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[Suggestion: New Sorcery Power] Devil's Trap

theravenforcetheravenforce Posts: 7,065 Arc User
edited September 2022 in Suggestions Box
As the Curse power has been significantly changed to work more within its parent set, I'd like to see a Sorcery answer to this ability.

My suggestion is as follows:

Devil's Trap - Ranged Damage - Control - 50ft, 15ft sphere

Deals XXX Magic Damage to affected targets.

The area of effect of this power is increased by 10ft if you have a Sorcery Passive power slotted (AoRP, AoPM, AoED, AoAC & Enchanter).

Stuns targets for X sec.

If a target is affected by 2 or more Curse effects (Corrupted, Debilitating Poison, Hexed, Devoid, Illuminated, Jinxed or Noxious Poison), that target is paralyzed instead for X sec.


Power casting animation: Uses Ice Cage's character casting animation.
Post edited by theravenforce on

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