Lets compile a list of items that desperately need a rarity change that better fits how common the items drop so that players are aware of their actual worth and that the Auction House doesn't get flooded with useless items blocking players from seeing the more useful ones.
I'll edit this post as people suggest more items with their proposed rarity change.
Costumes are color coded into their desired rarity change. Items marked with * has undergone a change.
Red Banner Dragon Helmet
Purple Gang Tommy Gun
Maniacs Metal Skull Motocycle Boots
Maniacs Tank Top
Foxbat Fans Hands
Foxbat Fans Head
Foxbat Fans Chest
Foxbat Fans Pin
Black Aces Tights
Cobra Lords Chain Belt
Gravitar's Leather Pumps
Gravitar's Leather Gloves
Gravitar's Diamond Necklace
Gravitar's Haute Couture
Lemurian Collar
Construction Vest Open
Construction Vest Closed
Tool Belt
Safety Glasses
Safety Goggles
Wrench
Fire Axe
Unity Eyepiece
Military Uniform
Pilot Helmet
From Events
Skull Necklace
Skull Earrings
Stitched Skin Monster Face
Witch's Hat Takofanes Crown
Takofanes Mantle
Takofanes Bracers
Takofanes Belt
Alien Gladiator Boots
Alien Gladiator Bracers
Alien Gladiator Helmet 02
Modular System - Tactical Missiles
Modular System - Plasma Beam
Modular System - Fire All Weapons
From Events
Stocking *Become Frank Limited
*Become Ghost Limited
*Become Mummy Limited
*Become Gingerbread Man Limited
*Become Toy Soldier Limited
*Become Snowman Limited Permanent Party Ball
The Incredible Returning Water Balloon
Heavy Taitha's and basically all heavy weapon drops need to be removed from the game entirely and just given out for free to characters that use the powers. So many of them have dropped that they will never have any real value and just add clutter to the already ****ty market system.
But really this whole problem could be cleaned up with a new market system with item tree searches like or item type. Really I'd like the item tree like cox had where every item in the game was on an expandable list in the search window and you could just click that search for it.
Many of us dislike the "timer to destruction" found on many event items (336 hours until it goes POOF).
However, I'd like that to be ADDED to those darned LimitedBecomes. Gad, I'm so tired of seeing them in the AH, ranging in prices from a mere pittance to double/triple digit Globals (seriously, what ARE you thinking?).
And, totally agree with the OP on the odd rarity assignments that currently exist.
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-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=- "Okay, you're DEAD, what do you do NEXT?"
I know its been a long time since this thread was last posted in, but it is still relevant. It also needs updating to include the new Rampage drops and to suggest fixing pieces of costume pieces that were around before but have become disgustingly easier to acquire because of the rampage changes.
If there are any that I miss or any suggestions to be made, please post a reply. Remember, this list is only for items that are already in the game that need to have their rarity changed for the sake of AH convenience as well as legitimate rareness in the game.
my only input is that they seem to be phasing out yellow and white, although green gear might as well be white ,dropped blue gear should be yellow, merc gear should be green and SCR should be blue.
also justice gear should be purple with 5 slots and nothing in them for as hard as it is to get them
Well gear rarity isn't a problem since you can easily search it by name.Though effectiveness of gear could be better represented by color, at this point gear is a silly blur in general.
As for phasing out white rarity, Finkle Foundry alert has a guaranteed drop of some kind including a costume piece, so those make sense as white while the two guns were made green (still feels silly that harquebus was made to acquire so easily considering it was a 5k perk in the worst place in the game).
I can see them using all rarity types still. They just haven't had a chance to really use it save for the Rampage rares. At least all of those weren't made purple too. Though their rarity tier (shown above) ought to be lowered by one all across the grid. They certainly aren't purple let alone blue random chance.
If anything the rampage costume drops should be green just like the ones that can drop in Custom alert drops. They don't drop often but enough to give away.
So I'm lowering Rampage costume rarities down to green. All of them.
How about a system that progressively dissapears them.
I mean a costume unlock fusion. It would work essentially like mod fusion but the result would be a random costume part. The player could get a good thing with low probability or another common costume unlock but eventually will end the flooding of common costume unlocks.
Comments
I agree with this, seeing as they are EVERYWHERE on AH, can get very annoying sifting though less valuable items.
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But really this whole problem could be cleaned up with a new market system with item tree searches like or item type. Really I'd like the item tree like cox had where every item in the game was on an expandable list in the search window and you could just click that search for it.
Oh I totally and utterly agree.
It's effin' IMPOSSIBLE to just search through the AH for things because of the amount of crap that's cluttering it up.
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However, I'd like that to be ADDED to those darned Limited Becomes. Gad, I'm so tired of seeing them in the AH, ranging in prices from a mere pittance to double/triple digit Globals (seriously, what ARE you thinking?).
And, totally agree with the OP on the odd rarity assignments that currently exist.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
If there are any that I miss or any suggestions to be made, please post a reply. Remember, this list is only for items that are already in the game that need to have their rarity changed for the sake of AH convenience as well as legitimate rareness in the game.
also justice gear should be purple with 5 slots and nothing in them for as hard as it is to get them
As for phasing out white rarity, Finkle Foundry alert has a guaranteed drop of some kind including a costume piece, so those make sense as white while the two guns were made green (still feels silly that harquebus was made to acquire so easily considering it was a 5k perk in the worst place in the game).
I can see them using all rarity types still. They just haven't had a chance to really use it save for the Rampage rares. At least all of those weren't made purple too. Though their rarity tier (shown above) ought to be lowered by one all across the grid. They certainly aren't purple let alone blue random chance.
If anything the rampage costume drops should be green just like the ones that can drop in Custom alert drops. They don't drop often but enough to give away.
So I'm lowering Rampage costume rarities down to green. All of them.
I mean a costume unlock fusion. It would work essentially like mod fusion but the result would be a random costume part. The player could get a good thing with low probability or another common costume unlock but eventually will end the flooding of common costume unlocks.
Seriously, It's like a 0.0001% chance and you can only farm it once a day. (per toon)
@Chimerafreek