Looking to upgrade a force cascade build. Was EGO PSS, looking at INT, could stay EGO if it would be better but I see a lot of people saying INT is better so IDK. Here is the build:
Mechatrix Blaster Intelligence - Freeform (Ranged Damage)
v3.44:37
Super Stats
Level 6:
Intelligence (Primary)
Level 10:
Recovery (Secondary)
Level 15:
Dexterity (Secondary)Talents
Level 1:
The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6:
Worldly (Ego: 5, Rec: 5)
Level 9:
Amazing Stamina (Rec: 5, End: 5)
Level 12:
Quick Recovery (Con: 5, Rec: 5)
Level 15:
Daredevil (Ego: 5, End: 5)
Level 18:
Boundless Reserves (Con: 5, End: 5)
Level 21:
Ascetic (Con: 5, Ego: 5)Powers
Level 1:
Power Bolts
Level 1:
Force Blast (Rank 2, Rank 3)
Level 6:
Concentration
Level 8:
Night Warrior (Rank 2, Rank 3)
Level 11:
Pulverizer
Level 14:
Telekinetic Wave (Mental Instability)
Level 17:
Conviction (Rank 2, Rank 3)
Level 20:
Force Cascade (Rank 2, Rank 3)
Level 23:
Power Conversion (Rank 2, Rank 3)
Level 26:
Resurgence (Rank 2)
Level 29:
Energy Shield (Rank 2, Rank 3)
Level 32:
Lock N Load (Rank 2)
Level 35:
Invulnerability (Rank 2, Rank 3)
Level 38:
Gravity Driver
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2, Rank 3)
Level 35:
Jet BootsSpecializations
Intelligence:
Enlightened (3/3)
Intelligence:
Tactician (2/2)
Intelligence:
Detect Vulnerability (3/3)
Intelligence:
Tinkering (2/2)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (2/3)
Vindicator:
Mass Destruction (3/3)
Avenger:
Ruthless (2/2)
Avenger:
Round 'em Up (3/3)
Avenger:
Offensive Expertise (2/2)
Avenger:
Preemptive Strike (3/3)
Mastery:
Avenger Mastery (1/1)Devices
Any suggestions or builds would be great thanks!
Comments
Anyways, I assume that this is meant to be a dual passive build. You'll want to get Expertise in Int PSS (instead of Tinkering), and it would also be nice to rank up the Ult (maybe take a rank from Power Conversion and/or LNL for it, depending on your energy situation), but overall most of the build looks decent. If you wanted to boost FC's dmg a bit more, you could get a ranged Crushing debuff source (easiest one is prob Hurl w/ its Disorient and Demolish-related advs), but that's up to you.
- Be safe and have fun, champs - for science!
no it wasnt me, I rarely talk builds in zone
Ah, my bad then, cuz someone asked about charge speed, thier OC was called Singlrarily or something
This one uses MSA as an energy unlock, fueled by Hurl. A second cooldown power like Frag Grenade is ideal, so you don't lose DPS from too much Hurl spam. Using Power Conversion on cooldown keeps your energy stable if you aren't under a strong ally aura (AoPM ideally, AoAC also helps). Gears for stacked INT, with a bit of END to preference. Third superstat is open. Quarry works if you don't like Night Warrior. If you swap an ultimate power into Energy Shield's power spot, you can choose another block (Force Shield is quite nice, for the energy return):
Force Cascade (MSA skeleton) - Freeform (Ranged Damage)
v3.44:37
Super Stats
Level 6: Intelligence (Primary)
Level 10: Endurance (Secondary)
Level 15:
Talents
Level 1: Tech Savvy (Int: 12, End: 12)
Level 6: Brilliant (Int: 8)
Level 9: Energetic (End: 8)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Investigator (Int: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Field Ops Training (Con: 3, Int: 3, Ego: 3, Rec: 2, End: 2)
Powers
Level 1: Power Bolts
Level 1: Concentration
Level 6: Energy Shield (Rank 2, Rank 3)
Level 8: Hurl (Hard Fall, Didn't See That Coming)
Level 11: Molecular Self-Assembly
Level 14: Resurgence (Rank 2)
Level 17: Power Conversion (Rank 2, Rank 3)
Level 20: Force Cascade (Rank 2, Rank 3)
Level 23: Night Warrior (Rank 2, Rank 3)
Level 26:
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points: 24/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35:
Specializations
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Mass Destruction (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Surprise Attack (2/2)
Mastery: Intelligence Mastery (1/1)
Devices
Here's a similar setup, but with Conjuring as the energy unlock, fueled by Hex of Suffering. You could swap Tactician and a point of Enlightment for Battle of Wits, and pick up the stun advantage on Hex for a little extra crowd control:
Force Cascade (Conjuring skeleton) - Freeform (Ranged Damage)
v3.44:37
Super Stats
Level 6: Intelligence (Primary)
Level 10: Endurance (Secondary)
Level 15:
Talents
Level 1: Tech Savvy (Int: 12, End: 12)
Level 6: Brilliant (Int: 8)
Level 9: Energetic (End: 8)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Investigator (Int: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Field Ops Training (Con: 3, Int: 3, Ego: 3, Rec: 2, End: 2)
Powers
Level 1: Power Bolts
Level 1: Concentration
Level 6: Energy Shield (Rank 2, Rank 3)
Level 8: Conjuring
Level 11: Night Warrior (Rank 2, Rank 3)
Level 14: Resurgence (Rank 2)
Level 17: Power Conversion (Rank 2, Rank 3)
Level 20: Force Cascade (Rank 2, Rank 3)
Level 23: Hex of Suffering (Rank 2, Rank 3)
Level 26:
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points: 24/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35:
Specializations
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Mass Destruction (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Mastery: Intelligence Mastery (1/1)
Devices
And here's a different approach that stacks REC to fuel Fiery Will and Pulverizer. You could drop Force of Will for Insight if you don't care about defense, though you won't have much EGO. Use Fire Strike in-between Cascade charges to trigger Fiery Will and buff the next Cascade with Preemptive Strike. Energy is smoother when rotating a second knock power, to keep Pulverizer 3-stacked. Hurl or Burst Shot are ideal for the debuff and guaranteed knock, but Force Blast is a decent option if you want to stick to head emanation powers. The rotation would then change to Fire Strike>Cascade charge>Force Blast tap>Cascade charge. With stacked REC, a bit of END, cost discount gear, and maintaining your rotation, this setup can usually run without Power Conversion. If it fits your theme, Pyre works very well with this build when you don't want to scatter mobs with Cascade.
Force Cascade (fire skeleton) - Freeform (Ranged Damage)
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Healthy Mind (Con: 5, Int: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Investigator (Int: 5, End: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Coordinated (Dex: 5, Int: 5)
Level 21: Accurate (Dex: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Fire Strike (Wild Fire)
Level 6: Fiery Will
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Pulverizer
Level 14: Resurgence
Level 17: Force Shield (Rank 2, Force Sheathe)
Level 20: Force Cascade (Rank 2, Rank 3)
Level 23:
Level 26:
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points: 17/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35:
Specializations
Ego: Mental Endurance (3/3)
Ego: Force of Will (2/2)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Mass Destruction (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Preemptive Strike (3/3)
Mastery: Ego Mastery (1/1)
Devices
If you're able, I'd recommend running your build of choice on the test server, to feel out the finer points of energy management (like how much END you slot, or what rank of Power Conversion feels comfortable). Hope this gives you some ideas.