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My night warrior build needs an update

So, my main character that I haven't played as in months has been severely nerfed. I think this might be due to the Wardicator bug fix (not that I even knew that was a thing) and now he has very minimal stats and is way too easy to kill during events like Save the Earth. If someone could please review it and give some alterations to it I would be most grateful.

(Unnamed Build) - Freeform (Melee Damage)
v3.41:33

Super Stats
Level 6: Dexterity (Primary)
Level 10: Strength (Secondary)
Level 15: Constitution (Secondary)

Talents
Level 1: The Protector (Str: 10, Dex: 10, Con: 10, Rec: 8)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Martial Focus (Str: 5, Dex: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)

Powers
Level 1: Boomerang Toss
Level 1: Viper's Fangs (Rank 2, Rank 3)
Level 6: Thunderbolt Lunge
Level 8: Ricochet Throw (Rank 2, Microelectronic Controllers)
Level 11: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 17: Masterful Dodge (Rank 2)
Level 20: Imbue
Level 23: Rend and Tear (Rank 2, Rank 3)
Level 26: Dragon's Claws (Rank 2, Rank 3)
Level 29: Form of the Tempest
Level 32: Evasive Maneuvers (Sleight of Mind)
Level 35: Steadfast
Level 38: Parry (Rank 2)
Adv. Points: 36/36

Travel Powers
Level 6: Swinging (Rank 2, Flippin')
Level 35: Athletics (Rank 2, Rank 3)

Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)

Devices

Comments

  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2019
    Here's an edit of it:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.41:33

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Martial Focus (Str: 5, Dex: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Boomerang Toss
    Level 1: Viper's Fangs (Rank 2, Rank 3)
    Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
    Level 8: Form of the Tempest
    Level 11: Ricochet Throw (Rank 2, Microelectronic Controllers)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Steadfast
    Level 20: Dragon's Claws (Rank 2, Dragon Rush)
    Level 23: Resurgence (Rank 2)
    Level 26: Smoke Bomb Lunge (Nailed to the Ground)
    Level 29: Parry (Rank 2)
    Level 32: Endorphin Rush (Rank 2, Rank 3)
    Level 35: Blinding Light
    Level 38:
    Adv. Points: 34/36

    Travel Powers
    Level 6: Athletics (Rank 2, Rank 3)
    Level 35: Swinging

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (2/3)
    Strength: Overpower (1/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    The last power slot can be for w/e ya want.

    I decided to give you Conviction and Resurgence instead of MD and BCR, just so you'll have more dps w/o BCR's dmg penalty. Although BCR/RR combos well w/ MD, Resurgence is very good now too. I also decided to give you Str PSS and some points in Juggernaut, plus ERush as a 2ndary heal, and they should help w/ survival. Smoke Bomb lunge can also innately stun when used from enough distance. Gears mostly for Dex, w/ some Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • lillysaturnlillysaturn Posts: 109 Arc User
    edited December 2019
    I have a petty similiar one, even the same SS's and Spec's it had serious Energy Issues when I used Riochet Throw.
    the problem was :
    Neither the Boomerang Toss nor the Riochet are MA Powers so they do not trigger the EB.
    One might want to use the Kunari instead since thats a MA power.
    Post edited by lillysaturn on
  • lillysaturnlillysaturn Posts: 109 Arc User
    Shadow - Freeform (Any / Multiple)
    v3.42:34

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Martial Focus (Str: 5, Dex: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Boomerang Toss
    Level 1: Viper's Fangs (Rank 2, Rank 3)
    Level 6: Chained Kunai (Rank 2, Inner Peace)
    Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
    Level 11: Steadfast
    Level 14: Parry (Rank 2)
    Level 17: Endorphin Rush (Rank 2, Rank 3)
    Level 20: Masterful Dodge
    Level 23: Smoke Bomb Lunge (Nailed to the Ground)
    Level 26: Conviction (Rank 2, Rank 3)
    Level 29: Rebirth (Rank 2)
    Level 32: Dragon's Claws (Rank 2, Dragon Rush)
    Level 35: Form of the Tempest
    Level 38: Smoke Bomb
    Adv. Points: 32/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (2/3)
    Strength: Overpower (1/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Modified Gear (2/2)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    Devices

    Like this I think?
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited December 2019
    Yea, that's a pretty good NW + FClaws build, though keep in mind that MD was changed/nerfed, such that you may need it at least at R2 to get past 100% dodge w/ NW. Or you could just take R2 Resurgence as the AD *shrug*

    I may also pass on getting R2 of Rebirth, and maybe consider a different self-res as well. Also, assuming that Chained Kunai tapped for the HoT adv, I wouldn't put R2 of it at a high priority (could maybe get the Open Wound adv instead, if it's being tapped).

    In my build, RThrow isn't meant to be used too often- mostly as a opener from Sneak. It helps give some wide AoE to the build, since FClaws is mostly focused on single-target dps. I suppose you could get Shuriken Storm if you wanted a wide AoE that works w/ Steadfast, but that also doesn't have the burst dmg factor, and perhaps may not be what the OP wants visually.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • lillysaturnlillysaturn Posts: 109 Arc User
    yes. In the final Form I transfered the R2 from Rebirth to MD for the improved Dodge. I had forgotten it when I made the plan.
  • flowcytoflowcyto Posts: 12,740 Arc User
    Fair enough- that sounds like a good adjustment to have made.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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