We really badly need a revamp of the starting story, i would say add in some optional branches and alternative missions to make leveling less like walking in your sleep. Not sure but give us some random lay outs of the indoor areas change up some of the main bad guys maybe a random thing or two here and there. This would make more interest in the lower levels and give those of us who are not all about end game something worth doing and not falling asleep at the wheel as it were. I for one hate end game things and find it boring and very repetitive, and for what to unlock things like auras that only work and locked to a character who by that point looks the way i want him too. This gets into other issues like costume options and things that have no statistical effect on a characters and are purely cosmetic. Or alternative powers that look cool but do basically the same as others that would be good to have not also locked behind these walls. Or if you do make some way i can just pay for them so i don't have to bust a hump grinding end content i hate, wasting my time what i have of it doing that.
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Even when you hit 40, you can still queue up and farm the same Alerts till your hearts content that you were doing at level 10, or even blast through Socrates missions if you want random instances. Not only that, you'll have your full toolset available when you hit 40. Squishy DPS characters should be durable enough at that point to solo non-endgame related content.
The game doesn't really begin until level 40 to be honest. That's where you really learn how to play your characters to their full potential.
You should come join the rest of us at cosmics. Really doesn't take a lot of time (usually).