In particular chain cyclone powers are used to fill up lack of good AoE in a few melee sets. But while it's not a bad power, being as tagged ranged power makes it do rather low damage for a melee build. So at least until all melee sets have proper high performance AoE please make these chain powers all melee.
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My super cool CC build and how to use it.
This is a concept you have been struggling with for quite a while. I dunno, maybe someday you'll get it.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
Maybe one day you will learn to discuss these things without trying to make it into something personal.
That more generic than "but it's ranged" though. Of course this is all about giving some melee sets access to some decent ish AoE. But just looking at those powers as is, no matter what they are tagged with they will not be overpowered.
Range isn't something personal, it's an attribute that has real gameplay implications. This is the thing that you've had trouble accepting for quite a long time. It's why you were upset about the changes to the Electric power set.
My super cool CC build and how to use it.
Sure, that's one way to shut down the conversation. Let's go with that.
My super cool CC build and how to use it.
I think the bleed procs could also be looked at. But instead of a higher bleed chance, give an auto bleed on a full maintain. There is just too much rng with many of these powers, it makes them annoying to use.
The combo powers were mentioned and I'll agree that they make great aoe solutions. Sword Cyclone with the Blender advantage is a pretty solid murder machine that in a sense emulates the reach of a ranged power. I'd really like to see more melee AoEs with a "get over here" mechanic. EotS and Crimson Bloom can be serviceable as well if you partial-maintain them.
That said, I think the chain powers should just get their own set and it should probably be full-on ranged. (50 feet would be fine for this, even though it's stupid for fire) Having flavors of the chain twirler attack seems a bit silly since, unlike themed variants, it's basically just the same theme over and over.