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Tech Based Pyro Build

dialamxdialamx Posts: 931 Arc User
edited May 2020 in Builds and Roles
Didn't want to do a conventional fire based character, so I tried focusing on a tech based Pyro. Mixing Munitions with Fire, here's what I have. I'm sure it's not optimized, so I'll take any critiques and suggestions for improvement.

(Unnamed Build) - Freeform (Ranged Damage)
v3.43:35

Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)

Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Daredevil (Ego: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)

Powers
Level 1: Gun Slinger
Level 1: Flamethrower (Rank 2, Spitfire)
Level 6: Concentration
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Thermal Reverberation
Level 14: Warmth (Rank 2, Rank 3)
Level 17: Incendiary Grenade (Rank 2, Scorched Ground)
Level 20: Rocket (Rank 2, Scorched Ground)
Level 23: Lock N Load
Level 26: Fireball (Rank 2, Unstable Accelerant)
Level 29: Incinerate (Rank 2, Rank 3, Burninator)
Level 32: Heat Wave (Feed the Flames)
Level 35: Fiery Embrace
Level 38: Fire Snake (Trail Blazer)
Adv. Points: 33/36

Travel Powers
Level 6:
Level 35:

Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Relentless Assault (2/3)
Avenger: Preemptive Strike (3/3)
Mastery: Ego Mastery (1/1)

I threw Fire Snake is as an extra attack, since none of the current Ultimates seem to fit the theme

Comments

  • flowcytoflowcyto Posts: 12,740 Arc User
    edited May 2020
    Not too bad. I like any build that incorporates the Flamethrower 8)
    Maybe you could use Absorb Heat and an AD over Warmth and one of the extra powers. You'll also want the No Quarter debuff adv on Fire Grenade here, and prob to add a block enhancer. Preemptive Strike also won't do much here, since you aren't using a blast power. Here's an edit of it:

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.43:35

    Super Stats
    Level 6: Ego (Primary)
    Level 10: Endurance (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
    Level 6: Amazing Stamina (Rec: 5, End: 5)
    Level 9: Worldly (Ego: 5, Rec: 5)
    Level 12: Daredevil (Ego: 5, End: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Boundless Reserves (Con: 5, End: 5)
    Level 21: Ascetic (Con: 5, Ego: 5)

    Powers
    Level 1: Gunslinger
    Level 1: Flamethrower (Rank 2, Panic)
    Level 6: Concentration
    Level 8: Night Warrior (Rank 2, Rank 3)
    Level 11: Incendiary Grenade (Chemical Burn, Scorched Ground)
    Level 14: Thermal Reverberation
    Level 17: Absorb Heat (Rank 2, Rank 3)
    Level 20: Incinerate (Rank 2, Rank 3, Burninator)
    Level 23: Rocket (Rank 2, Scorched Ground)
    Level 26: Resurgence
    Level 29: Fire Snake (Rank 2, Trail Blazer)
    Level 32: Mini Mines (Stim Pack)
    Level 35: Fire Shield (Rank 2)
    Level 38: Fiery Embrace
    Adv. Points: 33/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (3/3)
    Ego: Sixth Sense (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Ego Mastery (1/1)

    Mini Mines can also give you another self-heal, when deployed. You can max either Focused Strikes or Mass Destruction in Vind, depending on whether you want to boost Incinerate or the other attacks. I also gave the Flamethrower the stun adv, just for some more CC, though you don't have to take it (the grenade and firesnake can help w/ CFlames in the background). Gears mostly for Ego, w/ some Con and End/Rec.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • dialamxdialamx Posts: 931 Arc User
    Oh ok, I thought Rocket and Fireball were Blast powers, that's why I threw that in.
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited May 2020
    Yea, usually the Blast powers are labeled as such in their tooltips, where the basic power identifiers would be (AoE, ranged dmg, debuff, etc). For example- w/ Stone Shot, the Blast in Earth:
    PDktxoS.jpg
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • dirtydwarf68dirtydwarf68 Posts: 43 Arc User
    How much would you put in endurance here do make sure you always have enough energy?
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited May 2020
    How much would you put in endurance here do make sure you always have enough energy?
    That will depend a bit on the rest of your stats too. For example, I'm not having many energy issues using the build in the PH w/ just ~300 Ego, ~130 End, and ~230 cost discount rating, but YMMV.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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