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Nemeses and weapon skins

Does the loophole where you load a costume with a weapon different from the default one in the nemesis creator in order to give him/her a different weapon skin still work? As in, you make a costume where a single blade character uses a longsword, but the single blade nemesis will always use a katana, so instead, you just load the costume with the longsword in it and like that, the nemesis uses a longsword?

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