I had this idea for a kind of hybrid Power Armor build that may or may not be completely impossible to do well but if anyone can help me make it make sense I'd greatly appreciate it. So basically, the way I want the build to work is by using Endurance as my primary SS, the reason for this is because I want to make use of the two specs Kickback and Outburst. The way I would make use of them would be with the wrist bolter power with it's advantage "automated assault" and then have two other power armor toggles going so I'm constantly getting energy back and doing bonus damage. I'd want to have energy shield with the advantage that makes it automatically turn on while attacking, I'd probably also take recon circuits for when I need to heal. I think defiance is the best tank passive, not sure though. Maybe there'd be a better option for tankiness and damage. I'd like to avoid relying heavily on dodge. Other than that I really don't know what else could help the build. The main idea is to just stand toe to toe with your enemies, dishing out constant damage while also being able to soak up any damage they throw at you. I really want this to actually work, so any advice would be greatly appreciated!
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Epic Stronghold
Block timing explained
Here's a hybrid-dps build for now; tweak it however you want:
(Unnamed Build) - Freeform (Any / Multiple)
v3.41:33
Super Stats
Level 6: Endurance (Primary)
Level 10: Constitution (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Accurate (Dex: 5, End: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers
Level 1: Power Bolts
Level 1: Tactical Missiles (Rank 2, Rank 3)
Level 6: Rocket Punch (Rank 2, Grasping Hand)
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Power Source
Level 14: Ball Lightning (Triplicity)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Ionic Reverberation
Level 23: Chest Beam (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Power Conversion (Rank 2, Rank 3)
Level 32: Energy Shield (Rank 2, Rank 3)
Level 35: Electric Sheath (Matter - Energy Union)
Level 38:
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Endurance: Readiness (3/3)
Endurance: Gear Utilization (2/3)
Endurance: Outburst (3/3)
Endurance: Hardened (2/2)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Offensive Expertise (2/2)
Avenger: Preemptive Strike (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Endurance Mastery (1/1)
Uses Power Conversion for the extra energy, and alternates between Tac Missiles (or Rocket Punch) and charged Chest Beam, while keeping Ball Lit up as much as possible (procs Power Source and Ionic Reverb). Also be aware of Chest Beam's KB on trash (you can just spam charged Rocket Punch instead, if you want to avoid that). The last 1-2 power slots can be w/e ya want. Gears mostly for End and some Dex for dps, and mostly for Con and some End for tanking.
- Be safe and have fun, champs - for science!