So the Title says it all. I want to mix Fire/Heavy Weapons, and make it a Tank build if possible. This is a Homage build to Hellboy. I chose HW over pistols, because I've done pistols to death.
Pyre can tag enemies in a large AoE, while Cleave has a short-range AoE component to work with as well. The main single-target attack here is Annihilate, while you can use Cleave and/or Pyre to put up and refresh CFlames to boost Annihilate's dmg (Cleave can also give you a defensive buff w/ its adv). ERush and Absorb Heat can be your regular heals (the later consumes CFlames to work, so just remember to put CF back up afterwards). Thermal Reverb could also work as the EU here (but then you prob want End SS instead of Rec SS). Gears mostly for Con, w/ some Str and Rec.
Comments
(Unnamed Build) - Freeform (Tank)
v3.41:33
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Relentless (Str: 5, Rec: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Physical Conditioning (Str: 5, Con: 5)
Powers
Level 1: Throw Fire
Level 1: Cleave (Rank 2, Rampant, Challenge!)
Level 6: Defiance (Rank 2, Rank 3)
Level 8: Enrage
Level 11: Pulverizer
Level 14: Endorphin Rush (Rank 2, Rank 3)
Level 17: Pyre (Rank 2, Backdraft, Challenge!)
Level 20: Annihilate (Rank 2, Scorching Blade, Challenge!)
Level 23: Decimate
Level 26: Resurgence (Rank 2)
Level 29: Absorb Heat (Rank 2, Rank 3)
Level 32: Guard (Rank 2, Rank 3)
Level 35: Aggressor
Level 38:
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Beacon of Hope (1/3)
Protector: Unrelenting (1/2)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (3/3)
Mastery: Protector Mastery (1/1)
The open power slot can be for w/e ya want.
Pyre can tag enemies in a large AoE, while Cleave has a short-range AoE component to work with as well. The main single-target attack here is Annihilate, while you can use Cleave and/or Pyre to put up and refresh CFlames to boost Annihilate's dmg (Cleave can also give you a defensive buff w/ its adv). ERush and Absorb Heat can be your regular heals (the later consumes CFlames to work, so just remember to put CF back up afterwards). Thermal Reverb could also work as the EU here (but then you prob want End SS instead of Rec SS). Gears mostly for Con, w/ some Str and Rec.
- Be safe and have fun, champs - for science!