I'm looking for any commentaries, builds, playstyles, suggestions, etc. for using Regeneration. I'm considered making a (FF) character that uses Regeneration. Is it a worthwhile power? Has anyone any build recommendations that use it? How accurate is the wiki info on the power:
http://www.champions-online-wiki.com/wiki/Regeneration
It seems that gaining 201hp/3 seconds isn't very much for a Rank 3 power. I'm hoping this is no longer accurate. Also, it mentions blocking reduces the effectiveness of Regeneration. Is this a major debuff? How does it interact with Force Shield's Sheath, for example? It says the heal improves based on your SS, but does having a higher PRE or CON make it even better?
Are there any specializations that play well with Regeneraton?
Any other tips, warnings, etc. regarding Regeneration would be great, thanks!
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as
@PatricianVetinari.
Original Join Date: Feb 2010.
Comments
Blocking decreases the healing but "Damage received increases healing per period up to 250% of normal".
But the big "but" is, under heavy fire -either really big hits or just to many minor attacks- you will get busted before the regeneration really kicks in.
If you are "just" doing regular missioncontent it's a godmode, but the moment you think your god and take to much risk, you're just dead meat.
New (current) version is better. Heals more and has +30% resistance built in. Plus Regen's heal 'scales' with damage taken. Last time I checked it healed one of my chars, with crap gear, for 1500+ per tick.
Its a good passive. Not the best but also not the worst.
Weak point: it's 'every 3 seconds'. Lots of thing can happen in 3 seconds.
Have Active Defense ready. Elec Sheath with advantage is also nice. Things that protect you in those 3 seconds. And the usual, boost your +defense as high as it gets.
Solid HPs also help. Lower chance you go down in those 3 seconds.
Block is no problem. It's not that your block 24/7 do you?
The blocking doesn't really affect it from my experience. As long as you got one guy attacking you you'll be getting your full heal ticks even while holding your block up.
If I recall right +healing boosts from Hybrid role and items actually boost regeneration's amount, so you can make the numbers climb even higher. Stack some con, grab a block like Ebon Void and an active d. You'll feel bulletproof, and will pretty much have the capability against 90% of the stuff in the game.
Deliciously nutritious!
Regeneration is an excellent passive and heals you really well, even while blocking. Under heavy fire, Regeneration will still heal at max even under sustained blocking. My tanks can hold block and survive indefinitely vs. Gravitar's force cascades.
So with Regen, all you need is damage resistance and dodge/avoid. Up your Defense stat with Vindicator and either Guardian or Warden -- performs this very well with any primary SS that has a Defense buff like STR, EGO, PRE. This combo is also very good for DPS with STR or EGO, you get ~100% crit severity.
Heroic Gear for Dodge/Avoid.
Block adv like Laser Knight, Parry or Phalanx help round out your defenses. Well worth the loss in damage and you can always swap out builds replacing that block with your default one.
Note: Nothing except SS affects the max amount of Regen healing.
I have made 3 viable Regen tank builds -
Bestial Supernatural - Massacre - Enrage
Heavy Weapons - Cleave/Skewer - Enrage
Single Blade - Reaper's Caress/Embrace - Aspect of the Bestial
I'll have to post those soon.
Get yourself 3 pieces of the Armadillo 11K Questionite gear - it'll give you an extra 25% damage resistance. I recommend taking the secondary pieces so you can still put MODs in your primary pieces of gear.
If you're freeform, consider taking a backup heal like conviction, for those times you are caught between tics of healing.
Another option is to take a shield power - I like using these with a self targeting bind to easily apply the shield to myself in-combat.
Beyond those, and if your concept allows for it, you could take Support Drones, the Primal Circle, or something similar...
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
An active defense that reduces incoming damage long enough for your regen to restore your health. Masterful Dodge is probably the best options here.
Some means of surviving very high spikes of damage. Some options are:
1) Block. Most things that hit really hard have a tell and can be blocked.
2) SS Constitution. If you have more health as a baseline you are more likely to be able to survive a heavy hit.
3) Stack Dodge through primary defense gear and/or specializations, and powers.
'Caine, miss you bud. Fly high.
Eye of the storm is also great for this. Dual blade regen is underrated.
RIP Caine
http://co-forum.perfectworld.com/showthread.php?p=2250431&highlight=regen#post2250431
Most Regen tanks I've seen, including Silverspar, favor STR as a primary for Juggernaut.
He is level 40. He has 400 def and 700 offense.
I am using purple gear which is bought with silver champion recognition and having rank 6 mods.
My SuperStats are : Strength/Constitution/Recovery.
I have 11k hp.
I am using resurgence as active offense. My regeneration heal 580 every 3 second. I am using Nanobot Swarm reduce the recharge time on my resurgence and it has the advantage to heal me 3k+hp. I make this mainly for PvE and the build is not for pvp. Devour Essence also heal myself while I am attacking.
Indeed, I'm just sayin there's the option to switch it around, particularly with Con since it boosts your HP while also providing some synergy with powers to increase damage, including general SS boost from Unstop, and Nimble Mind for more crit, but really it can be anything. I just have crit on the brain, lately.
Note that, generally, if you're taking enough damage to require blocking, Regen doesn't ramp down practically at all. To be honest, they could remove that functionality and I don't think anyone would notice.
...I just recently realized something really disturbing. We're all eating Sodapop3's "humble pie."
I took Con (228) as my PSS, with Str and Dex (both at 208) as my SSS (and used talents and a bit of gear to get Rec/End to the mid-50s). His Rank 3 Regeneration tooltip says it provides +576 HP, though I remember green tickts over 1k (that must be the Regen ramping up upon damage, right?).
I've got a decent Defense score (about 30% resistance) and a huge Dodge/Avoidance (around 45% on the former and 65% on the latter, as I recall). I like being a "dodge tank" since it fits his "martial arts" theme, it's a separate damage mitigation layer from Defense, and when combined with Bountiful Chi Resurgence (Resurgent Reiki) helps fill in any healing Regeneration misses, especially when I turn on Masterful Dodge.
I played him through a handful of Alerts and Unity Daily missions last night, using One Hundred Hands (Rank 2, Challenging Strikes), Shurken Storm (Challenging Strikes, Floating Butterfly, Strong Arm), and Crashing Wave Kick (Subtlety of the Tides, Crippling Challenge) as my primary attacks. Wow! That was *SO* much fun. I would just dive right into mobs, start the Shruken Storm to gather everyone's attention, and wail.
I've seen higher damage output ticks on some of my other characters, but he did ok, and nothing ever really hurt Jones... I never had to touch Resurgence, for example (or his healing potions/Heroic Resonance). And there were times he was tanking multiple mobs in that Train Smash Alert. And best of all, his teammates could play mop up in (relative) safety, since near as I can figure, everyone was targetting Jones.
Good times. Good times.
Thanks for the info Pion. I have actually fought along side Silverspar in an Alert or two. And she's amazing, no doubt! I would love to see her build, but for some reason, I can never get that PowerHouse page to work for me... When I go to her link, for instance, all I see is this. :redface:
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
I reversed supernatural power and howl.
Formerly Aeolwind
Nothing witty, just angst.
Primus Database of Characters
40 Count = 6
I don't know what it is/why I can't see it, but the Powerhouse doesn't work for me from my work computer (from which I took that picture, above), or my home computer (the machine I'm on now).
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
Name: Here you go. Now you can see it.
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents:
Level 1: The Savage
Level 6: Mighty
Level 9: Enduring
Level 12: Tireless
Level 15: Physical Conditioning
Level 18: Relentless
Level 21: Quick Recovery
Powers:
Level 1: Bestial Fury (Rip and Tear)
Level 1: Shred (Penetrating Strikes, Crippling Challenge)
Level 6: Supernatural Power
Level 8: Howl (Rank 2)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Aspect of the Bestial
Level 17: Resurgence
Level 20: Massacre (Rank 2, Blood Mess)
Level 23: Frenzy (Rank 2, Fear Sense, Challenging Strikes)
Level 26: Pounce (Nailed to the Ground)
Level 29: Retaliation (Rank 2)
Level 32: Unleashed Rage (Rank 2, Rank 3)
Level 35: Masterful Dodge
Level 38: Ego Surge (Nimble Mind)
Travel Powers:
Level 6: Athletics (Rank 2, Rank 3, Versatility)
Level 35: Teleportation
Specializations:
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
Doesn't show using IE, does show using Firefox. You should stop using IE
Formerly Aeolwind
Nothing witty, just angst.
Primus Database of Characters
40 Count = 6
Browser thing, eh? I've tried FireFox (a year or so ago). I didn't like it. A couple of my friends rave about it, I gave it a good 2 week trial, and I didn't care for the "look and feel" of the browser. Just a matter of aesthetics...
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
I can completely respect that.
Formerly Aeolwind
Nothing witty, just angst.
Primus Database of Characters
40 Count = 6
It's basically one of the more fun toons I have to play, although killing is slow (it's a tank) survivability is really high.
-r0y
Silverspar on PRIMUS
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