So I would like to suggest that the Agro ranges of the bad guys get increased quite far (3 to 4 times what it is currently) As it is now it can be fairly unimmersive when you’re sitting there shooting an enemy, and the other enemies that are allies to that enemy are standing 15 steps away and ignoring the fight. I realize this may bring the challenge level up, but I think that would be OK. It would also make the Game seem a bit less static. I’d also put in more runners, That would run for help if there were allies in the vicinity. Once again this would make the game seem a little bit less static, and more immersive.
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Just think of it like chuck norris ninjas. The bad guys are waiting their turn cause that's what they do.
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Just be more careless when you enter combat, and aggro large groups in instances or in open world and have them attack you at once.
Or better yet, run Serpent Lantern on Elite (like Panta mentioned) and run through it aggroing everything in sight. You'll have a good idea of what CO would play like if your suggestion was considered, which I hope it isn't.
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