someone wanted to see this when we were discussing, healers.I can't remember their name
please note this is the build I leveled with.
Not level then retcon to level 40 build.
I did swap the slow res for a faster one but that's it.
The distinguished gear is because of the pre SS.
Ruff who is a variant of this is getting Virtuous to see what the difference is.
http://aesica.net/co/herocreator.htm?v=18&n=&d=1653lUTLHKa4111O000O200OC00MA03M903OH05NC03LA05OQ00MM0348057B01ON019E000eTW3of12Jx0
Fluff Puff - Freeform
Super Stats
Level 6: Presence (Primary)
Level 10: Ego (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Penitent (Str: 10, End: 10, Dex: 10, Rec: 8)
Level 6: Investigator (Int: 5, End: 5)
Level 9: Negotiator (Int: 5, Rec: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Infernal Bolts
Level 1: Infernal Blast
Level 6: Compassion
Level 8: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 11: Aura of Arcane Clarity (Rank 2, Rank 3)
Level 14: Death's Embrace (Rank 2, Pact)
Level 17: Antagonize (Rank 2, Rank 3)
Level 20: Lifedrain (Rank 2, Vampiric Sympathy)
Level 23: Rebirth
Level 26: Arcane Vitality (Rank 2, Rank 3)
Level 29: Whirlwind (Rank 2, Vortex)
Level 32: Bionic Shielding (Rank 2)
Level 35: Resurgence (Rank 2)
Level 38: Overdrive
Adv. Points: 34/36
Travel Powers
Level 6: Acrobatics (Rank 2)
Level 35: Flight (Rank 2)
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (1/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (1/3)
Presence: Force of Will (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Locus (1/2)
Guardian: Ruthless (1/2)
Guardian: Tenacious (1/2)
Guardian: Find the Mark (1/3)
Guardian: The Best Defense (3/3)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Genesis (2/2)
Mastery: Presence Mastery (1/1)
Gear;
Distinguished gloves of offence: 124 PRE, 24 Def, 251 OFF
Distinguished armour of freedom :+369 hps, +128 ego, +70% knockup/ knock back/repel/knock to,+62 def,+38 CC resist.
Distinguished helmet of speed:62 End, 62 rec,21 Def, 152 CD, 285 cost discount.
acrobatic belt, bracers, eyepeices:+60 con/dex, 18.7 def, 17 Off, 46 CD and cost discount.
Health: 6610
energy:138/214.
Off 588/Def 251
STR 25
DEX 103
CON 128
INT 35
EGO 194
PRE 229
REC 100
END 102
Runs in Support
I have an elder worm humidity dome and it is on a lot.
Usual method for cosmics is to open the group menu and click on tanks, tank healers and anyone who is blocking and getting hit anyway.
spam lifedrain between.
if not doing general heal use arcane vitality instead of life drain.
Comments
(Unnamed Build) - Freeform
Super Stats
Level 6: Presence (Primary)
Level 10: Constitution (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: The Hero (End: 6, Rec: 6, Other Stats: 8)
Level 6: Shrug It Off (Con: 5, Pre: 5)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Finesse (Dex: 5, Pre: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Lasting Impression (Pre: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Shadow Bolt
Level 1: Shadow Embrace (Rank 2, Rank 3)
Level 6: Spirit Reverberation
Level 8: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 11: Soul Vortex (Rank 2, Soul Drain)
Level 14: Lifedrain (Rank 2, Vampiric Sympathy)
Level 17: Compassion
Level 20: Arcane Vitality (Rank 2, Rank 3)
Level 23: Antagonize (Rank 2, Rank 3)
Level 26: Death's Embrace (Rank 2, Pact)
Level 29: Rebirth
Level 32: Resurgence (Rank 2)
Level 35: Aura of Arcane Clarity (Rank 2, Rank 3)
Level 38: Smoke Bomb
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (1/3)
Sentinel: Genesis (1/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Presence Mastery (1/1)
Mine as well take adv of Soul Vortex's ability to put up Fear and proc Spirit Reverb, which allows ya to grab more Con and get extra energy from the EU. Should have a nice crit rate- could sub Guardian for Sentry and its crit heal options (less dps/offense, more support). Threw smoke bomb in there just for a threat wipe option. Gears mostly for Con and Pres.
- Be safe and have fun, champs - for science!
I can't remember when I've run out of energy, I have trouble getting below 50%.(barring annihalator bots doing their "you now have no energy for 5 secs" attack. Yes I do get plenty from Overdrive despite not having the stats required. I'm usually spamming a maintain(either of them) so I get multiple stacks plus being in support.
if soul vortex is that god awful cyclone thing, I won't use it because it blocks my view too much.
whirlwind with vortex is useful due to pulling mobs together and continuing to damage over time after I stop.
I can actually get multiple stacks going .
I don't use it on cosmics due to the chance of moving things but I do use it for warzone dailies.
I have about a 22% crit chance already
if i swap ego for dex, I lose damage, as I don't get the bonus ranged damage from ego.
I did try it with dex partway to 40 then swapped it back again.
hps are not usually a problem unless I miss a block on Dino or Eidolon.
You're stacking your talents into SS's. I don't do that. I prefer to fill the gaps with talents.
The reason my secondaries were all Acrobatic was I put the other stats in off/def, because I didn't have the right mods to put con/dex in. Usually I would have the con/dex in def gear.
I stacked Offence due to the Pre SS,
Ruff puff is getting the virtuous gear with + heals% to see what the difference is.
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The ranged dmg from Ego is in the earliest layer, so its dmg bonus gonna be pretty diminished for ur gear level. Considering Dex is boosting crit heals and attacks I'd still go w/ that since Ego only affects attacks- but if ur not gearing much for either then it prob won't matter much either way. I also generally would avoid getting non-SS's for talents, unless its End or Rec to help w/ energy. But like most of ur points, I can't really endorse or object to them- just a diff of approach.
- Be safe and have fun, champs - for science!