I've been suspicious about the motivations of those who collect Guardian Tokens for a while now and after today, maybe they're not just theoretical suppositions.
A player appeared in zone chat requesting that someone transform into an OV and get instakilled by a turret so they could complete the daily Guardian mission.
I responded to the request with the statement I would transform into an OV, but the player in question would have to help me gain my 50 Villian tokens first, that it wasn't going to be a free kill.
I don't know what they said in response exactly, but it was two words and the first one was blocked by the profanity filter.
Then this player kept making the same request and I don't think anyone else offered to help them.
I find this request extremely arrogant and selfish, that they expected me to give up my once per day transformation so they could get an easy completion and not give something back in return?
I don't have access to the system that grants a transformation for 100 Guardian tokens, so once a day is all I get.
Also, for about a week now, I've made the callout when I transformed into an OV, stated I would not be passive and nobody showed up.
In the end, I stopped offering and now just go around defeating UNTIL Power Armor suits.
But I had noticed whenever someone says Passive OV, the players will instantly arrive.
And the few players who did show up walk backwards towards the turret and when they are at risk of being defeated, they instantly vanish from the map.
Whether they logged out or switched maps, I do not know.
In light of all of this, I'm thinking the Guardian token system is just encouraging selfish behavior, that players want to earn their prizes by preventing the OV player from earning theirs.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
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I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
As to players who are standing there and didn't announce, well, I may attack so they can get their VTs if I'm not busy doing other stuff or I see the @name as someone that "gives as well as receives".
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"Okay, you're DEAD, what do you do NEXT?"
This is a big journey, so far if you're reading this, wish you a good day
I take part sometimes when someone needs hero kills/offers passive OV or just hop in OV fight sometimes. I don't know why, haven't really been doing any of the 'Play Both Sides' mission. Not my can of soup i guess.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
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Guess why I'm usually playing as an OV? Because I want sweet loot like Onslaught Gloves of the Slicer, or Sniper, etc.... If massacring hundreds of players is the quickest way to get that loot... PREPARE TO DIE!!!!!
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There would have to be conditions of course, like if a player doesn't co-operate from either role, then they are kicked from the channel, because it's not helpful to have someone in the channel who isn't interested in participating fairly.
Here is my suggestion thread for how the OV mission can be modified to encourage fair play:
OV Adjustment for Fair Play.
Some of those items look fairly useful/interesting.
If the circumstances in collecting the Villian tokens were more favorable, I might be interested in continuing collecting the currency after I unlock the Villian power I am seeking.
At the moment thought, due to the complications, after that goal is achieved, I won't be continuing as an OV token collector.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Epic Stronghold
Block timing explained
Geez, you make it sound all sinister or something. The real problem is that the OV system isn't setup very well. What's supposed to be happening is that while you're out there fighting Until Defenders, players should be showing up and fighting you. There's a few problems that prevent this. For one, there's so many OV spots, and OVs can defeat the Defenders so quickly, that it's a huge pain in the butt to actually find the OV. Second, it's not very satisfying because you're not actually doing anything to prevent the OV from defeating the Defender, you're just dpsing them and probably getting blown up a bunch, and trying to keep up when the OV heads to a new spot. Third, the mechanism by which OVs break your block is kind tricky to defend against due to poor feedback, and it can lead to players basically just getting blown up without being able to do much about it - it's also not very intuitive since you basically need to let yourself get hit to not take further damage.
Also, it's not the Guardians that are enforcing the current OV meta, it's the OV players. OVs are the ones that show up in Rencen and let people dps them for tokens and then turret dive. Guardians have no power to enforce this behavior, it's solely OVs that do. If OVs stopped giving tokens away like this and instead all decided they would just use all their OV time to farm Defenders, then Guardian players would be forced to go out and find them to dps them for their tokens. Would they actually do it? Who knows
So it's not selfish Guardians trying to get their goodies while preventing the OVs from doing it, it's really just that many players have decided the whole thing is stupid and unfun, especially for the Guardians. So, many OV players, knowing how lame it is for the Guardians, decide to do them a solid and just let them have the dumb tokens.
Of course, if Guardian players are bad-mouthing you and acting like ungrateful spoiled brats then you're under no obligation to give them a damn thing. Just go farm Defenders instead if they're getting mouthy, I do that sometimes.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
this is pretty much how I do, then giving the GTs after I'm done
This is a big journey, so far if you're reading this, wish you a good day
I'm not really sure what's impractical about it. I mean sure, the OV could constantly run around and try to get away from the Guardians, but why would they? They'd be much better off continuing to do their rounds of Defender spots and potentially getting some incidental kills of the Guardians while they do so - after all, it's not as if the Guardians can actually stop the OV from doing their rounds.. The OV would actually be quite foolish to spend their limited time trying to evade the Guardians.
And the question isn't as easy to answer as you claim, because it's clear that people want this stuff, it is some of the objectively most powerful gear in the game after all. Once the rencen source completely dries up it's questionable if people would be okay going without. After all, just as people are talking about making a channel for rencen OV farming, people could just as easily make a channel for hunting them down.
It's unlikely we'll get our answer of course since OV players are unlikely to stop turret diving in rencen. Though it would be interesting if they implemented some system whereby you actually start losing Villain Tokens if you go too long without killing something that gains you some :B
My super cool CC build and how to use it.
Even if sarcastic that would encourage preying on the weak more... with players, leading to more selfish behavior.
As for the concerned meme, think of it this way, would you rather give an explanation of a mechanic for others to justify blame for the self absorption and detrimental behavior of others or understand the why behind the what is that it's a human design, a construct, the medium of expression that we come to know as Champions Online, something that the player has a choice to engage with and which case the invariable human interaction can be abused, maybe look upon yourselves as a reason and a cause of the problems interconnected that I've attempted to elaborate with my previous comment, of course that would go against our nature wouldn't it, to realize our involvement and change for the better? and yes I'm referring to humanity in general context as well, Champions Online is just one example, but you wouldn't consider otherwise due to compartmentalizing, this is the CO Forums after all right? nothing else but Champions Online is valid here , despite these variables having further reaching and encompassing complications, yes I am expressing concern, both are valid points, one without the other wouldn't exist otherwise.
Don't know if this will surmount into anything meaningful context to you or anyone else, if no-one is willing to take this into consideration by any extent, if this is going to accomplish anything or just wasted exertions to those who couldn't care less, cyclical perpetuation, but I wanted to tell you how I've contemplated and interpreted, again we all have a choice.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Epic Stronghold
Block timing explained
That's one theory yes. Another is that people have gotten used to the additional influx of VTs and will be more motivated to keep it. We've seen how some people feel entitled to it and they might be upset if the source suddenly dries up. There's also the question of people farming GTs just to unlock an OV villain for farming VTs at all.
Again, it's unlikely we'll ever see which theory is correct.
My super cool CC build and how to use it.
My super cool CC build and how to use it.
I love the viewpoint of SC, but...its not something to state randomly on forums for totally unrelated questions or discussions (sure you could argue that if you look at it on a deeper level, there is potential to discuss this here, but damn lol)
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"Okay, you're DEAD, what do you do NEXT?"
My super cool CC build and how to use it.
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Epic Stronghold
Block timing explained
Rewards? Most definitely.
Crafting was changed to Fusing.
Missions? Some from the Tutorial and a couple from Regular play (I just can't think of those atm).
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
I tried to convince to this end; failed horribly. I would give /ANYTHING/ for this. Haha, god OV is such a soul-sucking, spirit-crushing, motivation-destroying experience. And when you need all three bits for a character, you just sort of look at the counter slowly go up every day thinking; JFC!!!!!!!!!!!!!!!!!!!!!!!! Is this NONSENSE over yet?!? Can it please be over?! I need it to be over! But just carry on torturing yourself until you get all of the bits anyway.
Hopefully, one day; in the future, maybe, doubt it, but hopefully.
That's likely why it won't be removed. Some people worked hard making it and even if the result isn't perfect I doubt anyone on staff feels right either removing it or making it completely irrelevant, so it shall remain a part of the meta o3o/ This generally applies to all content - someone put their hard work into it, so removing it feels kinda crummy.
Also @markhawkman seems to like the OV system and we wouldn't want to take that away from him o3o
My super cool CC build and how to use it.
My super cool CC build and how to use it.
You beat on them if they agree to it you mean o3o you don't have to ask for permission, but they certainly have to consent before you can so much as breath on them. Another reason the villain-side of the system doesn't feel very villainy.
My super cool CC build and how to use it.
Yesterday, I had a good run and got 49/50 points.
So I thought, just this one time, I'll stand in RenCen and ask 1 player to volunteer to be defeated with the proviso I would go passive afterwards, just to find out what will happen.
2 Players showed up, one of which was a Regenaration Exploiter (they instantly healed to full each time they were damaged).
When I defeated the other one and stopped fighting, I was immediately surrounded by at least 10 other players and defeated about 1 minute.
So I was thinking, what, where they just offering up that one player as a pawn so they didn't have to be defeated?
Given the speed of their arrival, they literally had to be waiting a short distance away!
So now, my generosity is completely expended, if the players want to get Guardian tokens, they won't be getting them from me.
Perk Vendor is the one that went out a long time ago.
It used to be that you could trade Perk points for something.
What that was, I do not know, since it was removed before I saw it.
There's also been some legacy equipment I acquired from the previous crafting system, Perk system and a Stronghold mission that aren't in the game anymore as drops:
A level 35 Fighting claws gear item that adds Toxic Damage to fighting claws attacks.
Viper Vibroblaster (tray device).
Stronghold Rucksack (a red backpack that can be slotted in the bag tray).
And some gear item I can't recall that makes a psychic worm (the ones the Elder Worms project) appear at random if specific attacks are used, also from the previous crafting system.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
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One of my toons has one of those.
There were a lot of old crafted items that have been removed, and all of those old power replacers no longer drop.
You can argue semantics and say that they are still in the game, but no one is able to get them any more.
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As for the OV thing, you could always wait around RenCen yourself and when someone says that they are going to give ut free GTs, then run in and claim your OV transformation, wait for the GT hunters to start attacking the passive villain, and then just ambush them with your non-passive OV.
I think that it is ultimately harmful to the symbiosis that exists, but it is a perfectly legal option.
In the meantime, I will continue to claim all of my points by taking out UNTIL defenders and any random heroes that may decide to attack, and then afterwards I will either grab a few more OV points by hitting some more sites or go to RenCen and give out some free GTs depending upon my mood.
And that's when I do the OV thing at all. It's not something that I feel compelled to do every day.
Truthfully, the only reason I am attempting a daily completion is the sooner I get my 10k villains tokens, the sooner I can stop playing as OV and find more meaningful uses for my time......
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Epic Stronghold
Block timing explained