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Gravity Pulse: Welcome to the Disco

thatcursedwolfthatcursedwolf Posts: 484 Arc User
edited March 2014 in Suggestions Box
Gravity Pulse when everyone is spread out chasing Exocets isn't so bad.

Gravity Pulse with a handful of vehicles on the ground groups is eye-strain and headache inducing to me and there were a number of people in the Ramplagers channel also talking about it.

Could the graphics of it be made less strobe like?
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Post edited by thatcursedwolf on

Comments

  • monaahirumonaahiru Posts: 3,073 Arc User
    edited March 2014
    I sometime feel something like this.
    tumblr_ldbt40kFdh1qby00fo1_500.gif
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited March 2014
    That's true. I have it on my jet and it's terrible. Love the damage, but using it may give people seizures. Who was dumb enough to design this animation?
    This FX needs to be either changed, or drastically toned down. This and Millenial Flight are good examples of extremely poor QA and design.
  • highrealityhighreality Posts: 402 Arc User
    edited March 2014
    monaahiru wrote: »
    I sometime feel something like this.
    tumblr_ldbt40kFdh1qby00fo1_500.gif
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  • edited March 2014
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  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited March 2014
    gradii wrote: »
    I like both just fine.


    You do realise that some people playing this game can have seizures because of it, and it's not about aestehtics, but practical gameplay?

    Utility over fluff.
  • jerax1011jerax1011 Posts: 966 Arc User
    edited March 2014
    You do realise that some people playing this game can have seizures because of it, and it's not about aestehtics, but practical gameplay?

    Utility over fluff.

    Yeah I agree, I don't get a seizure over it, but it's way too harsh when you see it used constantly and among a lot of players at once.

    I feel bad for those that have far more sensitivity than myself, cause it's really unexpected when it happens in game.

    Millennial Flight could use a tone down.. I love the sparkle effect, but even most of the costuming community will tell you there a little glow goes a long way.
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  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited March 2014
    You do realise that some people playing this game can have seizures because of it, and it's not about aestehtics, but practical gameplay?

    Utility over fluff.

    Considering everything else they say at random... no, I seriously doubt they do.
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  • riveroceanriverocean Posts: 1,690 Arc User
    edited March 2014
    I solved the problem for myself, by turning my graphics down to minimum during the Lemurian Invasion. It helps with the lag too. Just offering that solution to anyone who suffers eye-strain or headaches, like I do. :cool:
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  • theravenforcetheravenforce Posts: 7,140 Arc User
    edited March 2014
    You do realise that some people playing this game can have seizures because of it, and it's not about aestehtics, but practical gameplay?

    Utility over fluff.
    Considering everything else they say at random... no, I seriously doubt they do.

    From my experience, I'll tell you this. You are wasting your time addressing this person, seriously, don't make the same mistake I did.

    Back to more interesting topics: I only used Grav Pulse once in Lemurian Invasion, it is a bit much I will agree.

    If it is a health hazard as the quote above does say then clearly this needs to be addressed. (Note: I'm not doubting your statement of it being a health hazard.)
  • stergasterga Posts: 2,353 Arc User
    edited March 2014
    Yes. Very much so. I thought Harbinger fight was bad before with all the bright, pink neon horrors and powers. And now it just got worse. I turn my graphics down so I don't go blind, but I don't think it's working.
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  • flowcytoflowcyto Posts: 12,852 Arc User
    edited March 2014
    A tone-down on this effect is def something I could get behind.
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  • thatcursedwolfthatcursedwolf Posts: 484 Arc User
    edited March 2014
    laughinxan wrote: »
    I agree that the gravity pulse power is especially bright, especially when your pulsing it. I use it myself on most vehicles(some use incendiary round, usually siege vehicles designed to blow things up from maximum distance), and I sometimes look away from the screen when doing so.

    My TV is in the same line of sight as my screen so I've started just looking up and watching that while waiting for the explosions to say it is time to look for a new pack of Exocets. I've also started to only use it on ground groups when it looks like someone about to faceplant.

    I play with a controller so I always love having a PBAoE to blow things up you can't tab target. Gravity Pulse just needs the graphics muted.
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  • selpheaselphea Posts: 1,229 Arc User
    edited March 2014
    In case anyone is curious, it really can cause epilepsy

    http://en.wikipedia.org/wiki/Denn%C5%8D_Senshi_Porygon
    The episode is infamous for certain repetitive visual effects which induced photosensitive epileptic seizures in a substantial number of Japanese viewers, an incident referred to as the "Pok
  • stellariodragonstellariodragon Posts: 588 Arc User
    edited March 2014
    I think grav pulse looks cool, but after 2-3 Lemurian Invasion runs with full grav pulse teams I get a bad headache and have to stop. I mean literally I have to take a break. That isn't hyperbole. Maybe I'm just old though.
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited March 2014
    I think grav pulse looks cool, but after 2-3 Lemurian Invasion runs with full grav pulse teams I get a bad headache and have to stop. I mean literally I have to take a break. That isn't hyperbole. Maybe I'm just old though.

    You aren't the only one. I've ran LI so few times now because two or three runs is the most I can take before I have to lie down due to the eyestrain and headache caused.
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  • thatcursedwolfthatcursedwolf Posts: 484 Arc User
    edited March 2014
    I think grav pulse looks cool, but after 2-3 Lemurian Invasion runs with full grav pulse teams I get a bad headache and have to stop. I mean literally I have to
    take a break. That isn't hyperbole. Maybe I'm just old though.

    If you've got a good maintained PBAoE (Lead Tempest, for example) getting in position, do your maintain, avert your eyes so you just watch for the flashes to move of elsewhere out of the corner of your eye. That should help for the ground combat.

    For myself, the Exocets have enough space that there isn't a big cluster hug of pulses and for the Lemurian event I turn my graphics down anyways so the shortened render distance helps keep the eye/head strain down.

    Unless I'm in a full vehicle run or private queue I don't use gravity pulse on the ground trash because the effects get so overwhelming when concentrated.
    This is my Risian Corvette. There are many like it, but this one is mine.
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