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Increase Defense and Bonus Healing on Distinguished Gloves of Healing

behemothking#9246 behemothking Posts: 120 Arc User
edited November 2020 in Suggestions Box
Distinguished Gloves of Healing provide +21 defense while Distinguished Gloves of Offense provide +32 defense. Moreover, Distinguished Gloves of Healing give only 15% bonus healing while Distinguished Gloves of Offense provide +111 offense which is 33.3% bonus healing if you are PRE primary.

Distinguished Gloves of Healing actually do give increased critical heal chance which is helpful for critical healing specs and is as well good for increasing healing strength a bit.

However, at the cost of defense and overall healing output, the drawbacks of Distinguished Gloves of Healing outweigh the positive of more critical healing and as well incentivize healers to pick PRE primary for healing over any other stat primary since other stat primaries are left with few comparable options for healing strength. Addressing this gear problem would be one step towards giving players more reasons to pick other stat primaries than PRE for healing.

Maybe it would be interesting to have Distinguished Gloves of Healing provide more defense than Distinguished Gloves of Offense to give players an option for an even more defensive gear. More defense would have the indirect effect of buffing primaries that are not PRE primary since PRE primary does not have a +% defense from items specialization choice. This benefit would not be too much since PRE primary actually has a +defense spec from SSS.

Increasing defense on Distinguished Gloves of Healing over Distinguished Gloves of Offense would also have the effect of incentivizing more varied playstyle options for tanks (and even applicable to DPS) by creating a choice that is both viable and unique. As it is now, a tank would want the offense gloves because not only does it have more defense, it as well boosts damage. With increased defense on healing gloves over the offense gloves, a tank would instead have to make a decision between increased damage or increased defenses.

I think I would recommend a change like:
Distinguished Gloves of Healing
Changed +21 Defense to +42 Defense
Changed +15% Bonus Healing to +20% Bonus Healing

For comparison:
Distinguished Gloves of Offense
+32 Defense
+111 Offense

Why +42 Defense? 42 defense might be quite high because I was opting for a number that would set the gear option apart from being more than picking offense or healing. High defense is also in line with setting Distinguished Gear apart from Justice Gear as a defensive set.

Why +20% Bonus Healing? PRE primary would get to keep more healing bonus from offense gloves so that there's still a benefit with that for PRE primary, but the gap for other primary stats is closed. That way not all PRE primary healers would immediately favor the healing glove over offense glove.
Post edited by behemothking#9246 on
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