Might/a touch of power armor.
I've been racking my brain for a bit now on this concept and I have kind of come up with little. I mainly want to focus on might while throwing in a 3-4 power armor abilities while at the same time having both deal viable damage. I'd like to keep the might energy builder for theme purposes. Does anyone have any suggestions on SS, passives (slotted or otherwise). I'd be oh so grateful for any advise.
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Here's one possibility:
(Unnamed Build) - Freeform
v2.4.2-29
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Unleashed (Str: 10, Dex: 10, Int: 8, Rec: 10)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Body and Mind (Str: 5, Int: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Clobber (advantages)
Level 1: Unstoppable (Rank 2, Rank 3)
Level 6: Enrage (Endorphin Rush)
Level 8: Mighty Leap (advantages)
Level 11: Molecular Self-Assembly
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Demolish (Rank 2, Below the Belt)
Level 20: Havoc Stomp (Rank 2, Rank 3)
Level 23: Energy Wave (Reverse Polarity, Recharge)
Level 26: Resurgence (Rank 2)
Level 29: Chest Beam (Rank 2, Point Blank Blast)
Level 32: Haymaker (Rank 2, Rank 3)
Level 35: Energy Shield (Rank 2)
Level 38: Fiery Embrace (advantages)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Not an early leveling build, but you can take one of the combos and re-train out of them (or use Roomsweeper as an early AoE over Havoc Stomp). Chest Beam was added for a ranged/PA option that can still proc Enrage and add another Crushing debuff on tap- plus it won't lockout other powers when used. EWave is another PA attack that has utility in clumping up mobs around you and giving you another self-heal.
Otherwise, its the usual Might dps build w/ Demolish and Haymaker. Gears mostly for Str, w/ some Con and Rec + Int.
- Be safe and have fun, champs - for science!