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Tapout Build

Here's the build i'm working towards:

Tapout - Freeform (Any / Multiple)
v3.41:33

Super Stats
Level 6:
Level 10:
Level 15:

Talents
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:

Powers
Level 1: Vicious Strikes
Level 1: Thundering Kicks
Level 6: One Hundred Hands
Level 8: Aura of Primal Majesty
Level 11:
Level 14: Conviction
Level 17: Star Barrage
Level 20: Energy Wave
Level 23: Open Palm Strike
Level 26: Resurgence
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points: 0/36

Travel Powers
Level 6:
Level 35:

Specializations

Devices

Comments

  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2019
    When I read 'tapout' I assumed it was an attempt at an MMA build or something, but then I saw you had things like Energy Wave, 100Hands, and Star Barrage in there, and now I'm not sure what sort of concept you are going for. Is this just a Dragon Ball build?
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • luumina#2431 luumina Posts: 506 Arc User
    You know, I have no idea what i'm looking for. I keep coming back to unarmed. I've tried dual blades, with nightstick skin. Anyways, I think i'll just make it an unarmed build. Um, while training for my black belt, I had a reputation to not Tapout, while grappling. Lol I remember one test, I was helping teach Hapkido at the time, and almost had my nipple ripped off.
  • flowcytoflowcyto Posts: 12,740 Arc User
    .. Lol I remember one test, I was helping teach Hapkido at the time, and almost had my nipple ripped off.
    Okay 0_o ..didn't need to know that, but glad you're okay :p

    Anyways, do you want to just make it a full Unarmed build? Cause I assume that means dropping the non-MA stuff. And if so, would you rather use Burning Chi Fist or Dragon Uppercut for single-target dps?
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • luumina#2431 luumina Posts: 506 Arc User
    I can't have both ? :), ill have to test out both, which would you say does more damage ?
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2019
    You can have both, but then they'd be redundant for the purpose of single-target dps. Fortunately, BCF has its RF adv to turn it more into a power that helps w/ AoE, so you can go down that route instead:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.41:33

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Martial Focus (Str: 5, Dex: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Vicious Strikes
    Level 1: Thundering Kicks (Rank 2, Demolishing Strikes)
    Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
    Level 8: Form of the Tempest
    Level 11: Steadfast
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Dragon Kick (Rank 2, Dragon Rush)
    Level 20: Burning Chi Fist (Righteous Fury)
    Level 23: Dragon Uppercut (Rank 2, Dragon Rush)
    Level 26: Resurgence (Rank 2)
    Level 29: Thunderbolt Lunge (Nailed to the Ground)
    Level 32: Parry (Rank 2)
    Level 35:
    Level 38:
    Adv. Points: 31/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    Open power slots can be for w/e ya want.

    Charged BCF can pull-in enemies in AoE for follow-ups w/ charged DK and/or TKicks. Charged DU is your main single-target attack, and TKicks can also put up Demolish for it. The build is not the most optimal dps for Unarmed as is, but it should still be solid and pretty easy to play around- plus have good CC capability for trash. Gears mostly for Dex, w/ some Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • luumina#2431 luumina Posts: 506 Arc User
    Thanks a bunch flow
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