When you team up normally you can see where your friends are on the minimap but when you join an Open Mission team you cannot see where they are at. This makes Open Mission Teaming mostly useless. If I am teamed up and half my team is on one MD, as a for instance, and the other half is taking care of the other MD then I am not getting the full benefit of auras and if I want to heal someone and find out they are way across the way and I can't then they are SOL. Because we have no idea where our mates are at any moment there is no way to tell if we are close to them or even battling the same thing.
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[at]riviania Member since Aug 2009
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
That thought occurred to me, but isn't clear and some of it doesn't make sense for that. The minimap has a zoom function, so even if it is only four arrows, they would be mushed together if anyone prefers having a more zoomed out approach. I have the normal minimap icons hidden as well as a few other things. So, some arrows is still annoying.
As a healer, only seeing the people on my team is worthless VS a rangefinder for the whole raid. Especially for cluster f--ks like MegaD OM. Trying to heal during the times where healing people is most important (device phase) is so aggravating due to not having a range finder. Minimap icons would only tell me that 4 of the 20+ people are near me. Healers aren't popular in any MMO I've played so being able to see and heal everyone in a raid is important.
You only have to be within the teamup raid and be in 100ft range to benefit from the aura, not be in the same team. Knowing where just the people on your team are doesn't do anything about gaining the effects of auras from the people in your raid but not on your team. The awful UI for teamup doesn't actually have the important features that would make it easy to know if you are in range of an aura or who has what auras.
[at]riviania Member since Aug 2009
That thought occurred to me, but isn't clear and some of it doesn't make sense for that. The minimap has a zoom function, so even if it is only four arrows, they would be mushed together if anyone prefers having a more zoomed out approach. I have the normal minimap icons hidden as well as a few other things. So, some arrows is still annoying.
As a healer, only seeing the people on my team is worthless VS a rangefinder for the whole raid. Especially for cluster f--ks like MegaD OM. Trying to heal during the times where healing people is most important (device phase) is so aggravating due to not having a range finder. Minimap icons would only tell me that 4 of the 20+ people are near me. Healers aren't popular in any MMO I've played so being able to see and heal everyone in a raid is important.
You only have to be within the teamup raid and be in 100ft range to benefit from the aura, not be in the same team. Knowing where just the people on your team are doesn't do anything about gaining the effects of auras from the people in your raid but not on your team. The awful UI for teamup doesn't actually have the important features that would make it easy to know if you are in range of an aura or who has what auras.
beezeeze is correct as to what I want.
Let us take Mega D's as an example. So you split them up with one group at the Museum and one near the Street right? Now if I am a healer the only Health Bars I really see easily and the only people I can target well are those literally on my team. So if I am at the Street D and my Team Mate is at the Museum D and they get wounded and I try to heal them it just tells me I am out of range but I have NO IDEA where they actually are. If I could see them on the Minimap I would know to be over at the Museum D so I could heal them. Likewise if the auras we want to stack are in two completely different locations they will not overlap but if we have no idea where our team mates are then it is impossible to coordinate. It is so bad I generally do not even bother teaming up because it does me NO GOOD.
So I cannot really get any benefit from teaming with them. It makes no difference if we are teamed or not when I am on Yellow Tower, for instance, and my entire team is somewhere very different. All I get from it is mission Items I do not want.
Epic Stronghold
Block timing explained
My super cool CC build and how to use it.
... I believe a real team shows everyone on the UI by default. So, the function you want already exists, just not in teamup raids where it would be mostly useless anyway.
[at]riviania Member since Aug 2009