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Superman style build

sykovsykov Posts: 131 Arc User
I took a lil twist with making this build. Uses fire breath as heat vision, throw fire with the head animation to look like quick burst shots of said heat vision, a HW attack (use imaginary weapons skin for it), absorb heat for healing, elbow slam as a shoulder barge, and sentinel mastery. Have fun.

Capitaine Paix - Freeform

Link to this build: http://aesica.net/co/herocreator.htm?v=29&n=Capitaine Paix &d=11380j13QdAF0O30002000232d2D009A03J20ZH20a2H03JE00ER00NK01JK0JJC00GK08E32I11Cf0TBD0dNg
v2.4.2-29

Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)

Talents
Level 1: The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6: Mighty (Str: 8)
Level 9: Enduring (Con: 8)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Bodybuilder (Str: 5, End: 5)

Powers
Level 1: Throw Fire (advantages)
Level 1: Fire Breath (Rank 2, Char, Challenge!)
Level 6: Thermal Reverberation
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Defensive Combo (Rank 2, Rank 3, Challenge!)
Level 14: Eruption (Magma Burst, Challenge!)
Level 17: Absorb Heat (Rank 2, Rank 3)
Level 20: Enrage (advantages)
Level 23: Masterful Dodge (advantages)
Level 26: Resurgence (Rank 2)
Level 29: Haymaker (Rank 2, Rank 3, Challenge!)
Level 32: Retaliation (advantages)
Level 35: Mental Storm (Challenge!)
Level 38: Elbow Slam (Falling Hammer, Blunt Force, Challenge!)
Adv. Points: 36/36

Travel Powers
Level 6: Power Flight (Rank 2, Rank 3)
Level 35:

Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Exhausting Strikes (2/2)
Protector: Defensive Expertise (1/3)
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Sentinel: Wither (2/2)
Mastery: Sentinel Mastery (1/1)
It's a game, not a ****. Don't choke on it.


I own Koda Ortega. Yeah...




Comments

  • flowcytoflowcyto Posts: 12,851 Arc User
    It'd be nice if we had a version of Eye Beams that wasn't a slotted PA toggle, but until then I guess this is a fine improvise. The build looks okay, though Fire Breath (and defense combo) can't proc Enrage, and I'd prob find a way to rank up the block. I may also tweak some of the spec options, but that's also down to personal pref.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • sykovsykov Posts: 131 Arc User
    edited July 2018
    flowcyto wrote: »
    It'd be nice if we had a version of Eye Beams that wasn't a slotted PA toggle, but until then I guess this is a fine improvise. The build looks okay, though Fire Breath (and defense combo) can't proc Enrage, and I'd prob find a way to rank up the block. I may also tweak some of the spec options, but that's also down to personal pref.

    Well Eruption is there to trigger Thermal Reverb and Enrage. It's also an insta-click so you just need to remember to use it once and a while. Haymaker is there as well for knocks and big damage. I was also going to use Vicious Descent with imaginary weapons for another AoE knock, heal, and a superhero-style landing sort of deal. Also, yeah it sucks that CO doesn't have a non-slotted PA toggle version of eye beams, but you can go around it if you use your imagination. If I got rid of Defensive Combo, then those points would go towards block, but then the build would miss out on stacking Defiance over Invul so eh.
    It's a game, not a ****. Don't choke on it.


    I own Koda Ortega. Yeah...




  • flowcytoflowcyto Posts: 12,851 Arc User
    Not necc saying to get rid of Defense Combo- its okay cause you're already up in melee, and then weaving in Eruption and Haymakers is easier. Its more an issue for a ranged attack like Firebreath- since its a bit odd to have to pop in and out of melee to proc the toggle (would be a bit diff if it was a pbAoE, but cone AoEs don't work well up-close). You can still work around it, ofc, but its not a playstyle I'd normally advise.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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