So... this character came into existence simply because I happened to collect the Aurum heirloom set. Thus began a quest to make a toon that could use said set and be a tanky build that is able to solo as much content as possible... especially those bloody open world missions...
He just hit 40 last night and with his new respec token I'm tempted to look into rebuilding him to be a bit better.
Already thinking of dropping Shadow Shroud (not really noticing a major benefit from terrifying visage, as the dimensional DoT just isn't procing often enough to justify the points) for Ego Burst, or perhaps a second defense ability and I'm not sure if keeping Recovery as a secondary is a good idea or if I should switch to Dexterity (increased crit) or Endurance (higher max energy). I can't say I'm overjoyed with the energy management of this build, it just feels really hit or miss.
I'm also not sure if my Talents are a good mix or if that could be improved.
The build below is a quick slapped together representation of my current build. Doing the alerts and open world fights had a rather considerable influence on this build between conception and final result, in particular wanting to be as little of a burden on the healers as possible. Travel speed is actually supplied by a combination of vehicle, teleportation devices and a Dark Speed device.
Dread Knight Hybrid
v3.12:30
Super Stats
Level 6:
Ego (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
Level 6:
Accurate (Dex: 5, End: 5)
Level 9:
Acrobat (Dex: 5, Con: 5)
Level 12:
Impresario (Dex: 5, Rec: 5)
Level 15:
Boundless Reserves (Con: 5, End: 5)
Level 18:
Quick Recovery (Con: 5, Rec: 5)
Level 21:
Amazing Stamina (Rec: 5, End: 5)Powers
Level 1:
Kinetic Darts
Level 1:
Ego Weaponry (Rank 2, Stressed Out, Challenge!)
Level 6:
Ego Blade Frenzy (Rank 2, Instill Doubt, Challenge!)
Level 8:
Invulnerability (Rank 2, Rank 3)
Level 11:
Void Shift (Emerging Nightmares)
Level 14:
Ebon Void (Rank 2, Voracious Darkness)
Level 17:
Shadow Shroud (Terrifying Visage)
Level 20:
Masterful Dodge
Level 23:
Conviction (Rank 2, Rank 3)
Level 26:
Ego Blade Annihilation (Rank 2, Mental Acuity)
Level 29:
Telekinetic Maelstrom
Level 32:
Ego Blade Pandemonium (Rank 2, Rank 3)
Level 35:
Mental Discipline
Level 38:
Telekinetic Reverberation
Adv. Points:
36/36Travel Powers
Level 6:
Phase Out (Rank 2)
Level 35:
AthleticsSpecializations
Ego:
Mental Endurance (3/3)
Ego:
Force of Will (2/2)
Ego:
Follow Through (2/3)
Ego:
Sixth Sense (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Upper Hand (2/3)
Warden:
The Best Defense (3/3)
Brawler:
The Glory of Battle (1/3)
Brawler:
Penetrating Strikes (2/2)
Brawler:
Ruthless (2/2)
Brawler:
Finishing Blow (3/3)
Brawler:
Setup (2/2)
Mastery:
Warden Mastery (1/1)Devices
Slot 1:
Coward's Lament
Comments
The current specs can work as is (TK blades w/ EBA is esp good w/ Brawler's Setup), but Brawler isn't making you more tanky either (at least w/o Siphoning). TK Maelstrom is also a good cd power for a variety of reasons, but it'll be pretty costly to use here- hopefully changing to a Dex focus can make it easier to fit in.
You could also consider getting a 2nd AD, but you'd have to give up something else for it. Also, a general potential issue is that the build is a bit knock-prone (easy treatment of that is changing to a CON/Dex/Rec setup w/ Resilient, and Armored + Adren Rush; you'll be tankier and less knock prone, but deal less base dps)
- Be safe and have fun, champs - for science!
One of my original considerations was to run with Con/Dex/Rec for the very reasons you've listed. I'll need to think about this while looking into better gear.
Dread rebuild concept... Any / Multiple
v3.12:30
Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Shooter (Dex: 5, Ego: 5)
Level 9: Daredevil (Ego: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Ascetic (Con: 5, Ego: 5)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Ego Blade
Level 1: Ego Weaponry (Rank 2, Stressed Out, Challenge!)
Level 6: Ego Blade Frenzy (Rank 2, Mental Block)
Level 8: Defiance (Force of Will)
Level 11: Void Shift (Emerging Nightmares, Challenge!)
Level 14: Ebon Void (Rank 2, Voracious Darkness)
Level 17: Mental Discipline
Level 20: Telekinetic Reverberation
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Ego Blade Annihilation (Rank 2, Mental Acuity)
Level 29: Telekinetic Maelstrom
Level 32: Resurgence (Rank 2)
Level 35: Masterful Dodge
Level 38: Ego Blade Pandemonium (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Phase Out (Rank 2, Rank 3)
Level 35: Distortion Acrobatics
Specializations
Constitution: Unyielding (2/2)
Constitution: Fuel My Fire (2/3)
Constitution: Resilient (2/2)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Warden Mastery (1/1)
- Be safe and have fun, champs - for science!
Actually was going for a bit more crit... really abuse that whole heal on crit trick... assuming it doesn't have some kind of unlisted internal timer...
Likely not going to do the Defiance build, was running a few tests and I just don't have the latency or reflexes to be that on point. Also not keen on how much Con I'd have to strap to the build to make Defiance a viable passive. I'm much more ok with the way invulnerability scales and is always working.
On an unrelated note. Better (mercenary primaries) gear has virtually eliminated my energy management problems and given me the durability and dps needed to solo a fair chunk of the Q-War Zone... that was an amusing little diversion... just wish it wasn't so inconvenient to access, kind of like the lumeria content. Zipping around killing giants is kind of fun.
- Be safe and have fun, champs - for science!