SS End to SS Rec, or switch Overdrive to Wind Reverb (works off End and Concussor).
Shoulder Launcher? Thematic choice? Minigun is probably the better choice for its damage and debuff. If you need a missile for theme, perhaps use Tactical Missiles with CC for your taunt.
If you need more energy, you could switch Invuln for Defiance (which also gives you some adv points since you don't really need to rank it), and/or switch Energy Shield for Force Shield + Force Sheathe.
Why Protector? The primary use of Protector AFAIK is to tank in Hybrid, and you've stated you want to use the tank stance.
Grab some self rez items from AH or silver champ vendor instead of wasting a power slot on it.
Here's how I might make a PA tank...
PowerHouse (Link to this build)
Name: Silver Sentinel
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Void
Level 6: Shooter
Level 9: Impresario
Level 12: Accurate
Level 15: Acrobat
Level 18: Survival Training
Level 21: Agile
Powers:
Level 1: Power Bolts
Level 1: Overdrive
Level 6: Mini Gun (Rank 2, U-238 Rounds, Challenging Strikes)
Level 8: Concentration
Level 11: Defiance
Level 14: Micro Munitions (Rank 2, Alpha Strike, Challenging Strikes)
Level 17: Force Shield (Rank 2, Rank 3, Force Sheathe)
Level 20: Concussor Beam (Rank 2, Rank 3)
Level 23: Reconstruction Circuits (Rank 2, Rank 3)
Level 26: Lock N Load (Rank 2, Rank 3)
Level 29: Ego Surge (Rank 2, Nimble Mind)
Level 32: Masterful Dodge
Level 35: Tactical Missiles (Crippling Challenge)
Level 38: Resurrection Serum
Travel Powers:
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Displacement Acrobatics
Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Ego Mastery (1/1)
| The Phoenix - A Fiery Jack of All Trades | The Nightmare - Dark Summoner | The Ranger - Archery/DB DPS |
| The Packleader - Bestial Petmaster |
In tank role he's pretty tough.
PowerHouse (Link to this build)
Name:
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Intelligence (Secondary)
Level 15: Recovery (Secondary)
Talents:
Level 1: The Impulse
Level 6: Academics
Level 9: Negotiator
Level 12: Wordly
Level 15:
Level 18: Field Ops Training
Level 21: Command Training
Powers:
Level 1: Power Bolts
Level 1: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 6: Invulnerability (Rank 2, Rank 3)
Level 8: Energy Shield (Phalanx Defense System)
Level 11: Concentration
Level 14: Concussor Beam (Rank 2, Rank 3)
Level 17: Overdrive
Level 20: Chest Beam (Rank 2, Rank 3)
Level 23: Micro Munitions (Rank 2, Rank 3)
Level 26: Reconstruction Circuits (Rank 2, Rank 3)
Level 29: Masterful Dodge
Level 32: Lock N Load (Rank 2, Rank 3)
Level 35: Protection Field (Rank 2)
Level 38: Iniquity
Travel Powers:
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Lightning Flash
Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Exploit Opening (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Initiative (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
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