Here's the Build
(Unnamed Build) - Freeform (Any / Multiple)
Link to this build:
https://aesica.net/co/herocreator.htm?v=32&n=&d=17430q8aUQPT1B10D1O000L108O604MD036500O803LE0eOP03LJ03MH00OI042C03L504ON010Cf13VNY3BIR10000000000&e=
v3.31:32
Super Stats
Level 6: Intelligence (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Energetic (End: 8)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Investigator (Int: 5, End: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Infernal Bolts
Level 1: Shadow Blast (Devoid)
Level 6: Venomous Breath (Paralytic Bile)
Level 8: Enchanter (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Life Essence (Rank 2, Rank 3)
Level 17: Dimensional Collapse (Glimpse of the Abyss, Lingering Darkness)
Level 20: Defile (Rank 2, Rank 3)
Level 23: Shade Storm (Rank 2, Rank 3)
Level 26: Conjuring
Level 29: Will-o'-the-Wisp (Guide)
Level 32: Fire Shield (Rank 2, Rank 3)
Level 35: Shadow Shroud (Terrifying Visage)
Level 38: Resurgence (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Scorching Athletics (Rank 2)
Level 35: Fire Flight (Rank 2)
Specializations
Intelligence: Enlightened (3/3)
Intelligence: Battle of Wits (2/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Preemptive Strike (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Avenger Mastery (1/1)
Useful Guides about Archetypes and General Gameplay of the Game
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Comments
Avenger Mastery may also have a low proc rate for single-target dps, again depending on your rotation (and gear, since that mastery is tied to crit rate). A rotation using heavy charged attacks may also be better off w/ NW, at least for single-target dps.
There can be many things to refine here, but I'm a bit unsure because there's also many ways to combine Darkness and Infernal. So, what powers in particular would you like to use the most here?
- Be safe and have fun, champs - for science!
Its kinda tough to say outright cause your 'rotation' can depend on your energy management, crit rate, and thus also on gear level. Venom Breath is still a bit redundant too, but I guess if you really valued a wide cone stun then you could keep it.
- Be safe and have fun, champs - for science!