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Returning player with one simple question

Um, I've been away for a year or so and wondering has the game difficulty been increased? I started over from scratch and I swear that the missions weren't as difficult back then as they are now.

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  • revanantmoriturirevanantmorituri Posts: 391 Arc User
    edited November 2017
    One year? Not quite. Closer to 18 months since certain factions (Demon, Worms, Kings) went from pushovers to "think about who you stomp first" (ie: the first Nightmare Invasion). Certain styles/builds/ATs also have more challenge with the early game than others.

    Absolutely silly question: did you open up your starter gift boxes and put on your gear? I've forgotten that in the past, and it definitely makes a difference.
    -
    Formerly @Seschat pre PWEmerger. @Seschat on the Titan boards.

    Supporter of the Titan Project.
  • spinnytopspinnytop Posts: 16,450 Arc User
    edited November 2017

    Um, I've been away for a year or so and wondering has the game difficulty been increased? I started over from scratch and I swear that the missions weren't as difficult back then as they are now.

    Which missions you talkin' about? Maybe you've just been playing those other easy games and forgot how hardcore this souls-like is.
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  • ealford1985ealford1985 Posts: 3,582 Arc User
    Souls?


    It depends sometimes on your build, Purple Gangs can be a pain in the ****.
  • markhawkmanmarkhawkman Posts: 4,916 Arc User

    Souls?

    Dark Souls.
    https://www.youtube.com/watch?v=vaQS2hUxFaU

    It's one of those games where you get insta-gibbed any time you stop paying attention to what you're doing.
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  • beezeezebeezeeze Posts: 927 Arc User
    edited November 2017
    As said the enemy factions DEMON, VIPER, Elder Worms, and Trey Kings have gotten a little tougher and have learned some new abilities...

    so sarcasm about dark souls aside yeah some parts might be slightly harder, early missions vs the gangs in westside haven't really been changed though.
    Post edited by beezeeze on

  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    There are some parts of CO where it really IS stupid hard and players who suck will get creamed... repeatedly. Try wandering around the Vibora graveyard if you want a challenge. None of the individual enemies is all that hard, but there are loads of them.
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  • spinnytopspinnytop Posts: 16,450 Arc User

    It's one of those games where you get insta-gibbed any time you stop paying attention to what you're doing.

    It's actually not o3o
  • magpieuk2014magpieuk2014 Posts: 1,268 Arc User
    Hello? Is this is the Solipsists weekly convention?

    Um, I've been away for a year or so and wondering has the game difficulty been increased? I started over from scratch and I swear that the missions weren't as difficult back then as they are now.

    If you start from scratch without a subscription or with the free basic gear then it does feel a little tougher than it did. Some general enemies have been buffed but mostly you'd have to be level 35+ to notice. Open Missions and Event enemies are tougher than they were, though, and - currently - some of the Nighthawk one don't spawn at the level you'd expect (they're marked as skull level, but sometimes they spawn as the level of the person who attacked them last time!).
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    the skull thing is mostly just their HP. They have a set HP pool, that might have been set because a level 40 was flying past at the wrong time. But their attack and defense scale properly.
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