Couldn't get all higher-end combos, but hope that's good enough. Also, its late here and I'm nodding off, so be on the lookout for typos (or odd data) in this set, but hopefully there's no issues.
where d is dodge rating and the "10" is the base. This for Dex = 5. If I get more data I can show how dex affects this also, but I suspect it's additive.
Note plot intersects at 0 for the purpose of the fit.
Dex doesn't directly affect Crit. There is a CON and DEX spec where extra Dodge Rating is granted based on DEX. For CON it is 0.3, DEX 0.15 (maxed 3/3 spec points). You would total up the dodge rating and then use the curve you plotted.
Dex doesn't directly affect Crit. There is a CON and DEX spec where extra Dodge Rating is granted based on DEX. For CON it is 0.3, DEX 0.15 (maxed 3/3 spec points). You would total up the dodge rating and then use the curve you plotted.
You mean, DEX doesn't directly affect dodge, right?
Standard power w/ offset. Severity % = 50 + 9.342*severity^0.25
Specializations of course add additively.
That's it for all the core stats, I think. I could look at powers next, but want to make a spreadsheet to hopefully make calculating these easier. Think of a spreadsheet version of the character window.
Yeah, Dex doesn't innately affect Dodge%; only via spec stuff like Con/Dex's Deflection of Elusive Monk, which could be considered separate cases.
When I get back to my normal setup (hopefully w/in the week) I'll start looking into getting more data when I have the time. Good stuff thus far.
Thanks. When you get the opportunity, try to do spec trees next time (especially anything that's not linear). That's what is currently missing in my "character sheet" which is currently stickied on this forum.
Thanks. When you get the opportunity, try to do spec trees next time (especially anything that's not linear). That's what is currently missing in my "character sheet" which is currently stickied on this forum.
Alright. I think I have a plan on how to tackle all the spec-related stuff when I get around to it. Do ya want me to post updates here or in that stickied thread?
Comments
Couldn't get all higher-end combos, but hope that's good enough. Also, its late here and I'm nodding off, so be on the lookout for typos (or odd data) in this set, but hopefully there's no issues.
- Be safe and have fun, champs - for science!
2D hyperbolic with offset.
Dodge% = d/(12.5+ 0.02175*d) + 10
where d is dodge rating and the "10" is the base. DEX does not directly affect dodge except thru specs.
Note plot intersects at 0 for the purpose of the fit.
3D Logistic.
Crit % = 52/(1 + (0.005*[Crit rating + DEX value])^(-0.851))
X: sum of dex + crit rating
Y: Crit %
These data points are most likely errors; I'll remove them and do a refit.
Dex Rating Crit
231 208 24.4
333 174 33.6
Removing and doing a refit.
Dex doesn't directly affect Crit. There is a CON and DEX spec where extra Dodge Rating is granted based on DEX. For CON it is 0.3, DEX 0.15 (maxed 3/3 spec points). You would total up the dodge rating and then use the curve you plotted.
You mean, DEX doesn't directly affect dodge, right?
Standard power w/ offset.
Severity % = 50 + 9.342*severity^0.25
Specializations of course add additively.
That's it for all the core stats, I think. I could look at powers next, but want to make a spreadsheet to hopefully make calculating these easier. Think of a spreadsheet version of the character window.
Yeah, Dex doesn't innately affect Dodge%; only via spec stuff like Con/Dex's Deflection of Elusive Monk, which could be considered separate cases.
When I get back to my normal setup (hopefully w/in the week) I'll start looking into getting more data when I have the time. Good stuff thus far.
- Be safe and have fun, champs - for science!
Thanks. When you get the opportunity, try to do spec trees next time (especially anything that's not linear). That's what is currently missing in my "character sheet" which is currently stickied on this forum.
Alright. I think I have a plan on how to tackle all the spec-related stuff when I get around to it. Do ya want me to post updates here or in that stickied thread?
(also, shameless sig testing inc)
- Be safe and have fun, champs - for science!