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Rawhide - Cowboy Gunslinger

so, i made this character to test for a bug over in this thread and after spending all that time trekking through the tutorial, not to mention the time spent designing the character itself, i wasn't about to delete it once the testing was done, thus...NEW BUILD!

plus, it gave me an excuse to put that gunslinger's revenge set gear i bought a few months back to use

mainly copied from the gunslinger AT and modified to taste, because it seemed to me that the AT in question wasn't actually all that bad for being one - at least as far as i could tell with my limited 'tribal knowledge' of CO's inner workings

Rawhide

Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)

Talents
Level 1: The Gunslinger (Con: 10, Dex: 10, Ego: 8, Rec: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Ascetic (Con: 5, Ego: 5)
Level 21: Wordly (Ego: 5, Rec: 5)

Powers
Level 1: Gunslinger
Level 1: Bullet Hail (Rank 2, Assault)
Level 6: Holdout Shot (Rank 2, Stim Pack)
Level 8: Killer Instinct
Level 11: Composure (Rank 2, Rank 3)
Level 14: Sharp Shooter
Level 17: Lead Tempest (Rank 2, Rank 3)
Level 20: Ego Surge (Rank 2, Nimble Mind)
Level 23: Masterful Dodge
Level 26: Execution Shot (Rank 2, Rank 3)
Level 29: Antagonize (Rank 2, Rank 3)
Level 32: Palliate (Absolve)
Level 35: Rebirth
Level 38: Showdown (Rank 2, Rank 3)
Adv. Points: 36/36

Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35:

Specializations
Dexterity: Combat Training (3/3)
Dexterity: Power Swell (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (1/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)

i'm going to guess gears mostly for dex and rec (since the energy unlock and passive both scale off it), with a decent splash of con and a slightly less decent splash of ego thrown in​​
#LegalizeAwoo

Comments

  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    No TGM? That's kinda weird- esp since you have 2 AoEs already. Could also use Burst Shot w/ its Furious adv, so you can apply Armor Piercing easily. Execution Shot is a melee attack, so it may not work well here w/ a ranged set.

    Rawhide - Freeform

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents
    Level 1: The Gunslinger (Con: 10, Dex: 10, Ego: 8, Rec: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Shooter (Dex: 5, Ego: 5)
    Level 18: Ascetic (Con: 5, Ego: 5)
    Level 21: Wordly (Ego: 5, Rec: 5)

    Powers
    Level 1: Gunslinger
    Level 1: Burst Shot (Taking Names, Off Your Feet)
    Level 6: Holdout Shot (Stim Pack)
    Level 8: Killer Instinct
    Level 11: Composure (Rank 2, Rank 3)
    Level 14: Sharp Shooter
    Level 17: Lead Tempest (Rank 2, Maybe I'm Just Better)
    Level 20: Two-Gun Mojo (Rank 2, Rank 3)
    Level 23: Resurgence (Rank 2)
    Level 26: Ego Surge (Rank 2, Nimble Mind)
    Level 29: Antagonize (Rank 2, Rank 3)
    Level 32: Palliate (Absolve)
    Level 35: Rebirth
    Level 38: Showdown (Rank 2, Rank 3)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Athletics (Rank 2, Rank 3)
    Level 35:

    Specializations
    Dexterity: Gear Utilization (3/3)
    Dexterity: Power Swell (2/2)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Dexterity Mastery (1/1)

    Concentration (or Chilled Form) and Targeting Comp are prob still better to use for Muni dps overall, but I suppose you want to give more of the new powers a try.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    i already have 2GM on another muni build and burst shot on 2 of them; i wanted to use something new

    besides, AFAIK, the only thing burst shot is used for is furious refreshing, and bullet hail and lead tempest can already take care of that just fine, and as for AP, i assume that advantage on BH applies it as well as refreshing it, as that's usually the way these things work, and that's going to be my main spam attack when not surrounded (when that happens, LT gets spammed instead)

    execution shot's there because cowboy, and i almost always tend to find myself with targets in melee range even on ranged characters anyway, so the fact it's melee isn't that big a deal (assuming DPS gods haven't already slaughtered them all before i can even get a shot off)​​
    #LegalizeAwoo
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Well, if you want something diff than TGM that's good at single target, then maybe try a Bullet Ballet build. Imo, there's not much sense in making a ranged pistol build w/o TGM- all other ranged pistol attacks will be lacking in single-target dps.

    Also, Bullet Hail's AP adv only refreshes the debuff- it doesn't apply it.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    DPS only really matters in cosmics where you need a minimum of 2.2K to counter dino's regen, which i have no intention of ever doing on this character - 'will it function in cybermind and FM' is all i really care about

    and if 2GM is superior in every way to BH, then what was the point of them adding the latter?​​
    #LegalizeAwoo
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Bullet Hail is an early cone AoE attack that can apply Furious naturally- more of an alternative to Lead Tempest's large pbAoE than to TGM (which can be made into a small cylinder AoE, but otherwise is single target). Iirc, BH and LT even have the same base dps per target.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    okay, so how would i change the build to use BB instead of LT, while still keeping BH and execution shot? (and all the staple powers, obviously, including the fully ranked block)​​
    #LegalizeAwoo
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Here's one way of making a BB build w/ some of the newer Muni powers:

    (Unnamed Build) - Freeform

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents
    Level 1: The Gunslinger (Con: 10, Dex: 10, Ego: 8, Rec: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Quick Recovery (Con: 5, Rec: 5)
    Level 12: Impresario (Dex: 5, Rec: 5)
    Level 15: Boundless Reserves (Con: 5, End: 5)
    Level 18: Accurate (Dex: 5, End: 5)
    Level 21: Amazing Stamina (Rec: 5, End: 5)

    Powers
    Level 1: Gunslinger
    Level 1: Burst Shot (Taking Names)
    Level 6: Killer Instinct
    Level 8: Composure (Rank 2, Rank 3)
    Level 11: Form of the Tempest
    Level 14: Bullet Hail (Rank 2, Rank 3, Extra Bullets)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Bullet Ballet (Rank 2, Not Without Incident)
    Level 23: Holdout Shot (Stim Pack)
    Level 26: Resurgence (Rank 2)
    Level 29: Execution Shot (Rank 2, Is It Not Just Mayhem?)
    Level 32: Ego Surge (Nimble Mind)
    Level 35: Antagonize (Rank 2)
    Level 38: Showdown (Rank 2)
    Adv. Points: 33/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Dexterity: Gear Utilization (3/3)
    Dexterity: Power Swell (2/2)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Warden: Fortified Gear (2/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Dexterity Mastery (1/1)

    A few of the powers could be changed around, depending on priorities. Gears mostly for the 3 SS's listed.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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