Subjectiveness about the term "casual" aside...YES, they do. Particularly since there are XP boosters and smash alerts to significantly expedite the process along with some trivial exploits still present in the game. Getting to cap in this game is not a long endeavor in the game's current state. You have to almost try not to.
It's true. I recently decided that I was going to take my time with my newest character, just do missions etc...
Next thing I know I wake up in an alert ten levels higher than the last time I was conscious with a quest log full of gray quests..
Champions Online: Be the hero you wish you could be in a better game.
You really don't have anything better to do than be a **** on the forums?
You come in and lump everyone into certain, unfavorable and untrue, categories...for reasons I don't understand...
...and then still feel the need to ridicule people when they only attempt to show your mistake.
It's called Trolling.
Wether this is new stuff ends up being a temp mish or not, I am hoping to enjoy it. If the devs turn the temp missions into missions that go on a weekly calendar, like TT said they are working on, then Temp mission problem solved.
...plus a temporary event and more gambling boxes.
Umm...my interpretation of what's been announced is a temporary event that includes four missions(which will go away when the event does) some costume pieces to be "won" for grinding said missions and...wait for it....YET MORE VEHICLE LOCK BOXES. Oh, and another vehicle. None of that actually fits -my- definition of content, thankew. It's fluff, nothing more. But at least it's NEW fluff. Mostly.
Subjectiveness about the term "casual" aside...YES, they do. Particularly since there are XP boosters and smash alerts to significantly expedite the process along with some trivial exploits still present in the game. Getting to cap in this game is not a long endeavor in the game's current state. You have to almost try not to.
I "went gold" in October 2012. My HIGHEST LEVEL CHARACTER is level 22. I'm running missions at the normal level of difficulty. So yes, I'm trying. And STILL not at the level cap.
I'd really like it if the Devs decided to actually explore the Lore a bit more. This new "content" might be just an appetizer for the main course. Ooooooooorrrrrrrrrr.....It could be a stall tactic so the devs can spend more time on NWN without us throwing huge rage fits.
I "went gold" in October 2012. My HIGHEST LEVEL CHARACTER is level 22. I'm running missions at the normal level of difficulty. So yes, I'm trying. And STILL not at the level cap.
Then you call yourself Ultra casual I guess. My friend is as casual as they get (doesn't even know how the stats work) and hit level cap in a week of play (around 14 hours according to /played).
So your casual is different from my casual which is why I said the term was subjective (although the comment implies that you play multiple characters which again brings up the notion of what is and isn't casual).
You really don't have anything better to do than be a **** on the forums?
You come in and lump everyone into certain, unfavorable and untrue, categories...for reasons I don't understand...
...and then still feel the need to ridicule people when they only attempt to show your mistake.
By all means point out where I did this. When you do, also point out where I excluded myself from any comment like this that you think I made. I'll wait...
Then you call yourself Ultra casual I guess. My friend is as casual as they get (doesn't even know how the stats work) and hit level cap in a week of play (around 14 hours according to /played).
So your casual is different from my casual which is why I said the term was subjective (although the comment implies that you play multiple characters which again brings up the notion of what is and isn't casual).
It's definitely a term you have to come to an agreement on to even discuss. Like, for myself, I wouldn't consider anyone who plays every day to be a casual player at all.
It's definitely a term you have to come to an agreement on to even discuss. Like, for myself, I wouldn't consider anyone who plays every day to be a casual player at all.
Agreed. If you're in game every day or were for any length of time...say a month or two just to put a timeframe down...I personally move you out of casual to being a core or dedicated player. If someone is alting a lot I also consider them beyond being casual.
So someone who played for 1 hour a day, 7 hours a week, 30 hours a month is hardcore by your definition and not casual? Just because they play everyday?
Yet someone who plays 4 hours twice a week is casual, even though they play more?
Yes the definition of casual needs to be about how much they play, but not as arbitrary as if you play everyday you arent casual.
So someone who played for 1 hour a day, 7 hours a week, 30 hours a month is hardcore by your definition and not casual? Just because they play everyday?
Yet someone who plays 4 hours twice a week is casual, even though they play more?
Yes the definition of casual needs to be about how much they play, but not as arbitrary as if you play everyday you arent casual.
Yes, I believe that is what he said. Which of course is his opinion.
So someone who played for 1 hour a day, 7 hours a week, 30 hours a month is hardcore by your definition and not casual? Just because they play everyday?
Yet someone who plays 4 hours twice a week is casual, even though they play more?
Yes the definition of casual needs to be about how much they play, but not as arbitrary as if you play everyday you arent casual.
If you're talking to me (you didn't quote but you replied right after me so I'll assume you are), I didn't say hardcore at all. You said that, so if you're going to the point of telling me what my consideration of casual needs to be at least use what I actually said. I said core or dedicated and specifically didn't say hardcore for a reason.
Say, I teach martial arts. I have core, dedicated repeat students. They might not spend the most time working on their stuff outside of class and might not be the most advanced students but they are there all the time reliably and putting time in.
I have ones that show up a few times here and there, clearly don't practice on their own because they forget their stuff from the last class but they enjoy class and enjoy the workout when they are there. They don't put in what's necessary for good skill development and don't have a deep knowledge base because they don't "get into it" as deep as they could if they wanted to. They are casual practictioners.
Then I have the ones that while spottier on attendance REALLY get into the class when they are there, are obviously spending time practicing outside of class, and work like machines when they are there. They generally stay for much longer on the days they do show up and know their stuff inside and out better than some of the more regularly attending but less invested students. They always ask questions about the minutest of details, always want to know what makes something work instead of just how to do it and know how to expand on what I taught them and make it fit their personal needs and preferences. Those are hardcore students. They are heavily into what they do.
Is hitting max-level considered "the end" in any mmo?
Depends on who you ask IMO. Some people see it as the end of the game as there is little to no character development left for them and that's why they play, for the development/building process. Some people feel the max level or "end game" is where the real game begins and everything before that is a prerequisite or tutorial to the real game. Some people are kind of in the middle and see it not as the end of the game but as the character is "finished" and now they can just enjoy the character they envisioned and play.
I try to play every day, because I like playing this game. Some days I'm too busy.
I have eleven Silver slots, and four more Gold characters for when I get my sub back. I managed to get one of them up to 38th level, before I needed to delete him for the slot (I found that I was playing him less and less as time went by anyway). I do have a severe case of altaholism... :redface:
By Kenpo's definitions, I'm a core, dedicated player. However, since I've never forced a toon all the way to level cap, and seldom play more than an hour or so at a time, by other definitions I'm casual. I try not to get hung up on definitions, personally.
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Personally, "casual" is quality of game play, not quantity. It matters not that I alt around sometimes two or three times in a gaming session, but that I'm not rushing around to grind out content or xp or questionite or whatever.
Sometimes I just RP when I log in. Sometimes I do some solo mishing. Sometimes I mission RP with a friend or three.
So, yes. I define myself as casual. Simply because I'm not in any rush to get to the max level. Never am.
If you're talking to me (you didn't quote but you replied right after me so I'll assume you are), I didn't say hardcore at all. You said that, so if you're going to the point of telling me what my consideration of casual needs to be at least use what I actually said. I said core or dedicated and specifically didn't say hardcore for a reason.
Ok then core, still doesnt address what i said.
By your definition someone who only plays 30 hours a month is a core player just because they play an hour every day, while someone who plays more than 30 hours a month wouldnt be as long as they didnt play every day.
Or go even further soemone playing 30 mins everyday, just 15 hours a month you would call a core player? But someone who played 2 hours twice a week wouldnt be even though they played more.
Making a definition of casual, core, hardcore or whatever based on how often they play is stupid, compared to one based on how MUCH they play.
Just how little would someone have to play to be regarded as casual with your definition?
By your definition someone who only plays 30 hours a month is a core player just because they play an hour every day, while someone who plays more than 30 hours a month wouldnt be as long as they didnt play every day.
Or go even further soemone playing 30 mins everyday, just 15 hours a month you would call a core player? But someone who played 2 hours twice a week wouldnt be even though they played more.
Making a definition of casual, core, hardcore or whatever based on how often they play is stupid, compared to one based on how MUCH they play.
You clearly are not reading what I said and are reading into what I said with your own filter. For the easiest example of this at what point did I mention how many hours spent each day for any group classification? I didn't. You made up arbitrary numbers yourself to skew what I said so you could make a point to argue against...then call it stupid. Please, at the very least, stick to what was actually said. It's beyond questionable to make up your own arguing points to debate against.
In other words, you didn't address anything Iactually said.
I personally think it's silly to talk about being hardcore in what is arguably the most casual friendly game on the market. As far as I'm concerned, anyone who plays CO, whether they play once a year or eight hours every day, is a casual gamer due to their choice of game.Hardcore gamers don't play CO because they just couldn't be satisfied by the lack of endgame challenges to overcome. In other words, what is there in CO to be hardcore about? Farming resources/questionite/salvage/costume pieces?
Champions Online: Be the hero you wish you could be in a better game.
You clearly are not reading what I said and are reading into what I said with your own filter. For the easiest example of this at what point did I mention how many hours spent each day for any group classification? I didn't. You made up arbitrary numbers yourself to skew what I said so you could make a point to argue against...then call it stupid. Please, at the very least, stick to what was actually said. It's beyond questionable to make up your own arguing points to debate against.
In other words, you didn't address anything I actually said.
What you said was
Agreed. If you're in game every day or were for any length of time...say a month or two just to put a timeframe down...I personally move you out of casual to being a core or dedicated player. If someone is alting a lot I also consider them beyond being casual.
So by your definition, someone in game every day for 1 hour a day isnt a casual player (you just specified in game every day no matter how little or how much time that was). I didnt say it was stupid (if you look at what I originally said) I just said casual needs to be defined by how MUCH time you spend playing, not how often
It was the second time i posted, after your pointless rant about what i said that i said basing it on how often and not how much was stupid, as the examples i pointed out shows.
You didnt say what a casual player is which is why i asked what makes a casual player in your definition, which you still havent answered.
Your example of a martial arts student doesnt fit, since there is no 'turning up only seldom but practices on their own when not here' to compare to in game terms, since that would contradict itself since to pracitce they need to be in game, eliminating that part of your example.
So please, add to what makes someone NOT a casual player (playign everyday no matter how much or how little) by answering
What makes a player a casual player (in gameplay terms)?
I personally think it's silly to talk about being hardcore in what is arguably the most casual friendly game on the market. As far as I'm concerned, anyone who plays CO, whether they play once a year or eight hours every day, is a casual gamer due to their choice of game.Hardcore gamers don't play CO because they just couldn't be satisfied by the lack of endgame challenges to overcome. In other words, what is there in CO to be hardcore about? Farming resources/questionite/salvage/costume pieces?
Sweet lordy biscuits would someone take the color palette away from her please? Comic Sans is fine though.
Yup, after I just waited to see who would quote me and reply.
And how disappointed by the inaccuracy of your assessment on the thread were you on a scale from 1 to 10? 10 representing very disappointed and 1 being not very disappointed.
So someone who played for 1 hour a day, 7 hours a week, 30 hours a month is hardcore by your definition and not casual? Just because they play everyday?
Yet someone who plays 4 hours twice a week is casual, even though they play more?
Yes the definition of casual needs to be about how much they play, but not as arbitrary as if you play everyday you arent casual.
Yes, that was my point. I should also add a point that there's not just "casual" and "hardcore", either. Frankly, I don't think it really has anything to do with how many hours you spend, either. It's more about how your approach to the game is.
Comments
Oh hi. Have you read the thread yet?
You really don't have anything better to do than be a **** on the forums?
You come in and lump everyone into certain, unfavorable and untrue, categories...for reasons I don't understand...
...and then still feel the need to ridicule people when they only attempt to show your mistake.
VARIANT
"Nearly all men can withstand adversity, but if you want to test a man's character, give him power."
-Abraham Lincoln-
It's true. I recently decided that I was going to take my time with my newest character, just do missions etc...
Next thing I know I wake up in an alert ten levels higher than the last time I was conscious with a quest log full of gray quests..
Champions Online: Be the hero you wish you could be in a better game.
It's called Trolling.
Wether this is new stuff ends up being a temp mish or not, I am hoping to enjoy it. If the devs turn the temp missions into missions that go on a weekly calendar, like TT said they are working on, then Temp mission problem solved.
Hope the new content keeps coming.
Oh the irony. and ellipsis marks
You think it'd be hard to resist, but once you get high enough... ooh shiny smash XP...
Umm...my interpretation of what's been announced is a temporary event that includes four missions(which will go away when the event does) some costume pieces to be "won" for grinding said missions and...wait for it....YET MORE VEHICLE LOCK BOXES. Oh, and another vehicle. None of that actually fits -my- definition of content, thankew. It's fluff, nothing more. But at least it's NEW fluff. Mostly.
I "went gold" in October 2012. My HIGHEST LEVEL CHARACTER is level 22. I'm running missions at the normal level of difficulty. So yes, I'm trying. And STILL not at the level cap.
Occam's Razor makes the cutting clean.
Caliga's PRIMUS Database! --XXX--The Caliga Build: Threatening Haymakers! --XXX-- Caliga and Conquer fanart!
Yup, after I just waited to see who would quote me and reply.
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Then you call yourself Ultra casual I guess. My friend is as casual as they get (doesn't even know how the stats work) and hit level cap in a week of play (around 14 hours according to /played).
So your casual is different from my casual which is why I said the term was subjective (although the comment implies that you play multiple characters which again brings up the notion of what is and isn't casual).
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How to build a freeform character...the Kenpo way
Demon Keypo's Building Guide
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Serving since September, 2009 / 65 Characters, 63 Level 40's
By all means point out where I did this. When you do, also point out where I excluded myself from any comment like this that you think I made. I'll wait...
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How to build a freeform character...the Kenpo way
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Freeform Builds Directory (Last updated: 04/23/2016)
Serving since September, 2009 / 65 Characters, 63 Level 40's
It's definitely a term you have to come to an agreement on to even discuss. Like, for myself, I wouldn't consider anyone who plays every day to be a casual player at all.
Agreed. If you're in game every day or were for any length of time...say a month or two just to put a timeframe down...I personally move you out of casual to being a core or dedicated player. If someone is alting a lot I also consider them beyond being casual.
My Amazon author page
How to build a freeform character...the Kenpo way
Demon Keypo's Building Guide
Freeform Builds Directory (Last updated: 04/23/2016)
Serving since September, 2009 / 65 Characters, 63 Level 40's
Yet someone who plays 4 hours twice a week is casual, even though they play more?
Yes the definition of casual needs to be about how much they play, but not as arbitrary as if you play everyday you arent casual.
Is hitting max-level considered "the end" in any mmo?
Champions Online: Be the hero you wish you could be in a better game.
Yes, I believe that is what he said. Which of course is his opinion.
If you're talking to me (you didn't quote but you replied right after me so I'll assume you are), I didn't say hardcore at all. You said that, so if you're going to the point of telling me what my consideration of casual needs to be at least use what I actually said. I said core or dedicated and specifically didn't say hardcore for a reason.
Say, I teach martial arts. I have core, dedicated repeat students. They might not spend the most time working on their stuff outside of class and might not be the most advanced students but they are there all the time reliably and putting time in.
I have ones that show up a few times here and there, clearly don't practice on their own because they forget their stuff from the last class but they enjoy class and enjoy the workout when they are there. They don't put in what's necessary for good skill development and don't have a deep knowledge base because they don't "get into it" as deep as they could if they wanted to. They are casual practictioners.
Then I have the ones that while spottier on attendance REALLY get into the class when they are there, are obviously spending time practicing outside of class, and work like machines when they are there. They generally stay for much longer on the days they do show up and know their stuff inside and out better than some of the more regularly attending but less invested students. They always ask questions about the minutest of details, always want to know what makes something work instead of just how to do it and know how to expand on what I taught them and make it fit their personal needs and preferences. Those are hardcore students. They are heavily into what they do.
Depends on who you ask IMO. Some people see it as the end of the game as there is little to no character development left for them and that's why they play, for the development/building process. Some people feel the max level or "end game" is where the real game begins and everything before that is a prerequisite or tutorial to the real game. Some people are kind of in the middle and see it not as the end of the game but as the character is "finished" and now they can just enjoy the character they envisioned and play.
My Amazon author page
How to build a freeform character...the Kenpo way
Demon Keypo's Building Guide
Freeform Builds Directory (Last updated: 04/23/2016)
Serving since September, 2009 / 65 Characters, 63 Level 40's
I have eleven Silver slots, and four more Gold characters for when I get my sub back. I managed to get one of them up to 38th level, before I needed to delete him for the slot (I found that I was playing him less and less as time went by anyway). I do have a severe case of altaholism... :redface:
By Kenpo's definitions, I'm a core, dedicated player. However, since I've never forced a toon all the way to level cap, and seldom play more than an hour or so at a time, by other definitions I'm casual. I try not to get hung up on definitions, personally.
- David Brin, "Those Eyes"
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Sometimes I just RP when I log in. Sometimes I do some solo mishing. Sometimes I mission RP with a friend or three.
So, yes. I define myself as casual. Simply because I'm not in any rush to get to the max level. Never am.
Occam's Razor makes the cutting clean.
Ok then core, still doesnt address what i said.
By your definition someone who only plays 30 hours a month is a core player just because they play an hour every day, while someone who plays more than 30 hours a month wouldnt be as long as they didnt play every day.
Or go even further soemone playing 30 mins everyday, just 15 hours a month you would call a core player? But someone who played 2 hours twice a week wouldnt be even though they played more.
Making a definition of casual, core, hardcore or whatever based on how often they play is stupid, compared to one based on how MUCH they play.
Just how little would someone have to play to be regarded as casual with your definition?
You clearly are not reading what I said and are reading into what I said with your own filter. For the easiest example of this at what point did I mention how many hours spent each day for any group classification? I didn't. You made up arbitrary numbers yourself to skew what I said so you could make a point to argue against...then call it stupid. Please, at the very least, stick to what was actually said. It's beyond questionable to make up your own arguing points to debate against.
In other words, you didn't address anything I actually said.
My Amazon author page
How to build a freeform character...the Kenpo way
Demon Keypo's Building Guide
Freeform Builds Directory (Last updated: 04/23/2016)
Serving since September, 2009 / 65 Characters, 63 Level 40's
Start World War 5 thats what.
Git Gud M8!
[SIGPIC][/SIGPIC]
Cause I'm worth it. Playing since 2009.
Champions Online: Be the hero you wish you could be in a better game.
What you said was
So by your definition, someone in game every day for 1 hour a day isnt a casual player (you just specified in game every day no matter how little or how much time that was). I didnt say it was stupid (if you look at what I originally said) I just said casual needs to be defined by how MUCH time you spend playing, not how often
It was the second time i posted, after your pointless rant about what i said that i said basing it on how often and not how much was stupid, as the examples i pointed out shows.
You didnt say what a casual player is which is why i asked what makes a casual player in your definition, which you still havent answered.
Your example of a martial arts student doesnt fit, since there is no 'turning up only seldom but practices on their own when not here' to compare to in game terms, since that would contradict itself since to pracitce they need to be in game, eliminating that part of your example.
So please, add to what makes someone NOT a casual player (playign everyday no matter how much or how little) by answering
What makes a player a casual player (in gameplay terms)?
Sweet lordy biscuits would someone take the color palette away from her please? Comic Sans is fine though.
And how disappointed by the inaccuracy of your assessment on the thread were you on a scale from 1 to 10? 10 representing very disappointed and 1 being not very disappointed.
Yes, that was my point. I should also add a point that there's not just "casual" and "hardcore", either. Frankly, I don't think it really has anything to do with how many hours you spend, either. It's more about how your approach to the game is.
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Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
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Sorry.
You will never be happy.
I cannot stop watching this.. it sums me up so hard. I would throw my computer if i didn't remember that it still does other things.
What can i break that's Cryptic's since they keep breaking things that I paid for?