Blackhawke (new) Tank
v3.31:32
Super Stats
Level 6:
Constitution (Primary)
Level 10:
Dexterity (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
Level 6:
Acrobat (Dex: 5, Con: 5)
Level 9:
Impresario (Dex: 5, Rec: 5)
Level 12:
Quick Recovery (Con: 5, Rec: 5)
Level 15:
Worldly (Ego: 5, Rec: 5)
Level 18:
Ascetic (Con: 5, Ego: 5)
Level 21:
Shooter (Dex: 5, Ego: 5)Powers
Level 1:
Gunslinger
Level 1:
Bullet Hail (Wall of Bullets, Extra Bullets, Challenge!)
Level 6:
Sharp Shooter
Level 8:
Killer Instinct
Level 11:
Defiance
Level 14:
Resurgence (Rank 2, Rank 3)
Level 17:
Conviction (Rank 2, Rank 3)
Level 20:
Two-Gun Mojo (Rank 2, Close the Gap, Challenge!)
Level 23:
Masterful Dodge
Level 26:
Ebon Void (Rank 2, Rank 3)
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points:
22/36Travel Powers
Level 6:
Athletics
Level 35:
Shadow WingsSpecializations
Constitution:
Tough (3/3)
Constitution:
Resilient (2/2)
Constitution:
Deflection (1/3)
Constitution:
Adrenaline Rush (2/2)
Constitution:
Armored (2/2)
Protector:
Fortified Gear (3/3)
Protector:
Unrelenting (2/2)
Protector:
Bulwark (2/2)
Protector:
Debilitating Challenge (2/2)
Protector:
Exhausting Strikes (1/2)
Guardian:
Fortified Gear (3/3)
Guardian:
Ruthless (2/2)
Guardian:
Find the Mark (2/3)
Guardian:
The Best Defense (3/3)
Mastery:
Constitution Mastery (1/1)Devices
Not sure on Specializations, and really don't know what to add for remaining powers. To be honest, it seems like a Muni tank needs Defiance, Bullet Hail, 2GM, a form and an EU, and that's it. I know Cosmics will be different, but so far, in powerhouse testing, I've yet to even use either of the heals....
Comments
- Be safe and have fun, champs - for science!
-Changing your SS to Str/Con/Dex, so you can take Juggernaut
-Dropping r3 on Resurgence. Like Flow said, this just results in overhealing, even on a tank.
-Picking up a source of the Armor Piercing debuff. In addition to debuffing your damage type to help with threat, it also debuffs all the crushing people are throwing at dino during checks. Of the options, I'd recommend Frag Grenade, which has a dot that will tick damage while you're blocking.
For your last four spots, some things that might be helpful to pick up are:
-a single-target stun or interrupt for dog pulling
-a lunge for Grond puddles
-an overpower ultimate for dino checks
-an AO for checks
-the threat circle, if you find you like it despite the disads
Pro/Guardian is a good spec choice for a tank, tho you might want to take Defensive Expertise over Debilitating & Exhausting in Guardian. You should definitely take Protector Mastery; it's amazing on a tank. You could also consider Warden in place of Guardian, so you can pick up the AoE resistance from Elusive.
- Be safe and have fun, champs - for science!
Karl Brodt Tank
v3.31:32
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Protector (Str: 10, Dex: 10, Con: 10, Rec: 8)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Martial Focus (Str: 5, Dex: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Worldly (Ego: 5, Rec: 5)
Level 18: Ascetic (Con: 5, Ego: 5)
Level 21: Shooter (Dex: 5, Ego: 5)
Powers
Level 1: Gunslinger
Level 1: Bullet Hail (Wall of Bullets, Extra Bullets, Challenge!)
Level 6: Sharp Shooter
Level 8: Defiance
Level 11: Imbue
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Ebon Void (Rank 2, Rank 3)
Level 20: Two-Gun Mojo (Rank 2, Close the Gap, Challenge!)
Level 23: Masterful Dodge
Level 26: Resurgence (Rank 2, Rank 3)
Level 29: Frag Grenade (Cuts and Scrapes, Open Wound, Challenge!)
Level 32: Whirling Dragon Strike (Rank 2, Rank 3, Commanding Presence)
Level 35: Void Shift
Level 38: Killer Instinct
Adv. Points: 32/36
Travel Powers
Level 6: Athletics
Level 35: Shadow Wings
Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Protector: Fortified Gear (3/3)
Protector: Unrelenting (2/2)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Exhausting Strikes (1/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Protector Mastery (1/1)
Devices
Was thinking of Rank 2 and Emerging Nightmares for Void Shift.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!